Head loadout debloat v2 (#20600)

**JUST BECAUSE IT SAYS "DELETED" IN ICONDIFFBOT DOESN'T MEAN IT'S BEEN
REMOVED. IT CAN BE RENAMED OR MOVED SOMEWHERE ELSE. PLEASE STOP
SPREADING MISINFORMATION THAT I'M DELETING EVERYTHING. JESUS CHRIST.**

- **The only hats removed are from budg's hat bloat (except the newsboy
hat, which has been touched up)**

- Human origin lore hats have been moved to Human - Xenowear. **NOT
REMOVED. MOVED.**
(It was kind of strange anyway they got special treatment. They aren't
restricted in any way, though, so essentially no difference.)

- Vysokan hats all rolled together into one selection.
- Beanies rolled into one selection.
- Miscellaneous, colorable hats rolled into one selection.
- Miscallaneous hats rolled into one selection.
- Dominian consular clothing items moved to be jobspawn items, like
every other consular. (Alt uniform outfits should be out from the
loadout anyway.)
- Pilotka caps, and whatever else they're called are all now named as
sidecaps.
- Renamed the Visegradi Nyakas to ear-flap cap. (I understand the
sentiment of blending lore into stuff, but putting it in the name isn't
helpful. I tried looking up Nyakas and all I'm getting is an obscure
brand of wine.) (Description unchanged.)
- Renamed padded cap to tanker cap.
- Bucket hats rolled together into one selection. (Removed pre-colored
boonies because it's just a clone of recolorabled ones.)
- And anything else I can't remember.

**Please don't spread misinformation after me and send the goon squad
after me.**
**Please just fucking message me and ask. Oh my god.**

---------

Signed-off-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>
This commit is contained in:
Wowzewow (Wezzy)
2025-07-15 17:49:34 +00:00
committed by GitHub
parent 5631d7bb4b
commit f57278ad5a
34 changed files with 347 additions and 490 deletions
-1
View File
@@ -225,7 +225,6 @@
icon_state = "beret"
problist = list(
/obj/item/clothing/head/beret/colorable/random = 5,
/obj/item/clothing/head/beret/peaked/colourable/random = 5,
/obj/item/clothing/head/beret/engineering = 3,
/obj/item/clothing/head/beret/atmos = 3,
/obj/item/clothing/head/beret/medical = 3,
@@ -368,6 +368,7 @@
..()
new /obj/item/clothing/under/rank/bridge_crew(src)
new /obj/item/clothing/head/caphat/bridge_crew(src)
new /obj/item/clothing/head/caphat/bridge_crew/alt(src)
new /obj/item/clothing/glasses/sunglasses(src)
new /obj/item/clothing/accessory/holster/waist(src)
new /obj/item/gun/energy/disruptorpistol/miniature(src)