Ported MAP preferences from Vore + custom preview backgrounds. (#9300)

Todo:

Figure out the big empty space thing

SQL
This commit is contained in:
Matt Atlas
2020-07-09 18:09:13 +03:00
committed by GitHub
parent 392fa1855e
commit f3c2b5316f
15 changed files with 203 additions and 95 deletions
@@ -193,8 +193,6 @@
/datum/preferences/proc/dress_preview_mob(var/mob/living/carbon/human/mannequin)
copy_to(mannequin)
if(!dress_mob)
return
// Determine what job is marked as 'High' priority, and dress them up as such.
var/datum/job/previewJob
@@ -239,24 +237,4 @@
if(gender)
mannequin.change_gender(gender)
dress_preview_mob(mannequin)
preview_icon = icon('icons/effects/effects.dmi', "nothing")
preview_icon.Scale(48+32, 16+32)
mannequin.dir = NORTH
mannequin.update_tail_showing(1)
var/icon/stamp = getFlatIcon(mannequin)
preview_icon.Blend(stamp, ICON_OVERLAY, 25, 17)
mannequin.dir = WEST
mannequin.update_tail_showing(1)
stamp = getFlatIcon(mannequin)
preview_icon.Blend(stamp, ICON_OVERLAY, 1, 9)
mannequin.dir = SOUTH
mannequin.update_tail_showing(1)
stamp = getFlatIcon(mannequin)
preview_icon.Blend(stamp, ICON_OVERLAY, 49, 1)
preview_icon.Scale(preview_icon.Width() * 2, preview_icon.Height() * 2) // Scaling here to prevent blurring in the browser.
update_character_previews(new /mutable_appearance(mannequin))