BayMerge DLC Pack (#1355)

Ports totally;
https://github.com/Baystation12/Baystation12/pull/12389/files
Baystation12#14599
Ports partially;
Baystation12#14216 (only blob-related functions)

All the failure messages have been replaced with failure events in industrial drills, that range from probably lethal to certainly lethal and in one case just moderately annoying.
This commit is contained in:
LordFowl
2017-01-04 17:06:44 -05:00
committed by skull132
parent 1b5d81d3ea
commit fdafaf39b5
15 changed files with 439 additions and 158 deletions
+9 -1
View File
@@ -217,7 +217,15 @@
if(say_understands(speaker, language))
message = "<B>[speaker]</B> [verb], \"[message]\""
else
message = "<B>[speaker]</B> [verb]."
var/adverb
var/length = length(message) * pick(0.8, 0.9, 1.0, 1.1, 1.2) //Inserts a little fuzziness.
switch(length)
if(0 to 12) adverb = " briefly"
if(12 to 30) adverb = " a short message"
if(30 to 48) adverb = " a message"
if(48 to 90) adverb = " a lengthy message"
else adverb = " a very lengthy message"
message = "<B>[speaker]</B> [verb][adverb]."
if(src.status_flags & PASSEMOTES)
for(var/obj/item/weapon/holder/H in src.contents)
+1 -17
View File
@@ -908,24 +908,8 @@
sleep(20)
playsound(loc, 'sound/effects/alert.ogg', 125, 1)
sleep(10)
var/turf/O = get_turf(src)
var/fragger = rand(50,100)
density = 0
explosion(O, -1, -1, 2)
var/list/target_turfs = getcircle(O, 7)
var/fragments_per_projectile = round(fragger/target_turfs.len)
for(var/turf/T in target_turfs)
sleep(0)
var/obj/item/projectile/bullet/pellet/fragment/P = new (O)
P.damage = 5
P.pellets = fragments_per_projectile
P.range_step = 1
P.shot_from = src.name
P.name = "[src]'s shrapnel"
P.launch(T)
fragem(src,50,100,2,1,5,1,0)
gib()
return