From f373eeddb1ea82c9240aea495e63da163f7e7dab Mon Sep 17 00:00:00 2001 From: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com> Date: Mon, 18 Apr 2022 13:21:40 -0400 Subject: [PATCH] Fixes infestation spawns happening outside the Horizon (#13565) --- code/game/area/areas.dm | 2 ++ html/changelogs/doxxmedearly-eventspawn_inside.yml | 4 ++++ 2 files changed, 6 insertions(+) create mode 100644 html/changelogs/doxxmedearly-eventspawn_inside.yml diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm index 631e43f8e1b..b0758f46e9b 100644 --- a/code/game/area/areas.dm +++ b/code/game/area/areas.dm @@ -442,6 +442,8 @@ var/list/mob/living/forced_ambiance_list = new continue if (istype(A, /area/mine)) continue + if (istype(A, /area/horizonexterior)) + continue //Although hostile mobs instadying to turrets is fun //If there's no AI they'll just be hit with stunbeams all day and spam the attack logs. diff --git a/html/changelogs/doxxmedearly-eventspawn_inside.yml b/html/changelogs/doxxmedearly-eventspawn_inside.yml new file mode 100644 index 00000000000..6b24654058f --- /dev/null +++ b/html/changelogs/doxxmedearly-eventspawn_inside.yml @@ -0,0 +1,4 @@ +author: Doxxmedearly +delete-after: True +changes: + - bugfix: "Random event spawns (Such as rats and crates) should now only spawn on the inside of the Horizon."