Newmap - SMC, Openturf, Arrivals Controller, and Mine Turf Improvements (#1958)

* Replace SSingulo with SScalamity; processing cleanup
- SScalamity now handles blobs as well as singularity-types.
- Processing subtypes have been simplified to not require a stop_processing definition.

* this is probably important

* Remove cascade disabling SSgarbage

* Fixed a bug where dust() did not qdel the target mob

* Misc fixes

* Fix decals surviving break-to-plating

* Subsystem flag tweaks

* Apparently subsystems are new'd before config is.

* Fix paper icons

* Speculative fix for insane lag

* Better machinery stat

* Make organs not use SSoverlay

* Misc bugfixes & tweaks

* Nightmode fixes

* Changelog for SMC

* Port /tg/'s improved MC crash handling

* Add some more SS Recover() procs

* supply_controller -> SScargo

* More New() -> Initialize()

* pAI and robot construction overlays

* Fix cargo unit tests

* Merge the DMM Suite's atom/New() into atoms_init

* Lighting pre-baking

* Lighting initialization logging

* Fix some bad SS init orders

* Fix SSlighting logging; rename Processes to MC

* Speculative fix for insane GC lag

* Prebaked openturf/icon_smooth & fix lighting prebake

* SS init status; SSatoms LATEQDEL

* Fix bug with MC init stat panel

* Fix parallax

* Misc

* Ignore SS_NO_DISPLAY during init

* apparently this is important

* REEEEEE

* Image GC fixes; broadcaster radio-new sanity

* RCON Cleanup

* Move pAI recruiter into subsystem

* Move global solars list into sun subsystem

* Make chickens not use a global

* Demote SSdisposals to SS_BACKGROUND; garbage-debug cleanup

* Speed up space init a little

* Fix bad timer flags on floor drying

* Subsystem panic-restart verb for mins

* Explosion speedup

* Minor subsystem & MC logging tweaks

* SSopenturf improvements

* Make pipenet actually initialize (whoops)

* Minor tweaks

* Implement lighting rounding

* comments are hard okay

* Minor lattice tweaks

* Fix some timer issues & better closet init

* Timer sanity

* Request console tweaks + Storage init sanity

* Minor SSmachiner RCON improvements

* Further reduce world-start timer count

* Standardize subsystem logging

* Garbage hard delete profiling from /tg/

* Timer hang detection & recovery

* Log machines that sleep in process() and fuck up SSmachinery

* Fix an issue with external airlocks sleeping in process()

* Failsafe logging

* Minor tweaks

* Revert "Request console tweaks + Storage init sanity"

This reverts commit 98d3579e35.

* Re-implement RC changes

* Fix SQL FT saving

* Fix SSmachinery sleep in disposals

* Minor SS tweaks

* Paper fixes

* Blood drying fixes

* Merge gameticker and SSticker

* Minor global list init cleanup

* Lagcheck biogenerator & bags

* Tweak SScargo init order; RIG Initialize()

* Caching tweaks

* Remove rogue comma

* Initialize fixes

* Lighting destroy cleanup

* Fix emagging airlocks

* Initial SSicon implementation

* Tweaks & Fixes

* Fire + Air alarm queued icon updates

* Overlays + Queued icon cleanup

* Runtime & background fixes

* Kill some meaningless set statements

* Kill some image qdels

* Bump up lighting rounding val

* Fix adv. scanner destroy runtimes

* Remove unneeded icon update limiting

* Move icon smoothing into helpers

* Show a warning if DM 510 compiles without memory leak hack enabled

* Re-organize subsystems & MC defines a little

* Airlock SFX

* Log of Changes

* Make SSicon_update disable itself when not doing anything

* Fix respawn verb runtime when used early in server-init

* Add more information to MC's stat_entry()

* Replace direct refernces to gcDestroyed with QDEL* macros

* plant_controller -> SSplants

* More plant tweaks

* Add more humor to changelog

* Move parallax globals into SSparallax

* Lighting responsiveness tweaks

* Fix parallax init order & better MC init panel stat

* Make mobs GC

* More overlays + Remove intercom spawn()

* SSfast_process; make pinpointers not use spawn-recursion to process
Also made the SM Cascade beach process with SSprocessing instead of a spawn loop.

* Update changelog

* Mob GC tweaks

* Del() cleanup

* Fix insomniac ZAS connection edges

* Minor pAI cleanup

* Convert more things to SSoverlay; fix duplicated overlay in field gens

* SM Bluespace turf tweaks

* Update SSgarbage debug globals list

* Human-type qdel tweaks

* Subsystem suspension; stat_entry improvements

* SQL Statistics cleanup

* Fix runtimes with ambrosia

* More disable() -> suspend(); fix nightmode again

* Human qdel fix; minor tweaks

* Update turbolift to work with StonedMC

* Make lifts use timers instead of a subsystem

* Make SSassets start earlier

* Convert the radio controller into a subsystem

* Fix some missing CHECK_TICKs in asteroid generation

* MC stat tweaks; make shouldnt_see a typecache

* Kill some redundant debug-controller entries

* radio_controller -> SSradio

* Better SSgarbage hard-del logging from /tg/ upstream

* Logging tweaks + GELF

* Misc client caching improvements

* Slime SSoverlay

* Oven icon fixes

* Implant fixes
- Death implants will no longer spam Common on death of user.
- Death implants should handle a deleted user better.

* Holder tweaks + Welding tool Initialize()

* Fix some bad subsystem logging

* Fix suit cooling units spawning without cells

* Starlight tweaks

* Gibber infinite gib fix

* More SSoverlay stuff

* Make crates use CUT_OVERLAY_IN

* Make SSarrivals suspend instead of disable

* Make openturf use split/phased tick checks

* Speculative fix for unwet timer runtimes

* Blood overlay tweaks/fixes

* Update crusher to play nice with SMC + SSoverlay

* Openturf improvements and fixes

* Minor turbolift tweaks

* Lighting performance improvements + ChangeTurf tweaks

* this is probably important

* Fix wall weld noises on changeturf

* More ChangeTurf tweaks

* Explosion tweaks

* Pre-game lobby tweaks

* Openturf tweaks

* Prevent admins from starting the game before init finishes

* Fix Travis

* Kill an unused var

* Fix ChangeTurf runtimes on openturfs

* Fixes

* Browser datum fixes, asset caching

* Update changelog

* Changelog

* Lobby tweaks

* Ticker tweaks; kill ticker var

* Further lobby tweaks

* Cascade tweaks

* air_master -> SSair

* Reduce overhead from radio autosay

* alarm_manager -> SSalarm

* bomb_processor -> SSexplosives

* corp_regs -> SSlaw

* ZAS overlay fixes

* Small wall icon optimization

* Fix effects master

* Assembly tweaks

* Megavend fixes

* Shuttle fixes

* Camera alert performance improvements

* Fix some world.log spam from lighting overlays

* Fix some Initialize() procs

* Openspace responsiveness tweaks

* Make HE pipes animate through openturfs

* Kill a spawn
This commit is contained in:
Lohikar
2017-05-02 13:40:40 -05:00
committed by LordFowl
parent 9dbf27a0f4
commit f6dc33a465
872 changed files with 17767 additions and 13417 deletions

View File

@@ -650,9 +650,6 @@ proc/admin_notice(var/message, var/rights)
feedback_set_details("end_error","admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]")
feedback_add_details("admin_verb","R") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(blackbox)
blackbox.save_all_data_to_sql()
sleep(50)
world.Reboot()
@@ -764,11 +761,11 @@ proc/admin_notice(var/message, var/rights)
set category = "Server"
set desc="Start the round RIGHT NOW"
set name="Start Now"
if(!ticker)
if(Master.initializing)
alert("Unable to start the game as it is not set up.")
return
if(ticker.current_state == GAME_STATE_PREGAME)
ticker.current_state = GAME_STATE_SETTING_UP
if(SSticker.current_state == GAME_STATE_PREGAME)
SSticker.current_state = GAME_STATE_SETTING_UP
log_admin("[usr.key] has started the game.")
message_admins("<font color='blue'>[usr.key] has started the game.</font>")
feedback_add_details("admin_verb","SN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -842,10 +839,10 @@ proc/admin_notice(var/message, var/rights)
set name="Delay"
if(!check_rights(R_SERVER)) return
if (!ticker || ticker.current_state != GAME_STATE_PREGAME)
ticker.delay_end = !ticker.delay_end
log_admin("[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].")
message_admins("\blue [key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].", 1)
if (ROUND_IS_STARTED)
SSticker.delay_end = !SSticker.delay_end
log_admin("[key_name(usr)] [SSticker.delay_end ? "delayed the round end" : "has made the round end normally"].")
message_admins("\blue [key_name(usr)] [SSticker.delay_end ? "delayed the round end" : "has made the round end normally"].", 1)
return //alert("Round end delayed", null, null, null, null, null)
round_progressing = !round_progressing
if (!round_progressing)
@@ -893,9 +890,6 @@ proc/admin_notice(var/message, var/rights)
feedback_set_details("end_error","immediate admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]")
feedback_add_details("admin_verb","IR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(blackbox)
blackbox.save_all_data_to_sql()
world.Reboot()
/datum/admins/proc/unprison(var/mob/M in mob_list)
@@ -915,14 +909,14 @@ proc/admin_notice(var/message, var/rights)
////////////////////////////////////////////////////////////////////////////////////////////////ADMIN HELPER PROCS
/proc/is_special_character(mob/M as mob) // returns 1 for specail characters and 2 for heroes of gamemode
if(!ticker || !ticker.mode)
if(!SSticker.mode)
return 0
if (!istype(M))
return 0
if(M.mind)
if(ticker.mode.antag_templates && ticker.mode.antag_templates.len)
for(var/datum/antagonist/antag in ticker.mode.antag_templates)
if(SSticker.mode.antag_templates && SSticker.mode.antag_templates.len)
for(var/datum/antagonist/antag in SSticker.mode.antag_templates)
if(antag.is_antagonist(M.mind))
return 2
else if(M.mind.special_role)
@@ -935,16 +929,16 @@ proc/admin_notice(var/message, var/rights)
return 0
/datum/admins/proc/spawn_fruit(seedtype in plant_controller.seeds)
/datum/admins/proc/spawn_fruit(seedtype in SSplants.seeds)
set category = "Debug"
set desc = "Spawn the product of a seed."
set name = "Spawn Fruit"
if(!check_rights(R_SPAWN)) return
if(!seedtype || !plant_controller.seeds[seedtype])
if(!seedtype || !SSplants.seeds[seedtype])
return
var/datum/seed/S = plant_controller.seeds[seedtype]
var/datum/seed/S = SSplants.seeds[seedtype]
S.harvest(usr,0,0,1)
log_admin("[key_name(usr)] spawned [seedtype] fruit at ([usr.x],[usr.y],[usr.z])")
@@ -988,16 +982,16 @@ proc/admin_notice(var/message, var/rights)
for(var/datum/custom_item/item in current_items)
usr << "- name: [item.name] icon: [item.item_icon] path: [item.item_path] desc: [item.item_desc]"
/datum/admins/proc/spawn_plant(seedtype in plant_controller.seeds)
/datum/admins/proc/spawn_plant(seedtype in SSplants.seeds)
set category = "Debug"
set desc = "Spawn a spreading plant effect."
set name = "Spawn Plant"
if(!check_rights(R_SPAWN)) return
if(!seedtype || !plant_controller.seeds[seedtype])
if(!seedtype || !SSplants.seeds[seedtype])
return
new /obj/effect/plant(get_turf(usr), plant_controller.seeds[seedtype])
new /obj/effect/plant(get_turf(usr), SSplants.seeds[seedtype])
log_admin("[key_name(usr)] spawned [seedtype] vines at ([usr.x],[usr.y],[usr.z])")
/datum/admins/proc/spawn_atom(var/object as text)
@@ -1055,70 +1049,70 @@ proc/admin_notice(var/message, var/rights)
set desc = "Show the current round configuration."
set name = "Show Game Mode"
if(!ticker || !ticker.mode)
if(!ROUND_IS_STARTED)
alert("Not before roundstart!", "Alert")
return
var/out = "<font size=3><b>Current mode: [ticker.mode.name] (<a href='?src=\ref[ticker.mode];debug_antag=self'>[ticker.mode.config_tag]</a>)</b></font><br/>"
var/out = "<font size=3><b>Current mode: [SSticker.mode.name] (<a href='?src=\ref[SSticker.mode];debug_antag=self'>[SSticker.mode.config_tag]</a>)</b></font><br/>"
out += "<hr>"
if(ticker.mode.ert_disabled)
out += "<b>Emergency Response Teams:</b> <a href='?src=\ref[ticker.mode];toggle=ert'>disabled</a>"
if(SSticker.mode.ert_disabled)
out += "<b>Emergency Response Teams:</b> <a href='?src=\ref[SSticker.mode];toggle=ert'>disabled</a>"
else
out += "<b>Emergency Response Teams:</b> <a href='?src=\ref[ticker.mode];toggle=ert'>enabled</a>"
out += "<b>Emergency Response Teams:</b> <a href='?src=\ref[SSticker.mode];toggle=ert'>enabled</a>"
out += "<br/>"
if(ticker.mode.deny_respawn)
out += "<b>Respawning:</b> <a href='?src=\ref[ticker.mode];toggle=respawn'>disallowed</a>"
if(SSticker.mode.deny_respawn)
out += "<b>Respawning:</b> <a href='?src=\ref[SSticker.mode];toggle=respawn'>disallowed</a>"
else
out += "<b>Respawning:</b> <a href='?src=\ref[ticker.mode];toggle=respawn'>allowed</a>"
out += "<b>Respawning:</b> <a href='?src=\ref[SSticker.mode];toggle=respawn'>allowed</a>"
out += "<br/>"
out += "<b>Shuttle delay multiplier:</b> <a href='?src=\ref[ticker.mode];set=shuttle_delay'>[ticker.mode.shuttle_delay]</a><br/>"
out += "<b>Shuttle delay multiplier:</b> <a href='?src=\ref[SSticker.mode];set=shuttle_delay'>[SSticker.mode.shuttle_delay]</a><br/>"
if(ticker.mode.auto_recall_shuttle)
out += "<b>Shuttle auto-recall:</b> <a href='?src=\ref[ticker.mode];toggle=shuttle_recall'>enabled</a>"
if(SSticker.mode.auto_recall_shuttle)
out += "<b>Shuttle auto-recall:</b> <a href='?src=\ref[SSticker.mode];toggle=shuttle_recall'>enabled</a>"
else
out += "<b>Shuttle auto-recall:</b> <a href='?src=\ref[ticker.mode];toggle=shuttle_recall'>disabled</a>"
out += "<b>Shuttle auto-recall:</b> <a href='?src=\ref[SSticker.mode];toggle=shuttle_recall'>disabled</a>"
out += "<br/><br/>"
if(ticker.mode.event_delay_mod_moderate)
out += "<b>Moderate event time modifier:</b> <a href='?src=\ref[ticker.mode];set=event_modifier_moderate'>[ticker.mode.event_delay_mod_moderate]</a><br/>"
if(SSticker.mode.event_delay_mod_moderate)
out += "<b>Moderate event time modifier:</b> <a href='?src=\ref[SSticker.mode];set=event_modifier_moderate'>[SSticker.mode.event_delay_mod_moderate]</a><br/>"
else
out += "<b>Moderate event time modifier:</b> <a href='?src=\ref[ticker.mode];set=event_modifier_moderate'>unset</a><br/>"
out += "<b>Moderate event time modifier:</b> <a href='?src=\ref[SSticker.mode];set=event_modifier_moderate'>unset</a><br/>"
if(ticker.mode.event_delay_mod_major)
out += "<b>Major event time modifier:</b> <a href='?src=\ref[ticker.mode];set=event_modifier_severe'>[ticker.mode.event_delay_mod_major]</a><br/>"
if(SSticker.mode.event_delay_mod_major)
out += "<b>Major event time modifier:</b> <a href='?src=\ref[SSticker.mode];set=event_modifier_severe'>[SSticker.mode.event_delay_mod_major]</a><br/>"
else
out += "<b>Major event time modifier:</b> <a href='?src=\ref[ticker.mode];set=event_modifier_severe'>unset</a><br/>"
out += "<b>Major event time modifier:</b> <a href='?src=\ref[SSticker.mode];set=event_modifier_severe'>unset</a><br/>"
out += "<hr>"
if(ticker.mode.antag_tags && ticker.mode.antag_tags.len)
if(LAZYLEN(SSticker.mode.antag_tags))
out += "<b>Core antag templates:</b></br>"
for(var/antag_tag in ticker.mode.antag_tags)
out += "<a href='?src=\ref[ticker.mode];debug_antag=[antag_tag]'>[antag_tag]</a>.</br>"
for(var/antag_tag in SSticker.mode.antag_tags)
out += "<a href='?src=\ref[SSticker.mode];debug_antag=[antag_tag]'>[antag_tag]</a>.</br>"
if(ticker.mode.round_autoantag)
out += "<b>Autotraitor <a href='?src=\ref[ticker.mode];toggle=autotraitor'>enabled</a></b>."
if(ticker.mode.antag_scaling_coeff > 0)
out += " (scaling with <a href='?src=\ref[ticker.mode];set=antag_scaling'>[ticker.mode.antag_scaling_coeff]</a>)"
if(SSticker.mode.round_autoantag)
out += "<b>Autotraitor <a href='?src=\ref[SSticker.mode];toggle=autotraitor'>enabled</a></b>."
if(SSticker.mode.antag_scaling_coeff > 0)
out += " (scaling with <a href='?src=\ref[SSticker.mode];set=antag_scaling'>[SSticker.mode.antag_scaling_coeff]</a>)"
else
out += " (not currently scaling, <a href='?src=\ref[ticker.mode];set=antag_scaling'>set a coefficient</a>)"
out += " (not currently scaling, <a href='?src=\ref[SSticker.mode];set=antag_scaling'>set a coefficient</a>)"
out += "<br/>"
else
out += "<b>Autotraitor <a href='?src=\ref[ticker.mode];toggle=autotraitor'>disabled</a></b>.<br/>"
out += "<b>Autotraitor <a href='?src=\ref[SSticker.mode];toggle=autotraitor'>disabled</a></b>.<br/>"
out += "<b>All antag ids:</b>"
if(ticker.mode.antag_templates && ticker.mode.antag_templates.len).
for(var/datum/antagonist/antag in ticker.mode.antag_templates)
if(LAZYLEN(SSticker.mode.antag_templates)).
for(var/datum/antagonist/antag in SSticker.mode.antag_templates)
antag.update_current_antag_max()
out += " <a href='?src=\ref[ticker.mode];debug_antag=[antag.id]'>[antag.id]</a>"
out += " <a href='?src=\ref[SSticker.mode];debug_antag=[antag.id]'>[antag.id]</a>"
out += " ([antag.get_antag_count()]/[antag.cur_max]) "
out += " <a href='?src=\ref[ticker.mode];remove_antag_type=[antag.id]'>\[-\]</a><br/>"
out += " <a href='?src=\ref[SSticker.mode];remove_antag_type=[antag.id]'>\[-\]</a><br/>"
else
out += " None."
out += " <a href='?src=\ref[ticker.mode];add_antag_type=1'>\[+\]</a><br/>"
out += " <a href='?src=\ref[SSticker.mode];add_antag_type=1'>\[+\]</a><br/>"
usr << browse(out, "window=edit_mode[src]")
feedback_add_details("admin_verb","SGM")
@@ -1278,7 +1272,7 @@ proc/admin_notice(var/message, var/rights)
usr << "Error: you are not an admin!"
return
if(!ticker || !ticker.mode)
if(!SSticker.mode)
usr << "Mode has not started."
return
@@ -1302,12 +1296,12 @@ proc/admin_notice(var/message, var/rights)
usr << "Error: you are not an admin!"
return
if(!ticker || !ticker.mode)
if(!SSticker || !SSticker.mode)
usr << "Mode has not started."
return
log_and_message_admins("attempting to force mode autospawn.")
ticker.mode.process_autoantag()
SSticker.mode.process_autoantag()
/datum/admins/proc/paralyze_mob(mob/living/H as mob)
set category = "Admin"