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More Openturf Tweaks (#3137)
changes: Openturfs now darken the lower level less (0.4 lighting multiplier vs. 0.25). You can now examine human-types and other objects with special examine behavior through Z-levels. (OOs proxy examine()) Fixed a bug where shadower updates caused by LO updates caused visual inconsistencies.
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@@ -135,6 +135,9 @@
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/atom/movable/openspace/overlay/attack_generic(mob/user as mob)
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user << span("notice", "You cannot reach \the [src] from here.")
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/atom/movable/openspace/overlay/examine(mob/examiner)
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associated_atom.examine(examiner)
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/atom/movable/openspace/overlay/forceMove(atom/dest)
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. = ..()
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if (isopenturf(dest))
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