Fluffy and GitHub
c25c8b6a37
Last editorconfig fixup ( #17782 )
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* one
* two
* three
* fsdsdf
2023-11-20 18:22:42 +00:00
Fluffy and GitHub
04d89f212a
Singletons + refactor of /datum/observ + refactor of /decl/ into /singleton/ ( #15519 )
2023-01-10 19:22:14 +01:00
Matt Atlas and GitHub
b1869884c1
Revert "Singletons + refactor of /datum/observ ( #15487 )" ( #15515 )
2023-01-05 19:21:22 +01:00
Fluffy and GitHub
0ddcf0817a
Singletons + refactor of /datum/observ ( #15487 )
2023-01-05 18:41:40 +01:00
Matt Atlas and GitHub
f768a9022d
Removes ERT from standard gameplay. The Horizon now sends distress beacons for other Overmap vessels instead. Barricades and crew armoury buff. ( #14371 )
2022-08-02 17:59:51 +02:00
MarinaGryphon and GitHub
c720e947ed
/decl/chem ( #10538 )
2021-01-17 00:11:28 +02:00
Matt Atlas and GitHub
82437acd43
Materials subsystem, material defines instead of strings, structure materials. ( #8447 )
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The shitcode crusade begins.
2020-03-18 20:19:11 +01:00
Geeves and Matt Atlas
11c7d0d297
Xenobio Touch-ups ( #7993 )
2020-01-24 15:03:55 +01:00
Werner and GitHub
af16a489a6
Removes Weapons ( #7415 )
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* Adds icon and hitsound where needed.
* Moves alt_attack to /obj/item and deletes weapons.dm
* Replaced /obj/item/weapon with /obj/item
* Fixes merge issues.
* Fix merge issues.
2019-11-16 18:36:13 +01:00
Alberyk and Erki
b4fa4a8b3a
Baystation12 merchant port ( #3155 )
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Port of the merchant mechanics from baystation12.
All of the trader, prices and most essential system are done, as well the job datum and the like. Mapping the shuttle, the base and a new dock will be done in a later pr.
Also adds phazon construction and several other items used in this pr.
The chance of the merchant slow being open at round start can be changed via the config, it is 20% by default.
2017-08-04 21:36:04 +03:00