Geeves and GitHub
cdca8bc98a
Welding Kit Reagent Container ( #11143 )
2021-02-16 09:12:33 +01:00
Matt Atlas and GitHub
9e405f36b4
Fixes various items not initializing properly. ( #11196 )
2021-02-15 15:04:04 +01:00
MarinaGryphon and GitHub
18e4922626
Makes \s be properly used. ( #11066 )
2021-02-15 12:49:27 +01:00
Geeves and GitHub
632f5cef55
Impact Drill Bits ( #11141 )
2021-02-15 12:11:27 +01:00
Matt Atlas and GitHub
c30cd94024
Reworks armor damage reduction + armor components + more goodies. ( #11106 )
...
Ports Baystation12/Baystation12#27254 and Baystation12/Baystation12#24787 and everything inbetween I guess.
Note that this PR makes guns and armor overall stronger. Lasers also once again do organ damage.
2021-02-14 17:54:45 +02:00
Sparky and GitHub
6cd58d965a
Colourable Lighters for Loadout ( #11103 )
...
Makes the cheap lighters from the loadout colourable. Also shuffled about some stuff to do with overlays to allow for less copypasta in the future.
changes:
tweak: "Cheap lighters are now colourable in the loadout."
2021-02-13 21:29:00 +02:00
Geeves and GitHub
2e47d2c4e8
Megaphone Fix ( #11177 )
2021-02-13 13:36:57 +01:00
Geeves and GitHub
18627bf222
TTV Timer Fix ( #11176 )
2021-02-13 13:22:03 +01:00
Doxxmedearly and GitHub
7c599d89ed
Thetamycin Tweaks ( #11164 )
2021-02-13 12:57:03 +01:00
Geeves and GitHub
01bb640e14
More Revenant Tweaks ( #11146 )
2021-02-11 22:27:48 +01:00
Geeves and GitHub
09bede224e
Belt Fix ( #11162 )
2021-02-09 21:28:41 +01:00
Wowzewow (Wezzy) and GitHub
0dbad15736
Belt colors ( #11050 )
...
rscadd: "Adds colorable belts."
tweak: "Fannypacks are now recolorable."
rscadd: "Belts now have a dedicated loadout section.
2021-02-07 16:45:36 +02:00
Karolis and GitHub
607b0eeeb8
NTSL2++ sucessor to NTSL2+ ( #9321 )
...
This drastcly is meant to rework DM and Daemon code to allow further expansion and replacement of custom engine with JavaScript language based engine.
Daemon PR - Aurorastation/ByondInterpretedLanguage#7
Forums topic for discussion - https://forums.aurorastation.org/topic/14570-ntsl2-and-its-future/
Superseeds #8817
2021-02-05 16:05:21 +02:00
Geeves and GitHub
b662967b58
Bluespace Items and Accent ( #9825 )
2021-02-04 10:31:59 +01:00
Wowzewow (Wezzy) and GitHub
f88fdd706d
Wrist Slot (Wear watches with gloves!) ( #10951 )
2021-02-01 11:12:37 +01:00
Wowzewow (Wezzy) and GitHub
2107f3d20a
Cremation animation + refactors and improvements ( #10885 )
2021-02-01 10:22:15 +01:00
Geeves and GitHub
cc50f53ecf
Weapon Analysis Printing ( #10343 )
2021-02-01 10:22:01 +01:00
Wowzewow (Wezzy) and GitHub
5aba6a91b9
megaphone inhands and some cleanup ( #10892 )
2021-02-01 09:37:18 +01:00
Sparky and GitHub
56aeb792d4
Scan and tell ( #11081 )
2021-01-30 15:56:45 +01:00
Geeves and GitHub
141ea2ce1d
Revenant Gameplay Enhancement ( #11049 )
2021-01-28 19:46:06 +01:00
Wowzewow (Wezzy) and GitHub
0f2dd823da
More hearing aids ( #11060 )
2021-01-28 18:42:50 +01:00
Wowzewow (Wezzy) and GitHub
ad5d341e9f
Null weapon fixes ( #11063 )
2021-01-25 19:50:46 +01:00
Geeves and GitHub
169e87ba19
Thermal Safe Drill ( #10996 )
2021-01-24 12:15:14 +01:00
Geeves and GitHub
9b12a30fe6
Remote Teleporter Control ( #10901 )
2021-01-23 19:08:50 +01:00
MarinaGryphon and GitHub
c720e947ed
/decl/chem ( #10538 )
2021-01-17 00:11:28 +02:00
Wowzewow (Wezzy) and GitHub
2ced864e12
Desk Toys and Lava Lamps ( #10804 )
2021-01-16 12:58:02 +01:00
Geeves and GitHub
bb18e617b3
More pAI Stuff ( #10647 )
2021-01-16 12:56:24 +01:00
Geeves and GitHub
01a0b1bac2
Garden Biogenerator ( #10673 )
2021-01-16 12:52:22 +01:00
Doxxmedearly and GitHub
74982a3222
Smaller candle box ( #10962 )
2021-01-16 12:41:15 +01:00
Geeves and GitHub
6517a91e7a
Xeno Nitrile Box ( #10958 )
2021-01-16 12:39:30 +01:00
Geeves and GitHub
eb47aa907a
Pig ( #10947 )
2021-01-16 12:30:02 +01:00
Geeves and GitHub
1caa3785d7
Clusterbang Fix ( #10971 )
...
Fixed clusterbangs not working if they weren't on a turf.
2021-01-14 14:01:08 +02:00
Karolis and GitHub
339c531ad7
New chat client / messenger ( #10654 )
2021-01-11 10:04:16 +01:00
Aticius and GitHub
c270670262
Buttpacks: Storage Solution for the Socially Insecure ( #10903 )
...
You can now wear fannypacks on your butt. This is very important.
This is probably spritebloat, but a refactor of these things is beyond me.
2021-01-10 12:57:39 +02:00
Wowzewow (Wezzy) and GitHub
f4f95e6c2a
Ears matter (and other antenna stuff.) ( #10790 )
2021-01-03 16:36:37 +01:00
Sparky and GitHub
a10519ca07
Fixed the jar ( #10883 )
...
Title. Most of you have seen it. 2021's off to a good start.
Fixes #10869
2021-01-01 14:14:19 +02:00
Geeves and GitHub
fb44e651bd
Headtail Storage ( #10640 )
2020-12-28 13:56:04 +01:00
Alberyk and GitHub
fcd0936148
Post Kotw Stuff - No Guns Edition ( #10861 )
2020-12-27 23:37:39 +01:00
Geeves and GitHub
35a41fbd0f
Emergency Energy Shield Tweaks ( #10847 )
...
Emergency energy shields have had their health reduced to 75, down from 200.
Attacking emergency energy shields now play an animation. The less HP they have, the more transparent they become.
You can now use a multitool on engineering tape to mark it as an emergency shield target. An emergency shield generator will deploy shields over it.
2020-12-26 12:19:59 +02:00
Geeves and GitHub
ae2a3b4171
Coagzolug ( #10604 )
...
Added Coagzolug, a blood coagulation chemical created by mixing tricordrazine and cough syrup. It will slow bleeding, even arterial, while in the bloodstream.
Added Coagzolug autoinjectors to mining brute packs and the EMT stabilization kit locker.
2020-12-26 12:19:48 +02:00
Geeves and GitHub
22472919c3
Light Step ( #10664 )
...
Added LIGHTSTEP to the syndi no-slip shoes. This prevents you from activating mouse traps and landmines while wearing them, as well as letting you dodge past soap, banana peels, and oil spills.
2020-12-26 12:17:00 +02:00
Alberyk and GitHub
319cb9cac8
Reduces the meat hook damage ( #10853 )
2020-12-24 19:52:05 -03:00
Alberyk and GitHub
6d362d7706
Add torches ( #10838 )
2020-12-23 00:56:04 -03:00
Geeves and GitHub
0ce5215bcc
Health Analyzer Bandage 'n Salve ( #10645 )
2020-12-22 15:59:00 +01:00
Wowzewow (Wezzy) and GitHub
6ae31fdd55
Bandage overlays ( #10740 )
2020-12-22 01:55:51 -03:00
fernerr and GitHub
270a81ab9d
Fixes some guns going invisible, cleans up update_icon and wielded ( #10840 )
2020-12-20 11:15:02 -03:00
Geeves and GitHub
b1ac5a6027
Earmuff Things ( #10759 )
2020-12-19 14:02:32 +01:00
Matt Atlas and GitHub
8007ccd2ea
IPC battery rework, ion rifle nerf, surge damage. ( #10245 )
...
- EMPs no longer deal permanent damage. Instead, they deal a temporary kind of damage called surge damage, that lasts for 10 seconds at maximum.
- Surge damage makes mechanical or assisted limbs count as broken and nonfunctional.
- Surge damage has special interactions with the mechanical heart and eyes.
- EMP damage is no longer randomized. It is now much more consistent.
- IPC battery is no longer represented as nutrition. Instead, the microbattery organ contains a super-capacity cell that is used for all their actions. This is represented with a new HUD icon.
- Hardsuits can now be charged in robot chargers if you are wearing them.
- Ion bolts now have a hit sound.
- Removed the ion rifle lethal mode.
- The ion rifle now has four shots.
2020-12-19 01:34:40 +01:00
Geeves and GitHub
ffbc0b6ee9
Medical Taperolls + Tape Improvements ( #10782 )
2020-12-17 21:38:06 +01:00
Geeves and GitHub
135be6c645
Better Energy Net ( #10752 )
2020-12-17 18:15:35 +01:00