14 Commits

Author SHA1 Message Date
Wildkins 84d3a447ab Lag War Day 2: TGUI performance improvements (#21848)
<img width="707" height="659" alt="image"
src="https://github.com/user-attachments/assets/6c8db0bf-dec6-40f2-86e8-120531fa5693"
/>

the traitor uplink is causing a genuine hostage situation to the server
by simply being open due to the frankly insane amount of data that it
builds and ships every single UI process tick (which is very often!!!)

i've never been ragebaited by a single .dm file before so hard in my
entire developer career so I simply neutered it into using static data
and hit the commit button. it might break, if it does we're burning it
to the ground and remaking it. genuinely heinous crimes going on there

In addition I'm porting:

* [Fix several SHOULD_NOT_SLEEP hits in SStgui.update_uis()
tgstation/tgstation#75411](https://github.com/tgstation/tgstation/pull/75411)
* [Moves ui references from the tgui subsystem to datums themselves
tgstation/tgstation#76215](https://github.com/tgstation/tgstation/pull/76215)
* [Fixes some spurious runtimes in SStgui procs
tgstation/tgstation#76251](https://github.com/tgstation/tgstation/pull/76251)
* [Fixes tgui_open_uis tracking
tgstation/tgstation#77101](https://github.com/tgstation/tgstation/pull/77101)

moving ui references to the datums themselves is a pretty nice
performance boost because otherwise we have to iterate across all open
uis every time a list input closes which sucks! the rest are just fixes
to that original PR.

thank you for your attention to this matter
2026-02-14 02:17:23 +00:00
Matt Atlas e063223199 Fixes the exosuit mounted autolathe. (#18440)
* autolathe1

* cl

* Oops

* pay the price

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-02-20 11:58:39 +00:00
Fluffy 4538e2a7cc Fix indentations (#17481)
* cbt

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* fsadffsda sad

* sadfasd

* jhn

* dsfa

* saf

* safsad

* sda
2023-10-05 10:15:58 +00:00
Matt Atlas 31956c7eb0 Rock the UI Away - Removes VueUI and adds TGUI (#16509)
* tgui the beginning

* binaries and the like

* Bring in the last of it

* Example radio UI

* delete example

* NTOS Main Menu, start on manifest, tgui states

* tasks.json

* gunnery ui pt 1

* okay

* fix everything

* scss update

* oops

* manifest gigablast

* downloader part 1

* download prt 2

* NTOSDownloader final

* mfw committing to_worlds

* gunnery console pt2

* i cooked

* targeting (finished)

* one vueui down

* voting ui almost done

* MY MIND FEELS LIKE AN ARCH ENEMYYYY

* voting ui down

* photocopier

* ntos config + download fixes

* photocopier 2

* refactor define

* NTOS client manager + fixes

* fax machine final (it also uses toner now)

* marching forwards... left behind...

* ntnrc part 1

* canister

* add quotes

* portable pumps pt1 + more backgrounds

* oops

* finish the portable pump

* freezers

so I'll keep on pushing forward... you haven't seen the last of me... oooooooh...

* doors ui pt1

* finish doors UI (forgive me wildkins it's a bit of shitcode)

* vitals monitor, make things use labeled lists, new backgrounds

* mais j'envoyé aucun mayday...

* maglock pt1

* pour ça je me suis perdu...

* infrared

* fix that

* prox sensor pt1

* prox sensor

* signaler (this was actually pretty hard)

* atmos control pt1

* atmos control pt1.1

* atmos pt 2

* fuel injector

* multitool UI

* jammer

* list viewer

* APC

* portgen

* targeting console updates + SMES ui

* new themes, shield generator

* supermatter

* Add ore detector and (shitty) NTNet Relay

* orderterminal pt1

* orderterminal pt2

* smartfridge

* Add (air-)tank GUI update ore detector size

* Adds Transfer Valves

* Add AtmoScrubber

* analyzer pt1

* weapons analyzer pt2

* bodyscanner pt1

* bodyscanner pt2

* fix this shitcode

* seed storage

* appearance changer

* appearance changer final

* sleeper pt1

* sleeper

* gps

* vehicles

* chem dispenser

* lily request

* holopad

* tgui modules pt1

* ppanel

* damage menu

* fixes

* im here too now

* follow menu, search bars

* quikpay

* quikpay fixes

* circuit printer

* ppanel

* ppanel updates

* pai

* turret controls (i want to kill myself)

* tweak

* remove the boardgame

* guntracker

* implant tracker

* penal mechs

come close to me, come close to me

* chem codex

* pai radio

* doorjack

* pai directives

* signaler removal, sensors

* ghost spawner

* spawnpoint

* fixes

* teleporter

* one more to the chopping block

* account database

* remove divider

* scanner, atmos

* latejoin ui pt1

* latejoin

* records pt1

* RECORDS UI DONE

* delete interpreter & records

* CHAT FUCKING CLIENT

* data updates

* fix some things

* final UI, log

* basic nanoui fix

* antag panel

* remove vueui

* atm update

* vending update

* warrants, cameras

* ntmonitor

* time comes for all

* preserve this legacy

* bring that back (oops)

* rcon, ui auto update for computer UIs, remove rcon computers

* alarm monitoring (a bit broke and also todo: add custom alarm monitoring programs to a few consoles)

* A LIKE SUPREME

* a

* power monitor

* lights on

* fuck this code, fuck nanoui modules, and fuck nanoui

* LEAVE IT OH SO FAR BEHIND

* fix alarm monitoring for synths

* I SAW IN YOU WHAT LIFE WAS MISSING

* comms console

* idcard and record updates

* turn the light on

* arcade

* pt2

* news browser

* static

* crusher

* f

* COULD I JUST SLEIGH THE GOLD FROM THE BALLS? I'M SO FRUSTRATED OH COULD YOU TELL? IF I HEAR ONE MORE VUEUI OR ONE NANOUI I'M GONNA LOSE IT SO LET ME GOOOOOOOOOOOOOOOOO

* codeowners & suit sensors

* html ui style removal

* make lint happy

* resist and disorder

* i slowly get up and turn off the noise, already fed up...

* pleaseeeeeeeeeeeeeee

* THE CREDIT LARP IS NECESSARY

* i hold the keys

* RISE UP

* fix that?

* harry's suggestions xoxo

* runtime fix pt2

* You are the only thing that I still care about

* adds build workflow

* Update update_tgui.yml

* adds some needed steps

* ATM

* misc fixes and tweaks

* fixes 2

* make newscasters usable and fix use power on freezers

* turret control is clearer

---------

Co-authored-by: John Wildkins <john.wildkins@gmail.com>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: harryob <55142896+harryob@users.noreply.github.com>
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
Co-authored-by: Geeves <ggrobler447@gmail.com>
Co-authored-by: harryob <me@harryob.live>
2023-06-25 19:03:33 +02:00
mikomyazaki 6074224d00 dreamchecker (#8233)
Implements dreamchecker plus fixes all errors
2020-02-16 20:42:32 +02:00
Lohikar 3be27b9efa Merge SSnanoui & Nanomanager (#2427)
Merges the NanoUI subsystem with Nanomanager, as well as cleans up some nanomanager code.
Most of the files in this commit are changed as a result of removing the nanomanager global in favor of the SSnanoui global.
2017-05-23 16:33:00 +03:00
PsiOmegaDelta 20542bf84b NanoUI sources can now be datums instead of atom/movable.
Also accidentally fixes #7042 as the AI no longer cares about the machinery var.
2015-06-08 17:06:06 +02:00
PsiOmega e37c5c22d4 Refactors NanoUI interaction (again)
Takes NanoUI interaction code and splits it into more manageable modules.

The default handler that checks distances, camera coverage, etc., etc.
Admin NanoUI windows now only check for admin rights, ignoring sight, distance, and anything else.
ERT/mercenary appearance changer now remains open for as long as the mob remains on the admin Z-level.
PDAs and uplinks now require that you keep the item somewhere in your main inventory (or contents to be precise). Hands or ears are fine, inside bags are not.
Rig suits also check that they are in the operator's inventory or that the synthetic operator is somewhere within the suit's contents (recursively).
2015-04-10 11:19:38 +02:00
PsiOmega 5b299e0104 NanoUI atmosphere control and remote air alarm support. 2015-02-20 17:39:55 +01:00
Mark Aherne 7e7e6cd8ac Continued work in progress on a major revision of the NanoUI templating system. 2014-07-11 10:48:42 +01:00
Mark Aherne (Faerdan) a99a7c3dca Fixes/tweaks for NanoUI. These were made by TG coders, so I'm just adding them here.
* Transfer open ui instances when transferring a user to another mob
* Runtime fixes in the NanoUI Topic and nanoclose client verb
* Return focus to the map when a NanoUI is opened
2014-01-03 23:58:44 +00:00
Mark Aherne (Faerdan) e0924bf4ab Multiple minor updates to Nano.
Created new DNA Modifier Nano UI.

Refactored the DNA Modifier code.
2013-09-19 01:39:59 +01:00
Mark Aherne (Faerdan) 2e957c8b51 Updated the documentation for the ui_interact proc.
Moved the client nanoclose verb into nanoexternal.dm.

Removed debug comments.
2013-09-11 22:24:21 +01:00
Mark Aherne (Faerdan) 5f4cc7e108 Nano UI Framework
------------------------------------------------------------
nanoui - For creating and updating browser UIs
manomanager - For managing nanouis
Includes the "D:\Development\SS13-TG\code\game\machinery\cryo.dm" rebuilt using Nano.
Templates are stored in /nano/templates

This code is in development, it's also not commented yet.
2013-08-19 22:52:23 +01:00