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Adjusts the force of all items to be multiplied. (#18708)
* force balancing? * force * cl & maglight nerf --------- Co-authored-by: DreamySkrell <> Co-authored-by: Matt Atlas <liermattia@gmail.com>
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DreamySkrell <>
Matt Atlas
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@@ -1,7 +1,7 @@
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// Stacked resources. They use a material datum for a lot of inherited values.
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/obj/item/stack/material
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desc_info = "Use in your hand to bring up the recipe menu. If you have enough sheets, click on something on the list to build it."
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force = 5
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force = 11
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throwforce = 5
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w_class = ITEMSIZE_NORMAL
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throw_speed = 3
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