2 Commits
Author SHA1 Message Date
BatrachophrenoandGitHub 5277251959 Tool behaviors port (#21663)
For a robust crafting system, I need a new materials framework.
For a new materials framework, I need to clean up reagents.
To clean up reagents, I need to pare down foods from reagent holders.
To pare down foods from reagent holders, I need to port edibility
components.
To port edibility components, I need to port processing components.
To port processing components, I need to port tool behaviors.

This is all back-end code, no new features or functionality from this.
2026-01-27 08:44:49 +00:00
Casper3667andGitHub ca66627f32 Add crate shelves (#21493)
Ports https://github.com/shiptest-ss13/Shiptest/pull/2374
The warehous has been redesigned to incorporate new shelves that can
each carry up to 3 crates. The warehouse now spawns with the crates
already on the shelves and the related code has been updated to account
for this and still spawn things inside of them.
The back room in the warehouse also lost its camera, to give a chance
for antags and other shenanigans to occur back there.

<img width="595" height="971" alt="image"
src="https://github.com/user-attachments/assets/3cf8bd17-e91b-4d32-9ae8-5e461eceee42"
/>
<img width="282" height="556" alt="image"
src="https://github.com/user-attachments/assets/100f02b0-9165-4c35-a24b-f20d9bdda30e"
/>
2025-11-03 08:09:08 +00:00