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Pickup, Drop and Equip sounds (#8861)
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@@ -2834,6 +2834,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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contained_sprite = TRUE
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helmet_type = /obj/item/clothing/head/helmet/bucket/fluff/khasan_bucket
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drop_sound = 'sound/items/drop/axe.ogg'
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pickup_sound = 'sound/items/pickup/axe.ogg'
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/obj/item/clothing/head/helmet/bucket/fluff/khasan_bucket
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name = "battered metal bucket helmet"
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@@ -2979,6 +2980,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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contained_sprite = TRUE
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tint = TINT_BLIND
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drop_sound = 'sound/items/drop/gloves.ogg'
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pickup_sound = 'sound/items/pickup/gloves.ogg'
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/obj/item/clothing/glasses/sunglasses/blindfold/fluff/nai_fold/equipped(mob/M as mob, slot)
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if (M.ckey == "jamchop23334" && M.name == "Nai Eresh'Wake")
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@@ -3184,6 +3186,7 @@ All custom items with worn sprites must follow the contained sprite system: http
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storage_slots = 6
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contained_sprite = TRUE
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drop_sound = 'sound/items/drop/gloves.ogg'
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pickup_sound = 'sound/items/pickup/gloves.ogg'
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use_sound = 'sound/items/drop/paper.ogg'
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/obj/item/storage/fancy/fluff/sentiment_bouquet/fill()
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@@ -3346,4 +3349,4 @@ All custom items with worn sprites must follow the contained sprite system: http
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icon = 'icons/obj/custom_items/ulmari_coat.dmi'
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icon_state = "ulmari_coat"
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item_state = "ulmari_coat"
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contained_sprite = TRUE
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contained_sprite = TRUE
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