From f8d19f499edafb07ddb8dad3fe0230071953b8ba Mon Sep 17 00:00:00 2001 From: "rockdtben@gmail.com" Date: Tue, 14 Aug 2012 11:19:54 +0000 Subject: [PATCH] Fixes issue 607 - portable tanks were providing no feedback upon rupturing. A sound effect will play now. Attempted to reproduce the problem and found that the tank actually exploded with that mixture. So half of this issue was already resolved. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4397 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/objects/tank.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/tank.dm b/code/game/objects/tank.dm index 5072187ac02..e271e4966b4 100644 --- a/code/game/objects/tank.dm +++ b/code/game/objects/tank.dm @@ -183,7 +183,7 @@ //world << "\blue[x],[y] tank is rupturing: [pressure] kPa, integrity [integrity]" if(integrity <= 0) loc.assume_air(air_contents) - //TODO: make pop sound + playsound(src.loc, 'spray.ogg', 10, 1, -3) del(src) else integrity--