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Makes the new initialization message use the proper method.
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@@ -49,8 +49,8 @@ datum/controller/game_controller/proc/setup_objects()
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sleep(-1)
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for(var/atom/movable/object in world)
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object.initialize()
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world << "<span class='danger>Initializing areas</span>"
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admin_notice("<span class='danger>Initializing areas</span>", R_DEBUG)
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sleep(-1)
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for(var/area/area in all_areas)
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area.initialize()
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