431 Commits
Author SHA1 Message Date
Matt AtlasandGitHub a1c25ba1f9 Ports Technomancer from Polaris. (#11595) 2021-05-08 16:08:53 +02:00
GeevesandGitHub a19e92a61c Remote Listening Stuff (#11667) 2021-05-08 12:09:04 +02:00
TheDanseMacabreandGitHub 446f44d8c0 Removes meme hairstyle. (#11787) 2021-05-05 20:43:06 -03:00
WickedCybsandGitHub 425ffe8ed0 Some Bonus Taj Hair (#11808) 2021-05-05 13:56:41 -03:00
WickedCybsandGitHub 2975301fd5 Some More Taj Hairstyles (#11762) 2021-04-28 16:37:40 +02:00
JaraciandGitHub b7ca97b407 Adds a medical scan verb for ghosts (#11724) 2021-04-25 13:46:11 -03:00
GeevesandGitHub 3154129191 Diona Aesthetic (#11696) 2021-04-24 12:45:21 -03:00
WildkinsandGitHub fec0bc71b7 Fix double sanitization breaking chat in certain places (#11744) 2021-04-23 13:23:01 +02:00
WickedCybsandGitHub 8a31e86589 The Great Marker Reorganizing - Taj Edition (#11710) 2021-04-23 12:54:10 +02:00
crunchypretzelsandGitHub 7bcb254e67 Tentatails (#11679) 2021-04-19 18:12:24 -03:00
AlberykandGitHub 6f02db243b Tweakes unathi hair and religion choices to be more lore accurate (#11665) 2021-04-18 14:00:48 -03:00
TheStrykerandGitHub 8b73e28748 Adds new IPC screens. (#11583) 2021-04-03 20:32:36 +02:00
WildkinsandGitHub a07700f8a6 Fix runtime errors while running without a connected database (#11473) 2021-03-19 22:08:00 +01:00
sheepletsandGitHub 01122ecd4f Removes the muteness disability from the loadout (#11431) 2021-03-18 12:37:57 +01:00
Casper3667andGitHub ca49f5ff14 Fixes regaining color sight after darkvision (#11448) 2021-03-15 14:19:28 -03:00
WernerandGitHub 39323cc722 Prevents joining with unacked notifications (#11398) 2021-03-07 22:00:38 +01:00
Matt AtlasandGitHub 2f53644eb0 fixes security/engineering occupation being broken (#11353) 2021-03-02 09:56:54 +01:00
GeevesandGitHub 062f3a855a Ready Names (#11294) 2021-03-01 23:43:02 +01:00
SparkyandGitHub bd4b88b045 You see me rollin' - Roller Bed Tweaks (#11150) 2021-02-16 19:41:55 +01:00
WickedCybsandGitHub 598d7894de Adds New Cat Hairstyle: Manes (#11046) 2021-01-28 18:43:40 +01:00
GeevesandGitHub 27158091a1 Hair Restriction Removal (#11070) 2021-01-28 18:41:43 +01:00
KarolisandGitHub dd42356c4e Fixes ban / kick messages not showing (#11083) 2021-01-28 12:20:37 +02:00
GeevesandGitHub 92a1591e8e Vaurca Markings (#11029) 2021-01-23 21:31:18 +01:00
WickedCybsandGitHub a7e65e4ee5 Adds a Minor Variant of a Tajara Pattern (#11009) 2021-01-22 02:24:11 -03:00
GeevesandGitHub 1b1540c5f3 Ghost Clothes Bugfix 2 (#11028) 2021-01-20 14:50:10 +01:00
WickedCybsandGitHub bc013d078a Adds an Option to Recolour the Tajaran Inner Ear (#11006) 2021-01-20 14:37:35 +01:00
GeevesandGitHub c1db8d9e48 Ghost Clothes Fix (#11004) 2021-01-17 02:31:16 -03:00
MarinaGryphonandGitHub c720e947ed /decl/chem (#10538) 2021-01-17 00:11:28 +02:00
GeevesandGitHub 37ba2e54da Offworlder Markings (#10942)
Offworlders now get the same augs and tattoos that standard humans can get. Shells can now get color bands around their left foot as well.

Bugfix because it's an oversight of the first PR, I believe.
2021-01-10 12:53:46 +02:00
WickedCybsandGitHub 54194e31d1 Adhomian Expansion Pack Revengance: Customization and Tweaks (#10908) 2021-01-09 18:45:24 +01:00
Matt AtlasandGitHub 5a3df037d2 Adds new body markings for humans and other species. (#10887) 2021-01-05 20:53:38 +01:00
Wowzewow (Wezzy)andGitHub 5afbb615f9 Fair Hades (sic!) (#10718)
adds hair fades ported from polaris

https://github.com/PolarisSS13/Polaris/pull/7313/files
2020-12-28 15:06:28 +02:00
GeevesandGitHub 7b43de3eaf Skrell Axiori Eyes (#10818) 2020-12-24 09:06:40 -03:00
GeevesandGitHub 6d35d554d8 Cult Ghost Mouse Opacity Fix (#10750) 2020-12-09 13:39:56 -03:00
c793dd8a7f dbcon IsConnected Runtime Fix (#10676)
* dbcon IsConnected Runtime Fix

* Update code/modules/admin/verbs/warning.dm

Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>

* Update code/modules/mob/abstract/new_player/menu.dm

Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>

* Update code/modules/admin/verbs/warning.dm

Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>

Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>
2020-11-28 22:38:21 +02:00
mikomyazakiandGitHub 21bdd5b97e Prevents some artifacts spawning mobs within objs. (#10615) 2020-11-20 22:43:23 -03:00
HockaaandGitHub 864f7555f0 Hydrogen Port 2: Electric Boogaloo (#10547) 2020-11-17 21:44:34 +01:00
Matt AtlasandGitHub 537419aae9 Fixes several runtimes. (#10551) 2020-11-14 16:36:18 +01:00
Jiří BaroušandGitHub 37cbb8fdb8 Categorized latejoin menu and made it into VueUI, improved crew manifest logic and made Verb manifest same as VueUI program, Job fixes (#10470) 2020-11-12 17:08:31 +01:00
Jiří BaroušandGitHub b5d36d64c9 Fixes runtimes on early startup (#10460) 2020-11-05 11:30:47 +01:00
Greenjoe12345andGitHub 95824e1579 White cane, and crutch in loadout (#10420) 2020-11-03 20:19:03 -03:00
Jiří BaroušandGitHub 47ea58eb47 Allows admins to override respawning failure (#10401) 2020-11-01 20:55:08 +01:00
Jiří BaroušandGitHub 8e453aae78 Nofall, Godmode, Bstech changes (#10404)
'NOFALL' is now a status flag instead of being a var specific to BSTechs. It allows the mob to move between Z-levels and through empty space; even to 'fly up' against gravity. However the tech can no longer use this to 'phase into' matter if there is something above them.
    ...for that you want to use Ruin-Everything instead: incorporeal movement now has an additional type that's (still) just like a ninja's, but it also allows you to move between Z-levels.
    Adds the anti-gravity verb to the Bluespace Robot preset and starts them with 'NOFALL' on.
    When using 'GODMODE' you will no longer take damage when you fall; instead a cool message will be shown and a quiet thump will be played.
    'GODMODE' now protects you from the awful effects of running - you can run indefinitely and won't take damage from it.
    Thanks to the above changes the BST is now self-contained in a single file (well except for the robot preset).
    To facilitate the above changes several godmode and incorporeal checks have been added (mostly to movement procs). It cuts on some extra proc overrides and type checks. Also results in a more 'natural' experience when using NOFALL, GODMODE or incorporeal movement.
    Changed incorporeal values to defines.
    Added a "darkvision" mode for the BST goggles.
    I also updated some of the BST verbs to be more descriptive.
2020-11-01 21:13:03 +02:00
JohnWildkinsandGitHub 616776f886 Modular PDAs: The End of an Era (#10319)
PDAs are dead, long live PDAs. All trace of old PDAs has been scoured from the codebase, and in its place are modular computer PDAs that are feature-equivalent. Essentially every PDA function except the Syndicate detonation feature and Notepad has been ported over, and battery life for handheld computers has been boosted alongside the addition of charging cables to make things easier.
2020-11-01 21:09:50 +02:00
GeevesandGitHub 78c5778342 Autohiss QoL (#10377) 2020-10-31 14:59:33 +01:00
Matt AtlasandGitHub 1bd937f39f New poll highlighting, can't open crew manifest before game start. (#10368)
Also converts New to use Initialize().
2020-10-27 14:09:38 +02:00
Jiří BaroušandGitHub b14eed0efb All atoms changing opacity will recalculate visibility (#10352) 2020-10-26 08:30:54 +01:00
48a3bb8fda Emergency poll fix (#10342)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2020-10-24 23:18:43 +02:00
Jiří BaroušandGitHub 5f52e411a9 Makes crew manifest pop-up use a single proc, makes it prettier (#10275) 2020-10-23 15:24:38 +02:00
Jiří BaroušandGitHub f496d68f2c Allow observers to follow all living things on restricted levels (#10264) 2020-10-18 21:26:29 +02:00