Keep Our Light Of Liberty Shining - The TCAF Corvette (#18091)

* tcaf ship

tweakin

gghuhgh

yeah

we're so back

access rename

yeah??

ghostroles

tcfl repath

yeah

voidsuits

access fix

guns, guns, and more guns

* guns, guns, and more guns (ok just one gun)

* Update code/modules/projectiles/guns/energy/blaster.dm

Co-authored-by: Geeves <ggrobler447@gmail.com>

* Update code/game/objects/structures/crates_lockers/crates/gear_loadout.dm

Co-authored-by: Geeves <ggrobler447@gmail.com>

* addresses requested changes

* ghgh

* hghghgh

* the same fixes, but uncorrupted

---------

Co-authored-by: Geeves <ggrobler447@gmail.com>
This commit is contained in:
RustingWithYou
2024-01-09 16:28:30 +00:00
committed by GitHub
co-authored by Geeves
parent 6f1cd224b6
commit f1eedbe976
18 changed files with 72073 additions and 11 deletions
@@ -43,7 +43,7 @@
/obj/item/device/magnetic_lock/security/legion
name = "legion magnetic door lock"
req_access = null
req_one_access = list(ACCESS_LEGION, ACCESS_TCFL_PEACEKEEPER_SHIP)
req_one_access = list(ACCESS_LEGION, ACCESS_TCAF_SHIPS)
w_class = ITEMSIZE_SMALL
/obj/item/device/magnetic_lock/security/legion/Initialize()
@@ -938,6 +938,83 @@
new /obj/item/clothing/head/helmet/dominia(src)
new /obj/item/clothing/shoes/jackboots(src)
/obj/structure/closet/crate/secure/gear_loadout/tcaf/fill()
new /obj/item/clothing/under/legion/tcaf(src)
new /obj/item/clothing/under/legion/tcaf(src)
new /obj/item/clothing/under/legion/tcaf(src)
new /obj/item/clothing/under/legion/tcaf(src)
new /obj/item/gun/energy/blaster/tcaf(src)
new /obj/item/gun/energy/blaster/tcaf(src)
new /obj/item/gun/energy/blaster/tcaf(src)
new /obj/item/gun/energy/blaster/tcaf(src)
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/clothing/gloves/tcaf(src)
new /obj/item/clothing/gloves/tcaf(src)
new /obj/item/clothing/gloves/tcaf(src)
new /obj/item/clothing/gloves/tcaf(src)
new /obj/item/storage/belt/military(src)
new /obj/item/storage/belt/military(src)
new /obj/item/storage/belt/military(src)
new /obj/item/storage/belt/military(src)
new /obj/item/clothing/suit/space/void/tcaf(src)
new /obj/item/clothing/suit/space/void/tcaf(src)
new /obj/item/clothing/suit/space/void/tcaf(src)
new /obj/item/clothing/suit/space/void/tcaf(src)
new /obj/item/clothing/head/helmet/space/void/tcaf(src)
new /obj/item/clothing/head/helmet/space/void/tcaf(src)
new /obj/item/clothing/head/helmet/space/void/tcaf(src)
new /obj/item/clothing/head/helmet/space/void/tcaf(src)
new /obj/item/clothing/suit/armor/carrier/tcaf(src)
new /obj/item/clothing/suit/armor/carrier/tcaf(src)
new /obj/item/clothing/suit/armor/carrier/tcaf(src)
new /obj/item/clothing/suit/armor/carrier/tcaf(src)
new /obj/item/clothing/head/helmet/tcaf(src)
new /obj/item/clothing/head/helmet/tcaf(src)
new /obj/item/clothing/head/helmet/tcaf(src)
new /obj/item/clothing/head/helmet/tcaf(src)
new /obj/item/material/twohanded/pike/flag(src)
new /obj/item/clothing/accessory/tcaf_prefect_pauldron(src)
new /obj/item/shield/energy/legion(src)
new /obj/item/shield/energy/legion(src)
new /obj/item/shield/energy/legion(src)
new /obj/item/shield/energy/legion(src)
new /obj/item/gun/energy/blaster/revolver(src)
new /obj/item/gun/energy/blaster/revolver(src)
new /obj/item/gun/energy/blaster/revolver(src)
new /obj/item/gun/energy/blaster/revolver(src)
new /obj/item/clothing/accessory/holster/hip(src)
new /obj/item/clothing/accessory/holster/hip(src)
new /obj/item/clothing/accessory/holster/hip(src)
new /obj/item/clothing/accessory/holster/hip(src)
new /obj/item/melee/energy/sword/knife(src)
new /obj/item/melee/energy/sword/knife(src)
new /obj/item/melee/energy/sword/knife(src)
new /obj/item/melee/energy/sword/knife(src)
new /obj/item/storage/backpack/tcaf(src)
new /obj/item/storage/backpack/tcaf(src)
new /obj/item/storage/backpack/tcaf(src)
new /obj/item/storage/backpack/tcaf(src)
new /obj/item/storage/backpack/tcaf(src)
/obj/structure/closet/crate/secure/gear_loadout/tcaf/single/fill()
new /obj/item/clothing/under/legion/tcaf(src)
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/clothing/suit/space/void/tcaf(src)
new /obj/item/clothing/head/helmet/space/void/tcaf(src)
new /obj/item/clothing/gloves/tcaf(src)
new /obj/item/melee/energy/sword/knife(src)
new /obj/item/storage/backpack/tcaf(src)
new /obj/item/shield/energy/legion(src)
new /obj/item/gun/energy/blaster/revolver(src)
new /obj/item/clothing/accessory/holster/hip(src)
new /obj/item/clothing/suit/armor/carrier/tcaf(src)
new /obj/item/clothing/head/helmet/tcaf(src)
new /obj/item/gun/energy/blaster/tcaf(src)
new /obj/item/storage/belt/military(src)
//ninja stuff
/obj/structure/closet/crate/secure/gear_loadout/ninja
var/associated_hardsuit = /obj/item/rig/light/ninja