From eb28b1f3044ed1e5b7c92728c4b93b081a7584b5 Mon Sep 17 00:00:00 2001 From: PsiOmegaDelta Date: Mon, 28 Sep 2015 12:01:25 +0200 Subject: [PATCH] Removes double-layered Chemistry windoor. Seems a bit excessive to have two windoors on the same location. --- maps/exodus-1.dmm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/maps/exodus-1.dmm b/maps/exodus-1.dmm index c755ae460ff..b512e9296fa 100644 --- a/maps/exodus-1.dmm +++ b/maps/exodus-1.dmm @@ -3519,7 +3519,7 @@ "bpI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "bpJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) "bpK" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/hallway/secondary/entry/aft) -"bpL" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "chemcounter"; name = "Pharmacy Counter Shutters"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/window/westright{name = "Chemistry Desk"; req_access = list(33)},/obj/machinery/door/window/westright{name = "Chemistry Desk"; req_access = list(33)},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/medical/chemistry) +"bpL" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "chemcounter"; name = "Pharmacy Counter Shutters"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/window/westright{name = "Chemistry Desk"; req_access = list(33)},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/medical/chemistry) "bpM" = (/obj/item/weapon/stool/padded,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/medical/reception) "bpN" = (/obj/structure/table/standard,/obj/item/weapon/autopsy_scanner,/obj/item/weapon/scalpel,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/morgue) "bpO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/turret_protected/ai_upload)