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Adds more customization to robotic internal organs but it is not broken (#13068)
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@@ -1,6 +1,6 @@
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/obj/item/organ
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name = "organ"
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icon = 'icons/obj/surgery.dmi'
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icon = 'icons/obj/organs/organs.dmi'
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drop_sound = 'sound/items/drop/flesh.ogg'
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pickup_sound = 'sound/items/pickup/flesh.ogg'
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default_action_type = /datum/action/item_action/organ
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@@ -31,8 +31,9 @@
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var/robotic = 0 //For being a robot
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var/robotize_type // If set, this organ type will automatically be roboticized with this manufacturer.
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var/robotic_name
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var/robotic_sprite
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var/robotic_sprite = TRUE
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var/emp_coeff = 1 //coefficient for damages taken by EMP, if the organ is robotic.
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var/model
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//Lists.
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var/list/transplant_data
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@@ -363,8 +364,6 @@
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status |= ORGAN_ASSISTED
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if(robotic_name)
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name = robotic_name
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if(robotic_sprite)
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icon_state = robotic_sprite
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/obj/item/organ/proc/mechassist() //Used to add things like pacemakers, etc
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robotize()
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