Adjusts the force of all items to be multiplied. (#18708)

* force balancing?

* force

* cl & maglight nerf

---------

Co-authored-by: DreamySkrell <>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
This commit is contained in:
Matt Atlas
2024-03-24 17:10:31 +00:00
committed by GitHub
co-authored by DreamySkrell <> Matt Atlas
parent e54a5297a5
commit fec6dbe24f
101 changed files with 255 additions and 215 deletions
+2 -2
View File
@@ -386,13 +386,13 @@
switch(tendril_type)
if(TENDRIL_SOLID)
desc = "An incredibly dense, yet flexible, tendril, removed from an asteroclast."
force = 10
force = 15
color = COLOR_BRONZE
origin_tech = list(TECH_MATERIAL = 2, TECH_BIO = 2)
if(TENDRIL_FIRE)
desc = "A tendril removed from an asteroclast. It's hot to the touch."
damtype = DAMAGE_BURN
force = 15
force = 22
color = COLOR_AMBER
origin_tech = list(TECH_POWER = 2, TECH_BIO = 2)