mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-24 13:30:42 +01:00
Removes ERT from standard gameplay. The Horizon now sends distress beacons for other Overmap vessels instead. Barricades and crew armoury buff. (#14371)
This commit is contained in:
@@ -156,9 +156,6 @@
|
||||
icobase = 'icons/mob/human_races/zombie/r_zombie.dmi'
|
||||
deform = 'icons/mob/human_races/zombie/r_zombie.dmi'
|
||||
|
||||
brute_mod = 0.5
|
||||
burn_mod = 0.5
|
||||
|
||||
hide_name = TRUE
|
||||
|
||||
name_language = null // Use the first-name last-name generator rather than a language scrambler
|
||||
@@ -169,6 +166,8 @@
|
||||
unarmed_types = list(/datum/unarmed_attack/bite/infectious, /datum/unarmed_attack/claws/strong/zombie)
|
||||
darksight = 8
|
||||
|
||||
slowdown = 0.5
|
||||
|
||||
has_fine_manipulation = FALSE
|
||||
|
||||
speech_sounds = list('sound/hallucinations/growl1.ogg','sound/hallucinations/growl2.ogg','sound/hallucinations/growl3.ogg')
|
||||
@@ -182,11 +181,24 @@
|
||||
BP_ZOMBIE_PARASITE = /obj/item/organ/internal/parasite/zombie,
|
||||
BP_BRAIN = /obj/item/organ/internal/brain/zombie,
|
||||
BP_STOMACH = /obj/item/organ/internal/stomach
|
||||
)
|
||||
)
|
||||
has_limbs = list(
|
||||
BP_CHEST = list("path" = /obj/item/organ/external/chest/zombie),
|
||||
BP_GROIN = list("path" = /obj/item/organ/external/groin/zombie),
|
||||
BP_HEAD = list("path" = /obj/item/organ/external/head/zombie),
|
||||
BP_L_ARM = list("path" = /obj/item/organ/external/arm/zombie),
|
||||
BP_R_ARM = list("path" = /obj/item/organ/external/arm/right/zombie),
|
||||
BP_L_LEG = list("path" = /obj/item/organ/external/leg/zombie),
|
||||
BP_R_LEG = list("path" = /obj/item/organ/external/leg/right/zombie),
|
||||
BP_L_HAND = list("path" = /obj/item/organ/external/hand/zombie),
|
||||
BP_R_HAND = list("path" = /obj/item/organ/external/hand/right/zombie),
|
||||
BP_L_FOOT = list("path" = /obj/item/organ/external/foot/zombie),
|
||||
BP_R_FOOT = list("path" = /obj/item/organ/external/foot/right/zombie)
|
||||
)
|
||||
|
||||
total_health = 100
|
||||
|
||||
slowdown = 3
|
||||
slowdown = 2
|
||||
|
||||
vision_flags = DEFAULT_SIGHT | SEE_MOBS
|
||||
|
||||
@@ -222,6 +234,7 @@
|
||||
var/datum/martial_art/zombie/Z = new /datum/martial_art/zombie()
|
||||
Z.teach(H)
|
||||
to_chat(H, "<font size=4><span class='notice'>Use the Check Attacks verb in your IC tab for information on your attacks! They are important! Your bite infects, but is worse at getting through armour than your claws, which have great damage and are armor piercing!</font></span>")
|
||||
H.accent = ACCENT_BLUESPACE
|
||||
return ..()
|
||||
|
||||
/datum/species/zombie/tajara
|
||||
|
||||
@@ -309,7 +309,7 @@
|
||||
G.attack_generic(src,rand(melee_damage_lower,melee_damage_upper),attacktext)
|
||||
return
|
||||
|
||||
if(istype(O, /obj/structure/barricade) || istype(O, /obj/structure/closet) || istype(O, /obj/structure/inflatable))
|
||||
if(istype(O, /obj/structure/blocker) || istype(O, /obj/structure/closet) || istype(O, /obj/structure/inflatable))
|
||||
var/obj/structure/S = O
|
||||
rapid = 1
|
||||
OpenFire(S)
|
||||
|
||||
@@ -1192,7 +1192,7 @@ proc/is_blind(A)
|
||||
if(used_accent && (speaking?.allow_accents || !speaking))
|
||||
var/datum/accent/a = SSrecords.accents[used_accent]
|
||||
if(istype(a))
|
||||
if(hearer.client && hearer.client.prefs?.toggles_secondary & ACCENT_TAG_TEXT)
|
||||
if(hearer && hearer.client && hearer.client.prefs?.toggles_secondary & ACCENT_TAG_TEXT)
|
||||
return "([a.text_tag])"
|
||||
else
|
||||
var/final_icon = a.tag_icon
|
||||
|
||||
Reference in New Issue
Block a user