308 Commits
Author SHA1 Message Date
BatrachophrenoandGitHub 0851144182 Area definitions cleanup (Horizon/Runtime) (#20914)
**Goals:**
1. Delete area definitions no longer used in any map or file.
2. Update area definitions such that everything used in mapping the
Horizon exists in 'maps\sccv_horizon\areas' with the parent
'area\horizon\'.
3. Reorganize/rename/restructure those Horizon area definitions to make
future mapping easier and code that hooks into area properties easier.
4. Present area names and blurbs in the status panel.

This PR only handles Horizon and Runtime areas, for digestibility/ease
of reviewing. Offsite areas for another PR.

Naming convention reference:
The /area/ 'name' variable no longer contains either 'Horizon' or the
Deck# of the area or its approx location on the ship. All Horizon areas
now have several new variables as metadata-- area names now need only be
strictly descriptive, and the appropriate constants used in the area
definition, and a new function generates the display name with
consistent formatting for us.

Detailed documentation to follow after any adjustments are made to
mappers' preferences.

This also adds area blurbs to most areas- if not bespoke, then general
department-wide blurbs to parents. I know feature creep always sucks,
but while some areas having pre-existing blurbs, the overwhelming
majority of areas don't, and while testing it was very distracting to
see them randomly appearing and disappearing. Most blurbs are pretty
basic but I feel are entirely presentable- more clever individual ones
can follow in a separate PR.
2025-07-25 19:16:33 +00:00
Tag103andGitHub 10000d3298 Adds Intervention Day, on June 8, to the list of holidays (#21024)
To the list of holidays, adds Intervention Day, representing the end of
a cycle of ongoing collapse, humiliation and human suffering, endured by
the free nations of the world for two centuries.

The holiday is listed as "Northern Wildlands Intervention Day".

---------

Signed-off-by: Tag103 <194812614+Tag103@users.noreply.github.com>
2025-07-21 22:15:28 +00:00
af63b7009e Adds Reunification Day, on July 17, to the list of holidays (#20531)
To the list of holidays, adds the Day of Reunification, commemorating
the end of the second bloodiest civil war in all of human history and
honoring the millions who gave their lives to save the free world and
once again deliver mankind from its worst enemy.

---------

Signed-off-by: Tag103 <Tag1031@protonmail.com>
Signed-off-by: Tag103 <194812614+Tag103@users.noreply.github.com>
Co-authored-by: Tag103 <Tag1031@protonmail.com>
2025-03-10 08:08:15 +00:00
FluffyandGitHub 7265630dde Turn more unmanaged global vars into GLOB (#20446)
Turned a ton of unmanaged globals into managed globals.
Refactored some UT output.
Removed some unused things, including vars.
Added a test to ensure people don't keep adding new unmanaged vars.
2025-02-17 23:34:02 +00:00
27704cc8d2 The Great Unstationing (#20269)
Replaces many references of station with SSatlas variables using
station_name().

Touches alot of things in the process (mostly moving some aspects to
New() to allow for calling of proc/variable.)

---------

Signed-off-by: Ben <91219575+Ben10083@users.noreply.github.com>
Co-authored-by: Ben10083 <Ben10083@users.noreply.github.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2024-12-24 12:42:53 +00:00
FluffyandGitHub d9c44532fc Refactored directionals (#20082)
Refactored directionals, ported lists of directions from TG, got rid of
useless proc to get the reverse direction.
2024-10-25 17:56:02 +00:00
c86d550930 Darkest Eclipse Holiday (#20070)
https://forums.aurorastation.org/topic/2839-wwwadhomaichroniclecomnews/page/6/#comment-177901
> Astronomers have announced that on the day 31 of October, Raskara's
anomalous orbit will cause a total eclipse with the two suns. This event
is known as the Shi-rra Arr'Kahata, the Darkest Eclipse in folklore

Adds the darkest eclipse to holidays (just for this year).

---------

Co-authored-by: Ben10083 <Ben10083@users.noreply.github.com>
2024-10-24 22:19:15 +00:00
FluffyandGitHub a623e22eda AmbiguousInOrder ODLint (#20046)
Enabled AmbiguousInOrder OpenDream linting to error out
Fixed ambiguous orders with parenthesis to explicit orders
No player facing changes
2024-10-16 21:14:20 +00:00
FluffyandGitHub f26e4a0380 Collapse dmms (#19698)
Collapsed all the multi-z dmm maps into single-file dmms
Moved some of the map geometry into traits
2024-07-27 19:00:57 +00:00
FluffyandGitHub 4c932542ef Telescience unapologetic buff (#18854)
Refactored portals, improved handling.
Telescience console can now target overmap zlevels, provided deep scan
is not enabled and the contact is completely scanned.
Telescience portals now properly delete when the timer expires.
Greatly increased power usage for the telescience portals, especially if
aiming outside targets.
Refactored telescience console backend.
Added various DMDocs.
2024-07-17 21:17:42 +00:00
FluffyandGitHub 78348238a3 Removed the GELF logging infrastructure (#19577)
Removed the gelf logging infrastructure.
Refactored the various logging procs to be a direct call in light of the
above.
Removed ancilliary UDP related things.
2024-07-08 12:48:16 +00:00
FluffyandGitHub 1e43a1267c Turned various spawns into timers / removed (#19402)
Turned various spawns into timers / removed.
Removed the magnet machinery and sd alerts, ancient code that was not
used anywhere anyways.
2024-06-16 15:24:27 +00:00
6b30f10cce Adds Adhomian Eclipses (#19378)
Adds Adhomian Eclipses of Shi-rr’ata and Shi-rra Arr’Kahata

- [x] Backend code to allow for different 'sunlight'
- [x] Add Shi-rr’ata
- [x] Add Shi-rra Arr’Kahata
- [ ] Find date for Shi-rr’ata (Denied by Cat Lore)

---------

Co-authored-by: Ben10083 <Ben10083@users.noreply.github.com>
2024-06-10 11:52:44 +00:00
FluffyandGitHub 3dc4cce9c2 Minor span refactoring (#19177)
Minor span refactoring
2024-05-19 16:37:29 +00:00
FluffyandGitHub 25dc248979 Updated statpanel and added client pings (#18337)
* SSatlas.current_map

* hardsuit spell tab appears to clear correctly

* sdfsa

* from the moment i understood the weakness of my flesh, it disgusted me

* sdf
2024-02-08 12:29:42 +00:00
cadd19beac Ports the TG globals controller and converts globals. (#18057)
* SDQL2 update

* fix that verb

* cl

* fix that

* toworld

* this is pointless

* update info

* siiiiick..

* vv edit update

* fix that

* fix editing vars

* fix VV

* Port the /TG/ globals controller.

* part 1

* part 2

* oops

* part 3

* Hollow Purple

* sadas

* bsbsdb

* muda na agaki ta

* ids 1-15

* 16-31

* 41-75

* bring me back to how things used to be before i lost it all

* the strength of mayhem

* final touches

* cl

* protect some vars

* update sdql2 to use glob

* stuff?

* forgot that is not defined there

* whoops

* observ

* but it never gets better

* a

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-12-26 01:16:02 +00:00
12487c94bb Updates SDQL2 to the latest TG version and adds variable protection. (#17997)
* SDQL2 update

* fix that verb

* cl

* fix that

* toworld

* this is pointless

* update info

* siiiiick..

* vv edit update

* fix that

* fix editing vars

* fix VV

* discord protection

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-12-25 17:10:35 +00:00
FluffyandGitHub 4538e2a7cc Fix indentations (#17481)
* cbt

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* fsadffsda sad

* sadfasd

* jhn

* dsfa

* saf

* safsad

* sda
2023-10-05 10:15:58 +00:00
Cody BrittainandGitHub 033e53b725 Added new holidays from COC lore expansion (#17086) 2023-08-21 20:03:30 +00:00
3742231bc2 Major UT Overhaul (#16544)
* Removes old UT definition files (drone/travis)
* Adds concurrency definitions to the workflows
* Changes our workflows to be more in line with what /tg does
* Adds a workflow to build/commit TGUI
* Adds a workflow to build/commit changelogs

Add python version to dependencies.sh
Fix dme errors
Removes a bunch of not included files
Cache Opendream and add directory to check_grep.py

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2023-06-27 16:44:16 +02:00
harryobandGitHub 578bae6f6f no relative pathing (#16234)
* the voices win in the end

* cleanup

* changelog

* secure.dm hates me

* make_exact_fit() in initialize instead of whatever was happening before
2023-04-30 21:10:13 +00:00
WildkinsandGitHub c8d4ef3b97 Speeds up init by ignoring contrib guidelines (#16217) 2023-04-19 20:57:56 +00:00
KingOfThePingandGitHub b16dafcd6e Twice Upon A Time (#15419) 2022-12-23 15:58:47 +01:00
listerlaandGitHub ad0d993363 Adds more holidays to the holiday system (#15288) 2022-12-16 12:13:25 +01:00
SleepyGemmyandGitHub 6c16f6bdb0 Fixes Blobs and Vines Spawning With Nobody Active (#14614) 2022-08-21 19:42:52 +02:00
SleepyGemmyandGitHub 55973cec38 Fixes NanoTrasen Typos (#14540) 2022-08-06 16:46:47 +02:00
MortalRedandGitHub 1d90ab5fcb Adds the Himeo holiday (#14408) 2022-07-10 18:15:42 +02:00
MortalRedandGitHub 466d705330 Update Holidays (#14382) 2022-07-07 03:44:42 +02:00
WildkinsandGitHub a4461a17af Implement Bay's SSmachinery and power usage updates, further unclogging the toilet (#13910) 2022-05-16 18:50:16 +02:00
Matt Atlas dd01f63e0c New vox for the Horizon 2022-03-20 19:45:46 +01:00
MyphicbowserandGitHub 2f61d5c4ae Removes a specific holiday (#12871) 2022-01-03 22:18:22 +01:00
AlberykandGitHub dbebed0075 Ports overmap hazards (#12581) 2021-10-30 14:22:18 +02:00
Matt AtlasandGitHub 622612d077 Revert "New Check" (#11344) 2021-03-01 18:24:59 +01:00
GeevesandGitHub 714448e714 New Check (#11304) 2021-03-01 16:40:59 +01:00
716b98c074 Christmas in July (#10811)
* Christmas in Summer Time

* Bar Christmas Tree

* Mapmerge Fix?

* What is going on with the Surface file

* Merge fix?

* present tweaks

* Final tweaks

* updated cl

Co-authored-by: Ferner <nikferni@gmail.com>
2020-12-17 16:25:15 +01:00
Matt AtlasandGitHub d4666caaac Ports Goonchat from Baystation. (#9635)
changes:

    rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
    rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
    rscadd: "You can change icon style to any font on your system."
    tweak: "The game window has been altered a bit to adjust for this."
    rscdel: "Removed skin style prefs as they are no longer used."
2020-09-24 23:06:04 +03:00
mikomyazakiandGitHub 3f2a515a8b Changes all cases of update_icons(), updateicon(), UpdateIcon() etc. to update_icon(). (#9432)
update_icons(), UpdateIcon() and updateicon() are now changed to be update_icon().

Many interactions expect a target to have an update_icon(), so they should all be the same.

Also fixed some stuff that was using relative pathing, along the way.
2020-07-26 12:28:36 +03:00
KaedwuffandGitHub 1529fa44c1 Removes Virology (#8927)
-Almost all aspects of virology and it's related machinery and objects have been purged from the code and map.
-Most of disease code has been purged. Some pieces of it remain as holdovers because they would require extensive rewrite of defines and codes for things like nanite robot transformation and appendicitis (that frankly isn't necessary)
-The outbreak event has been purged, as has the virology malicious code event variant.
-The Virology department has been remapped into the Abandoned Sector.
2020-06-05 20:27:46 +03:00
mikomyazakiandGitHub 21f348ec57 Adds a unit test to check for any missing initial icon states (#8332) 2020-02-23 02:43:12 -03:00
WernerandGitHub cb4a712851 Enforces Lineendings and adds Editorconfig (#7657) 2019-12-21 16:19:24 +01:00
WernerandGitHub af16a489a6 Removes Weapons (#7415)
* Adds icon and hitsound where needed.

* Moves alt_attack to /obj/item and deletes weapons.dm

* Replaced /obj/item/weapon with /obj/item

* Fixes merge issues.

* Fix merge issues.
2019-11-16 18:36:13 +01:00
alsoandanswer 609381e4f5 fixes depthscanner, and other tweaks 2019-11-14 04:06:04 +08:00
WernerandGitHub 9c2f225718 Changes to drones and z-macros (#7068)
Turns the z-level restriction procs into macros
Changes z-level restrictions to use the macros
Use contact_levels for announcements (instead of player_levels)
Restricts the teleporter to station_levels instead of player_levels
Restricts AI tracking to station_levels instead of player_levels
Mechs only get tracking beacons if they are on station_levels (instead of player_levels)
Construction Drones gib if they enter a station level
Mining Drones gib if they leave the station levels
Removes the mining equipment vendor from the scrapheap
2019-11-06 18:55:14 +01:00
fernerrandErki 8ca8760c21 Replaces all instances of /turf/simulated/shuttle with simulated/wall/shuttle or simulated/floor/shuttle counterparts. (#7315)
Replaced all the snowflakey shuttle turfs with either /turf/simulated/wall/shuttle or /turf/simulated/floor/shuttle where I could, meaning shuttles are no longer indestructible but they can still take a lot of punishment.
    Added a few unsimulated turf variants to use on the cc z-level rather than having to use their simulated counterparts.
    Added smooth dark shuttle wall icons and a few more shuttle floor variants by AmoryBlaine.
    Fixed the dark shuttle corner blocks from looking weird after transit.
    A side effect of removing these shuttle turf types, conjure spells will now work inside of shuttles that used these removed turfs. Could perhaps be readded using areas if needed.

This is part 1 of the stuff from #5771 which will be split up and added in smaller batches beginning with adding the turf types with this pr.
2019-11-04 21:59:28 +02:00
Mykhailo BykhovtsevandWerner e7ff9f8931 Making certain SMES and Blast Doors be critical + remapping Tesla APC and SM blast doors (#5993) 2019-01-29 13:23:35 +01:00
ErkiandWerner f29506a45a Leave any sanity you had at the door step (#5885) 2019-01-03 19:08:54 +01:00
BurgerLUAandErki 8519dcc393 .loc = to forceMove() (#4937)
As requested, this PR is changed to only include all .loc = to forceMove() changes.
2018-08-04 01:48:58 +03:00
LohikarandErki a86398d0d2 Code Cleanup: (Bump(), Bumped()) -> (Collide(), CollidedWith()) (#4349)
This PR rips out the old Bump() and Bumped() procs and replaces them with Collide() and CollidedWith() respectively. Behavior should be the same, but Bump() should no longer be double-called, and no longer relies on spawns.

Other changes:

LAssailant is now a weakref.
Some direct loc setting are now forceMove().
2018-03-08 09:39:53 +02:00
LohikarandErki 61b5203d24 Runtime Map Loading (#3597)
changes:

Maps are no longer compiled in, instead loaded directly from the DMMs at runtime.
Z level defines have been moved from the config to map datums.
Unit tests now use typecaches.
DMMS now actually works.
DMMS has been updated slightly.
DMMS is now capable of loading simple lists of non-text types.
DMMS is now faster when loading many types without mapped in attributes and when loading area instances.
Asteroid generation is now defined on the map datum instead of being hard-coded in SSasteroid.
Holodeck presets are now defined on the map datum.
Atmos machinery now uses Initialize().
2017-10-18 23:07:34 +03:00
RonandErki ad96a34dd8 Removes some in worlds (#3227)
Removes some in worlds and some commented out code that I don't think will ever be used.
2017-08-06 19:50:53 +03:00