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Fixes shuttle walls interactions, renames shuttle alloy to plastitanium. (#14400)
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@@ -185,7 +185,7 @@
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if(reinf_material)
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weaken += reinf_material.integrity * 3 //Since girders don't have a secondary material, buff 'em up a bit.
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weaken /= 100
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do_attack_animation(src)
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user.do_attack_animation(src)
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playsound(src, 'sound/weapons/smash.ogg', 50)
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if(damage_to_deal > weaken && (damage_to_deal > MIN_DAMAGE_TO_HIT))
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damage_to_deal -= weaken
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