4 Commits
Author SHA1 Message Date
KanoandGitHub ae68667372 Ports large object transparency from TGMC (#21508)
Ports https://github.com/tgstation/TerraGov-Marine-Corps/pull/3528
Credit goes to original coders. This PR makes large objects transparent
when something important is behind it.

For now the list of large objects and the things make them transparent
by using this component as follows:

Large objects:

- Trees
- Cranes
- Old shipping containers (new ones doesn't allow anything to go behind
it)

The things make them transparent:
- Mobs
- Carts
- Portable generators
- Nuke

## Images


https://github.com/user-attachments/assets/a4f8ddfc-0fde-4b2d-8bd8-d15e1c6e8e0b

### Asset Licenses
The following assets that **have not** been created by myself are
included in this PR:

| Path | Original Author | License |
| --- | --- | --- |
| code/datums/components/large_object_transparency.dm | nemvar (TGMC) |
AGPLv3 |
2025-10-30 16:57:04 +00:00
WernerandGitHub fbe4dc5921 Revert "Event/Away Site Sprite Spring Cleaning (#18318)" (#18435)
This reverts commit 320c482f51.
2024-02-17 11:32:51 +00:00
320c482f51 Event/Away Site Sprite Spring Cleaning (#18318)
* Event/Away Site Sprite Spring Cleaning

* whoops

* fixes

* news

* Update code/game/objects/structures/decorative.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Signed-off-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>

* Update code/game/objects/structures/decorative.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Signed-off-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>

* Update code/game/objects/structures/decorative.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Signed-off-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>

* Update code/game/objects/structures/light_pole.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Signed-off-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>

* Update code/game/objects/structures/decorative.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Signed-off-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>

* prop hunt

* Gamers

* merge conflict again

* really

* signs

---------

Signed-off-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2024-02-16 11:16:22 +00:00
f18d4128ad [WORK IN PROGRESS] Konyang and Point Verdant (#16714)
* starting point verdant

* major progress

* PAIN

* test

* zlevels AAGHHH OH NO

* im scream

* kawnyang

* dam thats good

* Biff Largehuge

* Look Gordon, ropes!

* wawagh

* rgrhgrhrgrh

* Gordon, you're alive! Thank God for that hazard suit.

* help

* frownie face

* wegh

* Gordon! Get away from the beams!

* Good morning, Gordon.

* Signs

* fix multiple proc definition

* initial ambience

* gay rain

* beach and some pebbles literally

* fixing conflicts aUGH

* generation

* guh?

* sewers and beach additions

* maping

* map

* womp womp

* landing zone

* fixing missing shit

* buddha

* ass

* major map updates

* implemented key doors, fixed baloon alert and tasks

* mineral color, adds ozone layer

* real fake walls

* vending subtypes for the regional market

* mooooar

* minimart pt 1

* haneunim skybox

* station mapping progress

* minimart and roboclinic

* offices progress

* bar work

* size change, some polishing of the office + police station

* map size update. Also a fuckton

* tunnels

* more work

* Why doesnt the map initialize

* broke shit

* fixing point verdant spawning, also ocean landing zone

* finishing some buildings

* mapping, village, not finished

* village, main road

* village stuff

* village stuff

* village stuff

* village stuff

* anchoring

* village stuff

* random space tiles fix

* random space tiles fix

* bin fixes

* missing initialize hint on new floors

* fix open space on basement level

* idk

* missing initialize hint

* tests again please

* tests rerun please

* oven/small be gone

* remove shuttle landmarks idk

* bad stairs fix maybe

* fix missing open space above stairs

* tests rerun please

* CircularRandomTurfAround fix

* spaces to tabs

---------

Co-authored-by: atteria <tarkona@protonmail.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Co-authored-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com>
2023-09-23 21:23:38 +02:00