Displaying delayed time.

This commit is contained in:
Segrain
2014-02-03 04:38:38 +03:00
parent b7059519c2
commit fcc4560e92
+1 -5
View File
@@ -77,12 +77,8 @@
if(ticker.hide_mode == 0)
stat("Game Mode:", "[master_mode]") // Old setting for showing the game mode
if((ticker.current_state == GAME_STATE_PREGAME) && going)
stat("Time To Start:", ticker.pregame_timeleft)
if((ticker.current_state == GAME_STATE_PREGAME) && !going)
stat("Time To Start:", "DELAYED")
if(ticker.current_state == GAME_STATE_PREGAME)
stat("Time To Start:", "[ticker.pregame_timeleft][going ? "" : " (DELAYED)"]")
stat("Players: [totalPlayers]", "Players Ready: [totalPlayersReady]")
totalPlayers = 0
totalPlayersReady = 0