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Merge pull request #1110 from Uristqwerty/AI-visibility-cleanup
Ai visibility work
This commit is contained in:
File diff suppressed because it is too large
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108
code/WorkInProgress/AI_Visibility/ai.dm
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108
code/WorkInProgress/AI_Visibility/ai.dm
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@@ -0,0 +1,108 @@
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/mob/aiEye
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var/list/visibleCameraChunks = list()
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var/mob/ai = null
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density = 0
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/mob/living/silicon/ai/var/mob/aiEye/eyeobj = new()
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/mob/living/silicon/ai/New()
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..()
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eyeobj.ai = src
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spawn(20)
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freelook()
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/mob/living/silicon/ai/death(gibbed)
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if(client && client.eye == eyeobj)
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for(var/datum/camerachunk/c in eyeobj.visibleCameraChunks)
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c.remove(eyeobj)
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client.eye = src
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return ..(gibbed)
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/mob/living/silicon/ai/verb/freelook()
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set category = "AI Commands"
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set name = "freelook"
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current = null //cancel camera view first, it causes problems
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cameraFollow = null
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if(!eyeobj) //if it got deleted somehow (like an admin trying to fix things <.<')
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eyeobj = new()
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eyeobj.ai = src
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client.eye = eyeobj
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eyeobj.loc = loc
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cameranet.visibility(eyeobj)
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/mob/aiEye/Move()
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. = ..()
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if(.)
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cameranet.visibility(src)
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/client/AIMove(n, direct, var/mob/living/silicon/ai/user)
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if(eye == user.eyeobj)
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user.eyeobj.loc = get_step(user.eyeobj, direct)
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cameranet.visibility(user.eyeobj)
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else
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return ..()
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/turf/move_camera_by_click()
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if(istype(usr, /mob/living/silicon/ai))
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var/mob/living/silicon/ai/AI = usr
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if(AI.client.eye == AI.eyeobj)
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return
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return ..()
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/mob/living/silicon/ai/attack_ai(var/mob/user as mob)
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if (user != src)
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return
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if (stat == 2)
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return
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var/list/L = list()
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for (var/obj/machinery/camera/C in world)
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L.Add(C)
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camera_sort(L)
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L = camera_network_sort(L)
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var/list/D = list()
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for (var/obj/machinery/camera/C in L)
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if ( C.network in src.networks )
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D[text("[]: [][]", C.network, C.c_tag, (C.status ? null : " (Deactivated)"))] = C
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D["Cancel"] = "Cancel"
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var/t = input(user, "Which camera should you change to?") as null|anything in D
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if (!t || t == "Cancel")
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return 0
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var/obj/machinery/camera/C = D[t]
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eyeobj.loc = C.loc
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cameranet.visibility(eyeobj)
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return
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/mob/living/silicon/ai/cancel_camera()
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set name = "Cancel Camera View"
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set category = "OOC"
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reset_view(null)
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machine = null
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/mob/living/silicon/ai/reset_view(atom/A)
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if (client)
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if(!eyeobj)
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eyeobj = new()
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eyeobj.ai = src
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client.eye = eyeobj
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client.perspective = EYE_PERSPECTIVE
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if (istype(A, /atom/movable))
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eyeobj.loc = locate(A.x, A.y, A.z)
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else
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eyeobj.loc = locate(src.x, src.y, src.z)
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cameranet.visibility(eyeobj)
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157
code/WorkInProgress/AI_Visibility/cameranet.dm
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157
code/WorkInProgress/AI_Visibility/cameranet.dm
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@@ -0,0 +1,157 @@
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//------------------------------------------------------------
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//
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// The Cameranet
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//
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// The cameranet is a single global instance of a unique
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// datum, which contains logic for managing the individual
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// chunks.
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//
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//------------------------------------------------------------
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/datum/cameranet
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var/list/cameras = list()
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var/list/chunks = list()
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var/network = "net1"
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var/ready = 0
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var/list/minimap = list()
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var/generating_minimap = TRUE
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var/datum/cameranet/cameranet = new()
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/datum/cameranet/New()
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..()
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spawn(100)
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init_minimap()
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/datum/cameranet/proc/init_minimap()
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for(var/x = 0, x <= world.maxx, x += 16)
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for(var/y = 0, y <= world.maxy, y += 16)
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sleep(1)
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getCameraChunk(x, y, 5)
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getCameraChunk(x, y, 1)
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generating_minimap = FALSE
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/datum/cameranet/proc/chunkGenerated(x, y, z)
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var/key = "[x],[y],[z]"
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return key in chunks
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/datum/cameranet/proc/getCameraChunk(x, y, z)
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var/key = "[x],[y],[z]"
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if(!(key in chunks))
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chunks[key] = new /datum/camerachunk(null, x, y, z)
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return chunks[key]
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// This proc updates what chunks are considered seen
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// by an aiEye. As part of the process, it will force
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// any newly visible chunks with pending unscheduled
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// updates to update, and show the correct obscuring
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// and dimming image sets. If you do not call this
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// after the eye has moved, it may result in the
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// affected AI gaining (partial) xray, seeing through
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// now-closed doors, not seeing through open doors,
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// or other visibility oddities, depending on if/when
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// they last visited any of the chunks in the nearby
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// area.
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// It must be called manually, as there is no way to
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// have a proc called automatically every time an
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// object's loc changes.
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/datum/cameranet/proc/visibility(mob/aiEye/ai)
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var/x1 = max(0, ai.x - 16) & ~0xf
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var/y1 = max(0, ai.y - 16) & ~0xf
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var/x2 = min(world.maxx, ai.x + 16) & ~0xf
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var/y2 = min(world.maxy, ai.y + 16) & ~0xf
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var/list/visibleChunks = list()
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for(var/x = x1; x <= x2; x += 16)
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for(var/y = y1; y <= y2; y += 16)
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visibleChunks += getCameraChunk(x, y, ai.z)
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var/list/remove = ai.visibleCameraChunks - visibleChunks
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var/list/add = visibleChunks - ai.visibleCameraChunks
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for(var/datum/camerachunk/c in remove)
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c.remove(ai)
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for(var/datum/camerachunk/c in add)
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c.add(ai)
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// This proc should be called if a turf, or the contents
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// of a turf, changes opacity. This includes such things
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// as changing the turf, opening or closing a door, or
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// anything else that would alter line of sight in the
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// general area.
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/datum/cameranet/proc/updateVisibility(turf/loc)
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if(!chunkGenerated(loc.x & ~0xf, loc.y & ~0xf, loc.z))
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return
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var/datum/camerachunk/chunk = getCameraChunk(loc.x & ~0xf, loc.y & ~0xf, loc.z)
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chunk.visibilityChanged(loc)
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// This proc updates all relevant chunks when enabling or
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// creating a camera, allowing freelook and the minimap to
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// respond correctly.
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/datum/cameranet/proc/addCamera(obj/machinery/camera/c)
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var/x1 = max(0, c.x - 16) & ~0xf
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var/y1 = max(0, c.y - 16) & ~0xf
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var/x2 = min(world.maxx, c.x + 16) & ~0xf
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var/y2 = min(world.maxy, c.y + 16) & ~0xf
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for(var/x = x1; x <= x2; x += 16)
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for(var/y = y1; y <= y2; y += 16)
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if(chunkGenerated(x, y, c.z))
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var/datum/camerachunk/chunk = getCameraChunk(x, y, c.z)
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if(!(c in chunk.cameras))
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chunk.cameras += c
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chunk.hasChanged()
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// This proc updates all relevant chunks when disabling or
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// deleting a camera, allowing freelook and the minimap to
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// respond correctly.
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/datum/cameranet/proc/removeCamera(obj/machinery/camera/c)
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var/x1 = max(0, c.x - 16) & ~0xf
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var/y1 = max(0, c.y - 16) & ~0xf
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var/x2 = min(world.maxx, c.x + 16) & ~0xf
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var/y2 = min(world.maxy, c.y + 16) & ~0xf
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for(var/x = x1; x <= x2; x += 16)
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for(var/y = y1; y <= y2; y += 16)
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if(chunkGenerated(x, y, c.z))
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var/datum/camerachunk/chunk = getCameraChunk(x, y, c.z)
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if(!c)
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chunk.hasChanged()
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if(c in chunk.cameras)
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chunk.cameras -= c
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chunk.hasChanged()
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222
code/WorkInProgress/AI_Visibility/chunk.dm
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222
code/WorkInProgress/AI_Visibility/chunk.dm
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@@ -0,0 +1,222 @@
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#define MINIMAP_UPDATE_DELAY 1200
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/datum/camerachunk
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var/list/turfs = list()
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var/list/obscuredTurfs = list()
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var/list/visibleTurfs = list()
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var/list/dimTurfs = list()
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var/list/obscured = list()
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var/list/dim = list()
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var/list/cameras = list()
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var/list/seenby = list()
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var/changed = 1
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var/updating = 0
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var/minimap_updating = 0
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var/x
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var/y
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var/z
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var/icon/minimap_icon = new('minimap.dmi', "chunk_base")
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var/obj/minimap_obj/minimap_obj = new()
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/datum/camerachunk/New(loc, x, y, z)
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//Round X and Y down to a multiple of 16, if nessecary
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src.x = x & ~0xF
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src.y = y & ~0xF
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src.z = z
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rebuild_chunk()
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// Completely re-calculate the whole chunk.
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/datum/camerachunk/proc/rebuild_chunk()
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for(var/mob/aiEye/eye in seenby)
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if(!eye.ai)
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seenby -= eye
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continue
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if(eye.ai.client)
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eye.ai.client.images -= obscured
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eye.ai.client.images -= dim
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var/start = locate(x, y, z)
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var/end = locate(min(x + 15, world.maxx), min(y + 15, world.maxy), z)
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turfs = block(start, end)
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dimTurfs = list()
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visibleTurfs = list()
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obscured = list()
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dim = list()
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cameras = list()
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for(var/obj/machinery/camera/c in range(16, locate(x + 8, y + 8, z)))
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if(c.status)
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cameras += c
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for(var/obj/machinery/camera/c in cameras)
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var/lum = c.luminosity
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c.luminosity = 7
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dimTurfs |= turfs & view(7, c)
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visibleTurfs |= turfs & view(6, c)
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c.luminosity = lum
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obscuredTurfs = turfs - dimTurfs
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dimTurfs -= visibleTurfs
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for(var/turf/t in obscuredTurfs)
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if(!t.obscured)
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t.obscured = image('cameravis.dmi', t, "black", 15)
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obscured += t.obscured
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for(var/turf/t in dimTurfs)
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if(!t.dim)
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t.dim = image('cameravis.dmi', t, "dim", TURF_LAYER)
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t.dim.mouse_opacity = 0
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dim += t.dim
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cameranet.minimap |= minimap_obj
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for(var/mob/aiEye/eye in seenby)
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if(eye.ai.client)
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eye.ai.client.images |= obscured
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eye.ai.client.images |= dim
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/datum/camerachunk/proc/add(mob/aiEye/eye)
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eye.visibleCameraChunks |= src
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if(eye.ai.client)
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eye.ai.client.images |= obscured
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eye.ai.client.images |= dim
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seenby |= eye
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if(changed && !updating)
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update()
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changed = 0
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/datum/camerachunk/proc/remove(mob/aiEye/eye)
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eye.visibleCameraChunks -= src
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if(eye.ai.client)
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eye.ai.client.images -= obscured
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eye.ai.client.images -= dim
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seenby -= eye
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/datum/camerachunk/proc/visibilityChanged(turf/loc)
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if(!(loc in visibleTurfs))
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return
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hasChanged()
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/datum/camerachunk/proc/hasChanged()
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if(length(seenby) > 0)
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if(!updating)
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updating = 1
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spawn(10)//Batch large changes, such as many doors opening or closing at once
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update()
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updating = 0
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else
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changed = 1
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if(!minimap_updating)
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minimap_updating = 1
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spawn(MINIMAP_UPDATE_DELAY)
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if(changed && !updating)
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update()
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changed = 0
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update_minimap()
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minimap_updating = 0
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/datum/camerachunk/proc/update()
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var/list/newDimTurfs = list()
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var/list/newVisibleTurfs = list()
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for(var/obj/machinery/camera/c in cameras)
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var/lum = c.luminosity
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c.luminosity = 7
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newDimTurfs |= turfs & view(7, c)
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newVisibleTurfs |= turfs & view(6, c)
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c.luminosity = lum
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var/list/dimAdded = newDimTurfs - dimTurfs
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var/list/dimRemoved = dimTurfs - newDimTurfs
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var/list/visAdded = newVisibleTurfs - visibleTurfs
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var/list/visRemoved = visibleTurfs - newVisibleTurfs
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visibleTurfs = newVisibleTurfs
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dimTurfs = newDimTurfs
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obscuredTurfs = turfs - dimTurfs
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dimTurfs -= visibleTurfs
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var/list/images_added = list()
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var/list/images_removed = list()
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for(var/turf/t in dimRemoved)
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if(t.dim)
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dim -= t.dim
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images_removed += t.dim
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if(!(t in visibleTurfs))
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if(!t.obscured)
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t.obscured = image('cameravis.dmi', t, "black", 15)
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obscured += t.obscured
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images_added += t.obscured
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for(var/turf/t in dimAdded)
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if(!(t in visibleTurfs))
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if(!t.dim)
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t.dim = image('cameravis.dmi', t, "dim", 15)
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t.mouse_opacity = 0
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dim += t.dim
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images_added += t.dim
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if(t.obscured)
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obscured -= t.obscured
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images_removed += t.obscured
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for(var/turf/t in visAdded)
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if(t.obscured)
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obscured -= t.obscured
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images_removed += t.obscured
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for(var/turf/t in visRemoved)
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if(t in obscuredTurfs)
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if(!t.obscured)
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t.obscured = image('cameravis.dmi', t, "black", 15)
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|
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obscured += t.obscured
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images_added += t.obscured
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|
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for(var/mob/aiEye/eye in seenby)
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if(eye.ai.client)
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eye.ai.client.images -= images_removed
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eye.ai.client.images |= images_added
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138
code/WorkInProgress/AI_Visibility/minimap.dm
Normal file
138
code/WorkInProgress/AI_Visibility/minimap.dm
Normal file
@@ -0,0 +1,138 @@
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|
||||
/client/var/minimap_view_z = 1
|
||||
|
||||
/obj/minimap_obj
|
||||
var/datum/camerachunk/chunk
|
||||
|
||||
/obj/minimap_obj/Click(location, control, params)
|
||||
if(!istype(usr, /mob/dead) && !istype(usr, /mob/living/silicon/ai) && !(usr.client && usr.client.holder && usr.client.holder.level >= 4))
|
||||
return
|
||||
|
||||
var/list/par = params2list(params)
|
||||
var/screen_loc = par["screen-loc"]
|
||||
|
||||
if(findtext(screen_loc, "minimap:") != 1)
|
||||
return
|
||||
|
||||
screen_loc = copytext(screen_loc, length("minimap:") + 1)
|
||||
|
||||
var/x_text = copytext(screen_loc, 1, findtext(screen_loc, ","))
|
||||
var/y_text = copytext(screen_loc, findtext(screen_loc, ",") + 1)
|
||||
|
||||
var/x = chunk.x
|
||||
x += round((text2num(copytext(x_text, findtext(x_text, ":") + 1)) + 1) / 2)
|
||||
|
||||
var/y = chunk.y
|
||||
y += round((text2num(copytext(y_text, findtext(y_text, ":") + 1)) + 1) / 2)
|
||||
|
||||
if(istype(usr, /mob/living/silicon/ai))
|
||||
var/mob/living/silicon/ai/ai = usr
|
||||
ai.freelook()
|
||||
ai.eyeobj.loc = locate(max(1, x - 1), max(1, y - 1), usr.client.minimap_view_z)
|
||||
cameranet.visibility(ai.eyeobj)
|
||||
|
||||
else
|
||||
usr.loc = locate(max(1, x - 1), max(1, y - 1), usr.client.minimap_view_z)
|
||||
|
||||
/mob/dead/verb/Open_Minimap()
|
||||
set category = "Ghost"
|
||||
cameranet.show_minimap(client)
|
||||
|
||||
|
||||
/mob/living/silicon/ai/verb/Open_Minimap()
|
||||
set category = "AI Commands"
|
||||
cameranet.show_minimap(client)
|
||||
|
||||
|
||||
/client/proc/Open_Minimap()
|
||||
set category = "Admin"
|
||||
cameranet.show_minimap(src)
|
||||
|
||||
|
||||
/mob/verb/Open_Minimap_Z()
|
||||
set hidden = 1
|
||||
|
||||
if(!istype(src, /mob/dead) && !istype(src, /mob/living/silicon/ai) && !(client && client.holder && client.holder.level >= 4))
|
||||
return
|
||||
|
||||
var/level = input("Select a Z level", "Z select", null) as null | anything in cameranet.minimap
|
||||
|
||||
if(level != null)
|
||||
cameranet.show_minimap(client, level)
|
||||
|
||||
|
||||
|
||||
/datum/cameranet/proc/show_minimap(client/client, z_level = "z-1")
|
||||
if(!istype(client.mob, /mob/dead) && !istype(client.mob, /mob/living/silicon/ai) && !(client.holder && client.holder.level >= 4))
|
||||
return
|
||||
|
||||
if(z_level in cameranet.minimap)
|
||||
winshow(client, "minimapwindow", 1)
|
||||
|
||||
for(var/key in cameranet.minimap)
|
||||
client.screen -= cameranet.minimap[key]
|
||||
|
||||
client.screen |= cameranet.minimap[z_level]
|
||||
|
||||
if(cameranet.generating_minimap)
|
||||
spawn(50)
|
||||
show_minimap(client, z_level)
|
||||
|
||||
client.minimap_view_z = text2num(copytext(z_level, 3))
|
||||
|
||||
|
||||
/datum/camerachunk/proc/update_minimap()
|
||||
if(changed && !updating)
|
||||
update()
|
||||
|
||||
minimap_icon.Blend(rgb(255, 0, 0), ICON_MULTIPLY)
|
||||
|
||||
var/list/turfs = visibleTurfs | dimTurfs
|
||||
|
||||
for(var/turf/turf in turfs)
|
||||
var/x = (turf.x & 0xf) * 2
|
||||
var/y = (turf.y & 0xf) * 2
|
||||
|
||||
if(turf.density)
|
||||
minimap_icon.DrawBox(rgb(100, 100, 100), x + 1, y + 1, x + 2, y + 2)
|
||||
continue
|
||||
|
||||
else if(istype(turf, /turf/space))
|
||||
minimap_icon.DrawBox(rgb(0, 0, 0), x + 1, y + 1, x + 2, y + 2)
|
||||
|
||||
else
|
||||
minimap_icon.DrawBox(rgb(200, 200, 200), x + 1, y + 1, x + 2, y + 2)
|
||||
|
||||
for(var/obj/structure/o in turf)
|
||||
if(o.density)
|
||||
if(istype(o, /obj/structure/window) && (o.dir == NORTH || o.dir == SOUTH || o.dir == EAST || o.dir == WEST))
|
||||
if(o.dir == NORTH)
|
||||
minimap_icon.DrawBox(rgb(150, 150, 200), x + 1, y + 2, x + 2, y + 2)
|
||||
else if(o.dir == SOUTH)
|
||||
minimap_icon.DrawBox(rgb(150, 150, 200), x + 1, y + 1, x + 2, y + 1)
|
||||
else if(o.dir == EAST)
|
||||
minimap_icon.DrawBox(rgb(150, 150, 200), x + 3, y + 1, x + 2, y + 2)
|
||||
else if(o.dir == WEST)
|
||||
minimap_icon.DrawBox(rgb(150, 150, 200), x + 1, y + 1, x + 1, y + 2)
|
||||
|
||||
else
|
||||
minimap_icon.DrawBox(rgb(150, 150, 150), x + 1, y + 1, x + 2, y + 2)
|
||||
break
|
||||
|
||||
for(var/obj/machinery/door/o in turf)
|
||||
if(istype(o, /obj/machinery/door/window))
|
||||
if(o.dir == NORTH)
|
||||
minimap_icon.DrawBox(rgb(100, 150, 100), x + 1, y + 2, x + 2, y + 2)
|
||||
else if(o.dir == SOUTH)
|
||||
minimap_icon.DrawBox(rgb(100, 150, 100), x + 1, y + 1, x + 2, y + 1)
|
||||
else if(o.dir == EAST)
|
||||
minimap_icon.DrawBox(rgb(100, 150, 100), x + 2, y + 1, x + 2, y + 2)
|
||||
else if(o.dir == WEST)
|
||||
minimap_icon.DrawBox(rgb(100, 150, 100), x + 1, y + 1, x + 1, y + 2)
|
||||
|
||||
else
|
||||
minimap_icon.DrawBox(rgb(100, 150, 100), x + 1, y + 1, x + 2, y + 2)
|
||||
break
|
||||
|
||||
minimap_obj.screen_loc = "minimap:[src.x / 16],[src.y / 16]"
|
||||
minimap_obj.icon = minimap_icon
|
||||
39
code/WorkInProgress/AI_Visibility/util.dm
Normal file
39
code/WorkInProgress/AI_Visibility/util.dm
Normal file
@@ -0,0 +1,39 @@
|
||||
|
||||
|
||||
/turf
|
||||
var/image/obscured
|
||||
var/image/dim
|
||||
|
||||
/turf/proc/visibilityChanged()
|
||||
cameranet.updateVisibility(src)
|
||||
|
||||
/turf/New()
|
||||
..()
|
||||
cameranet.updateVisibility(src)
|
||||
|
||||
/obj/machinery/door/update_nearby_tiles(need_rebuild)
|
||||
. = ..(need_rebuild)
|
||||
cameranet.updateVisibility(loc)
|
||||
|
||||
/obj/machinery/camera/New()
|
||||
..()
|
||||
cameranet.addCamera(src)
|
||||
|
||||
/obj/machinery/camera/Del()
|
||||
cameranet.removeCamera(src)
|
||||
..()
|
||||
|
||||
/obj/machinery/camera/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
|
||||
. = ..(W, user)
|
||||
if(istype(W, /obj/item/weapon/wirecutters))
|
||||
if(status)
|
||||
cameranet.addCamera(src)
|
||||
else
|
||||
cameranet.removeCamera(src)
|
||||
|
||||
/proc/checkcameravis(atom/A)
|
||||
for(var/obj/machinery/camera/C in view(A,7))
|
||||
if(!C.status || C.stat == 2)
|
||||
continue
|
||||
return 1
|
||||
return 0
|
||||
Reference in New Issue
Block a user