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Abandoned Propellant Depot (#17825)
* a
* a
* x
* propellant
* aa
* a
* k
* y
* 54
* 57
* wires and pipes 😩
* a
* 978
* 8641
* 5484685648956795679467
* aalarms
* areas
* 7595768957957
* a
* a
* yyyyyyyyyyyyyyyyyyy
* 55555555555555555
* aaaaaaaaaaaaa
* 3
* h
* 1
* a
* 426246247
* 1356
* 7452
* 73
* bbbbbbbbbbbbb
* hh432y35aye
* 4362623757346
* cc
* h568sr5tu
* 4
* b
* tests rerun please
---------
Co-authored-by: DreamySkrell <>
This commit is contained in:
co-authored by
DreamySkrell <>
parent
ae18e24338
commit
fd4f05a694
@@ -8,7 +8,7 @@
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name = "light fixture"
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icon = 'icons/obj/machinery/light.dmi'
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var/base_state = "tube" // base description and icon_state
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icon_state = "tube_empty"
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icon_state = "tube_preview"
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desc = "A lighting fixture."
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desc_info = "Use grab intent when interacting with a working light to take it out of its fixture."
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anchored = TRUE
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@@ -83,7 +83,7 @@
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// the smaller bulb light fixture
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/obj/machinery/light/small
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icon_state = "bulb_empty"
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icon_state = "bulb_preview"
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base_state = "bulb"
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fitting = "bulb"
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brightness_range = 5
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@@ -104,6 +104,7 @@
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fitting_is_on_floor = TRUE
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/obj/machinery/light/small/emergency
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icon_state = "bulb_emergency_preview"
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brightness_range = 6
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brightness_power = 0.45
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brightness_color = LIGHT_COLOR_EMERGENCY_SOFT
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@@ -122,17 +123,21 @@
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/obj/machinery/light/colored/red
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brightness_color = LIGHT_COLOR_RED
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randomize_color = FALSE
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icon_state = "tube_red_preview"
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/obj/machinery/light/colored/decayed
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brightness_color = LIGHT_COLOR_DECAYED
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randomize_color = FALSE
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icon_state = "tube_decayed_preview"
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/obj/machinery/light/colored/dying
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brightness_color = LIGHT_COLOR_DYING
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randomize_color = FALSE
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icon_state = "tube_decayed_preview"
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/obj/machinery/light/broken
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status = LIGHT_BROKEN
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icon_state = "tube_broken_preview"
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/obj/machinery/light/spot
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name = "spotlight fixture"
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