Adds click cooldowns to common healing and repair actions

This commit is contained in:
mwerezak
2015-12-06 00:23:49 -05:00
parent e4b95d6e8d
commit fa6c8415ea
6 changed files with 11 additions and 1 deletions
@@ -14,6 +14,7 @@
if (istype(M,/mob/living/silicon/robot)) //Repairing cyborgs
var/mob/living/silicon/robot/R = M
if (R.getBruteLoss() || R.getFireLoss() )
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
R.adjustBruteLoss(-15)
R.adjustFireLoss(-15)
R.updatehealth()
@@ -30,6 +31,7 @@
if(S.open == 1)
if (S && (S.status & ORGAN_ROBOT))
if(S.get_damage())
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
S.heal_damage(15, 15, robo_repair = 1)
H.updatehealth()
use(1)