Pickup, Drop and Equip sounds (#8861)

This commit is contained in:
Wowzewow (Wezzy)
2020-05-22 15:40:00 -03:00
committed by GitHub
parent cb3bd306d0
commit fad8415a8e
214 changed files with 514 additions and 96 deletions
+4 -1
View File
@@ -2834,6 +2834,7 @@ All custom items with worn sprites must follow the contained sprite system: http
contained_sprite = TRUE
helmet_type = /obj/item/clothing/head/helmet/bucket/fluff/khasan_bucket
drop_sound = 'sound/items/drop/axe.ogg'
pickup_sound = 'sound/items/pickup/axe.ogg'
/obj/item/clothing/head/helmet/bucket/fluff/khasan_bucket
name = "battered metal bucket helmet"
@@ -2979,6 +2980,7 @@ All custom items with worn sprites must follow the contained sprite system: http
contained_sprite = TRUE
tint = TINT_BLIND
drop_sound = 'sound/items/drop/gloves.ogg'
pickup_sound = 'sound/items/pickup/gloves.ogg'
/obj/item/clothing/glasses/sunglasses/blindfold/fluff/nai_fold/equipped(mob/M as mob, slot)
if (M.ckey == "jamchop23334" && M.name == "Nai Eresh'Wake")
@@ -3184,6 +3186,7 @@ All custom items with worn sprites must follow the contained sprite system: http
storage_slots = 6
contained_sprite = TRUE
drop_sound = 'sound/items/drop/gloves.ogg'
pickup_sound = 'sound/items/pickup/gloves.ogg'
use_sound = 'sound/items/drop/paper.ogg'
/obj/item/storage/fancy/fluff/sentiment_bouquet/fill()
@@ -3346,4 +3349,4 @@ All custom items with worn sprites must follow the contained sprite system: http
icon = 'icons/obj/custom_items/ulmari_coat.dmi'
icon_state = "ulmari_coat"
item_state = "ulmari_coat"
contained_sprite = TRUE
contained_sprite = TRUE