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Adjusts the force of all items to be multiplied. (#18708)
* force balancing? * force * cl & maglight nerf --------- Co-authored-by: DreamySkrell <> Co-authored-by: Matt Atlas <liermattia@gmail.com>
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co-authored by
DreamySkrell <>
Matt Atlas
parent
e54a5297a5
commit
fec6dbe24f
@@ -386,13 +386,13 @@
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switch(tendril_type)
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if(TENDRIL_SOLID)
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desc = "An incredibly dense, yet flexible, tendril, removed from an asteroclast."
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force = 10
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force = 15
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color = COLOR_BRONZE
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origin_tech = list(TECH_MATERIAL = 2, TECH_BIO = 2)
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if(TENDRIL_FIRE)
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desc = "A tendril removed from an asteroclast. It's hot to the touch."
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damtype = DAMAGE_BURN
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force = 15
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force = 22
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color = COLOR_AMBER
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origin_tech = list(TECH_POWER = 2, TECH_BIO = 2)
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