Causes spawned alien species to use their default base colour. Adds base colour for Skrell.

This commit is contained in:
Zuhayr
2014-12-31 19:31:34 +10:30
parent a5b937c1e8
commit fdc8261f0a
2 changed files with 5 additions and 4 deletions

View File

@@ -16,7 +16,7 @@
if(!species)
if(new_species)
set_species(new_species)
set_species(new_species,1)
else
set_species()
@@ -1014,9 +1014,9 @@
if (!..())
return 0
//if this blood isn't already in the list, add it
if(blood_DNA[M.dna.unique_enzymes])
return 0 //already bloodied with this blood. Cannot add more.
blood_DNA[M.dna.unique_enzymes] = M.dna.b_type
if(istype(M))
if(!blood_DNA[M.dna.unique_enzymes])
blood_DNA[M.dna.unique_enzymes] = M.dna.b_type
hand_blood_color = blood_color
src.update_inv_gloves() //handles bloody hands overlays and updating
verbs += /mob/living/carbon/human/proc/bloody_doodle

View File

@@ -94,6 +94,7 @@
flesh_color = "#8CD7A3"
blood_color = "#1D2CBF"
base_color = "#006666"
reagent_tag = IS_SKRELL