Security weaponry and balance tweaks. (#15297)

This commit is contained in:
Matt Atlas
2023-01-23 15:05:40 +01:00
committed by GitHub
parent 7c0248aed2
commit f9d8fc6f04
13 changed files with 91 additions and 39 deletions

View File

@@ -151,6 +151,7 @@
/obj/item/projectile/bullet/shotgun
name = "slug"
damage = 55
armor_penetration = 5
/obj/item/projectile/bullet/shotgun/beanbag //because beanbags are not bullets
name = "beanbag"
@@ -213,7 +214,7 @@
/obj/item/projectile/bullet/rifle/a556
damage = 30
armor_penetration = 26
armor_penetration = 28
penetrating = FALSE
/obj/item/projectile/bullet/rifle/a556/ap
@@ -222,8 +223,8 @@
penetrating = TRUE
/obj/item/projectile/bullet/rifle/a556/polymer
damage = 24
armor_penetration = 32
damage = 25
armor_penetration = 34
penetrating = FALSE
/obj/item/projectile/bullet/rifle/a145
@@ -431,7 +432,8 @@
name = "anti-tank warhead"
icon_state = "missile"
damage = 30
anti_materiel_potential = 3
armor_penetration = 30
anti_materiel_potential = 4
embed = FALSE
penetrating = FALSE
armor_penetration = 10
@@ -444,6 +446,8 @@
/obj/item/projectile/bullet/recoilless_rifle/peac
name = "anti-tank missile"
icon_state = "peac"
damage = 45
damage = 25
armor_penetration = 35
anti_materiel_potential = 6
penetrating = TRUE
heavy_impact_range = -1