The Eye Opens - Part 2.5 - Voidsuit Species Variants (#22520)

The Outer Eyes opens its eyes for diversity hires.

Okay, originally I did not make species variants (and an obj sprite for
the helmet) in https://github.com/Aurorastation/Aurora.3/pull/22394, and
I do not have a good explanation for why beside saying I was lazy, so
here they are. Also a suit cycler for easy spawning.

From the changelog:
>  - rscadd: "Added species variants to the Outer Eyes voidsuit."
>  - rscadd: "Added an Outer Eyes suit cycler."
> - imageadd: "Added a proper object sprite to the Outer Eyes voidsuit
helmet."

<img width="1536" height="1536" alt="diversity"
src="https://github.com/user-attachments/assets/762a88dc-9e47-494d-a064-a8b5764c390c"
/>


**Silence,
Violence.**
This commit is contained in:
ElorgRHG
2026-05-27 16:15:13 +00:00
committed by GitHub
parent 78d17e1d6c
commit f14d47fd6b
4 changed files with 26 additions and 0 deletions
@@ -395,3 +395,10 @@
species = list(BODYTYPE_HUMAN, BODYTYPE_TAJARA)
suit = /obj/item/clothing/suit/space/void/engineering/himeo
helmet = /obj/item/clothing/head/helmet/space/void/engineering/himeo
/obj/structure/machinery/suit_cycler/offship/outereyes
model_text = "Outer Eyes"
departments = list("Outer Eyes")
suit = /obj/item/clothing/suit/space/void/outereyes
helmet = /obj/item/clothing/head/helmet/space/void/outereyes
species = list(BODYTYPE_HUMAN, BODYTYPE_TAJARA, BODYTYPE_UNATHI, BODYTYPE_SKRELL)
@@ -1144,6 +1144,8 @@
RAD = ARMOR_RAD_SMALL
)
species_restricted = list(BODYTYPE_HUMAN)
icon_supported_species_tags = list("taj", "una", "skr")
refittable_species = list(BODYTYPE_HUMAN, BODYTYPE_TAJARA, BODYTYPE_UNATHI, BODYTYPE_SKRELL)
slowdown = 0.5
allowed = list(/obj/item/flashlight,/obj/item/tank,/obj/item/suit_cooling_unit,/obj/item/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/melee/energy/sword,/obj/item/handcuffs)
siemens_coefficient = 0.35
@@ -1166,6 +1168,8 @@
RAD = ARMOR_RAD_SMALL
)
species_restricted = list(BODYTYPE_HUMAN)
icon_supported_species_tags = list("taj", "una", "skr")
refittable_species = list(BODYTYPE_HUMAN, BODYTYPE_TAJARA, BODYTYPE_UNATHI, BODYTYPE_SKRELL)
contained_sprite = TRUE
light_overlay = "helmet_light_outer_eyes"
light_range = 6