From fb2e05e4fdc0983d81f54a5cb6a6ab4cc0ca24e5 Mon Sep 17 00:00:00 2001 From: Mykhailo Bykhovtsev Date: Fri, 18 May 2018 22:22:15 -0700 Subject: [PATCH] Empulse fix (#4762) In my recent PR #4752 while merging my new functional empulse_exclusive into empulse I have accidentally deleted important check. This adds it back! --- code/game/objects/empulse.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/game/objects/empulse.dm b/code/game/objects/empulse.dm index 54f87c2fa73..254d451022a 100644 --- a/code/game/objects/empulse.dm +++ b/code/game/objects/empulse.dm @@ -22,6 +22,9 @@ proc/empulse(turf/epicenter, heavy_range, light_range, log = FALSE, list/exclude pulse.anchored = 1 QDEL_IN(pulse, 20) + if(heavy_range > light_range) + light_range = heavy_range + for(var/mob/M in range(heavy_range, epicenter)) M << 'sound/effects/EMPulse.ogg'