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Fixes glasses not having their color overridden via the loadout gear tweak (#7970)
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@@ -651,6 +651,9 @@ There are several things that need to be remembered:
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else
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overlays_raw[GLASSES_LAYER] = image('icons/mob/eyes.dmi', glasses.icon_state)
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if(glasses.color)
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overlays_raw[GLASSES_LAYER].color = glasses.color
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if(update_icons)
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update_icons()
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