Ports /vg/'s Nas-Sie remake.

First phase: Port cultify procs.
This commit is contained in:
PsiOmega
2015-04-11 13:58:08 +02:00
parent 09b69db537
commit f3be9b41f0
28 changed files with 297 additions and 31 deletions
+4
View File
@@ -2,6 +2,7 @@
icon = 'icons/obj/barsigns.dmi'
icon_state = "empty"
anchored = 1
var/cult = 0
New()
ChangeSign(pick("pinkflamingo", "magmasea", "limbo", "rustyaxe", "armokbar", "brokendrum", "meadbay", "thedamnwall", "thecavern", "cindikate", "theorchard", "thesaucyclown", "theclownshead", "whiskeyimplant", "carpecarp", "robustroadhouse", "greytide", "theredshirt"))
return
@@ -12,6 +13,9 @@
return
/obj/structure/sign/double/barsign/attackby(obj/item/I, mob/user)
if(cult)
return
if(istype(I, /obj/item/weapon/card/id))
var/obj/item/weapon/card/id/card = I
if(access_bar in card.GetAccess())
+13
View File
@@ -215,3 +215,16 @@
health -= damage
spawn(1) healthcheck()
return 1
/obj/structure/grille/cult
name = "cult grille"
desc = "A matrice built out of an unknown material, with some sort of force field blocking air around it"
icon_state = "grillecult"
health = 40 //Make it strong enough to avoid people breaking in too easily
/obj/structure/grille/cult/CanPass(atom/movable/mover, turf/target, height = 1.5, air_group = 0)
if(air_group)
return 0 //Make sure air doesn't drain
..()
@@ -67,15 +67,13 @@
return
// Chair types
/obj/structure/bed/chair/wood/normal
/obj/structure/bed/chair/wood
icon_state = "wooden_chair"
name = "wooden chair"
desc = "Old is never too old to not be in fashion."
/obj/structure/bed/chair/wood/wings
icon_state = "wooden_chair_wings"
name = "wooden chair"
desc = "Old is never too old to not be in fashion."
/obj/structure/bed/chair/wood/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/wrench))