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Exoplanet air caching (#23019)
changes: - refactor: "Updates exoplanet air caching to be zone-based instead of turf-based."
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@@ -113,6 +113,9 @@ SUBSYSTEM_DEF(air)
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zone.c_invalidate()
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edges.Cut()
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for(var/turf/pending_turf as anything in tiles_to_update)
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if(pending_turf)
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pending_turf.needs_air_update = FALSE
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tiles_to_update.Cut()
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zones_to_update.Cut()
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active_fire_zones.Cut()
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