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https://github.com/Aurorastation/Aurora.3.git
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Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
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@@ -127,7 +127,7 @@
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for(var/b=0, b<5, b++)
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step_towards(W,my_target)
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if(!W) return
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if(!W || !W.reagents) return
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W.reagents.reaction(get_turf(W))
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for(var/atom/atm in get_turf(W))
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if(!W)
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@@ -333,6 +333,7 @@
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src.force = 15
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src.damtype = "fire"
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src.icon_state = "welder1"
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src.w_class = 4
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processing_objects.Add(src)
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else
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usr << "\blue Need more fuel!"
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@@ -347,6 +348,7 @@
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src.damtype = "brute"
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src.icon_state = "welder"
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src.welding = 0
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src.w_class = initial(src.w_class)
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//Decides whether or not to damage a player's eyes based on what they're wearing as protection
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//Note: This should probably be moved to mob
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@@ -529,4 +531,4 @@
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if(!resolved && tool && target)
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tool.afterattack(target,user,1)
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if(tool)
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tool.loc = src*/
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tool.loc = src*/
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