2320 Commits
Author SHA1 Message Date
DreamySkrellGitHubDreamySkrell <>
630a8d4a62 Mouthwash (#18597)
ready for review

---------

Co-authored-by: DreamySkrell <>
2024-04-26 01:22:53 +00:00
FluffyandGitHub ab23fbdb70 Function overloads condensation (#18939)
Unified most of the procs into one definition, so there are no duplicate
around the codebase.
Marked some of the above as overridable if a good enough case can be
made for them (eg. external dependency or unlikely to be used).
2024-04-19 21:19:41 +00:00
RustingWithYouandGitHub 6e27f718aa Uueoa-Esa, Part 2: System Ruins (#18944)
Adds several ruins for the uninhabited planets of Uueoa-Esa.
Adds a pre-contact Unathi spacesuit for one of the ruins and potential
future use.
Voidsuits and other refittable clothing items (if any are added) can now
be set to refit to a species on initialize rather than copypasting code
for mapped-in suit variants.

Will require updating for #18850 and #18920 when merged.
2024-04-16 20:05:01 +00:00
feartheblackoutandGitHub 722a55fba9 Adds 5 new varieties of Vaurca soda (#18931)
![image](https://github.com/Aurorastation/Aurora.3/assets/59633984/c6fd943d-2bcd-4b23-9b6e-99d6a1c7789d)

Credits go to @GMR25 for descriptions. Credits go to @desvenlafaxine for
names/sprites.
2024-04-15 08:34:31 +00:00
smellieandGitHub 11f8eff319 Cryonics Additions + IV Bag Stuff (#18415)
### Summary:
This PR fleshes out cryonics, both inside a cryotube and outside of a
cryotube, and gives a pharmacist a lot more to do during those high
energy rounds as they will be required to prepare and oversee any
cryonic mixes. Lots of ways you can go about doing with the biggest
reward being brain regeneration that bypasses oxygenation requirements,
at the cost of significant downsides if done improperly.

This generally empowers pharmacists and physicians and offers
non-surgical treatment alternatives, though often incurs a penalty or
takes a little longer than surgical treatment, so it doesn't make
surgeons redundant.

This list'll be exhaustive so medical players aren't left in the dark
and can just refer to this while a wiki update is worked on, instead of
digging through code.

 **Changes to Stasis/Cryotubes:**
- Stasis at temperates between 120K and 200K has been reduced to between
5 and 10, as opposed to 10 and 20. This means chemicals still have a
good chance of metabolising if you set a cryotube to above ~140K.
Cryotubes will still achieve good stasis if you cool below 120K -
upgraded stockparts from the workshop/R&D will help with this.
- (Bugfix) IPCs will not longer be knocked unconscious if they enter an
active cryotube.

**Misc. Reagent Additions/Tweaks:**
- Bicaridine now only requires 30u in the blood to begin attempting to
repair arterial bleeds, as opposed to 50u.
- Adds a Blood Thinning chemical effect. This prevents Coagzolug's blood
clotting effect from working and works in the opposite way - increasing
how much blood you lose per blood loss tick. Fluvectionem and
Synaptizine apply Blood Thinning at a strength of 25, translating to 25%
faster blood loss.

**Cryonic Chemicals:**
- Cryoxadone and Clonexadone both overdose at 5u. **_This is not a
problem when using a cryotube due to how cryotubes administer
reagents._** Overdosing either results in genetic damage and severe eye
damage.
- Cryoxadone and Clonexadone's organ healing capabilities have been
significantly nerfed. The organ healing is still noticable and useful
for pharmacist/surgeonless rounds; they cannot heal the brain though.
- Cryosurfactant has been renamed to Cryosilicate, mimicking
Pyrosilicate - the recipe now uses silicate instead of surfactant.
- Cryosilicate and Pyrosilicate now have an effect when used in the
body: cryosilicate will supercool a patient; pyrosilicate will
chemically incinerate someone. Leporazine will inhibit these functions.
- Bicaridine will repair arterial bleeds when used in cryogenic
conditions.
- Kelotane will repair disfigurement when used in cryogenic conditions.
- Peridaxon 2x effective in cryogenic conditions. Peridaxon can
denecrotise livers and kidneys in extracool cryogenic conditions - it
cannot denecrotise other organs. Using peridaxon in cryogenic conditions
will result in benign tumour growth (see below).
- Red Nightshade can repair bone breaks in cryogenic conditions. It will
still put a patient into a berserk state.
- Cataleptinol - see below.

**Cataleptinol Rework:**
Cataleptinol has been reworked from the ground up and is where
pharmacist's will be able to shine by making fancy cryotube beaker
mixers or cryonic mixtures for use in IV stands.
- The new recipe is 2 parts Alkysine, 0.5 parts Phoron, 1 part
Clonexadone and a 5u Cryosilicate catalyst. This translates to: 120u
Alkysine + 60u Clonexadone + 30u Phoron w/ 5u Cryosilicate = 60u (1
bottle) of Cataleptinol - expensive and lots of tricky precursors,
leaves enough left over to make a 2nd bottle without having to remake
all of the precursors.
- **In cryogenic conditions**, Cataleptinol will restore 7.5% brain
activity per metabolisation tick. This _bypasses the 85% oxygenation
requirement_, at the cost of hallucinations, blood thinning and liver
damage. The trade is roughly 40% brain activity (assuming nothing is
causing brain damage) for total liver failure.
- **Outside of cryogenic conditions**, Cataleptinol becomes a lot less
reliable and a lot more dangerous to use, with only a 75% chance of
restoring 2% brain activity per metabolisation tick. It will still
bypass oxygenation requirements, making it useful during _**severe
emergencies**_, at the cost of inducing painshock in addition to the
above hallucinations, blood thinning and liver damage. The trade is
roughly 25% brain activity (assuming nothing is causing brain damage)
for total liver failure.
- Cataleptinol _**overdoses at 3u**_ and has a fast metabolisation of
0.6u/tick - this makes it hard to dose without using an IV drip. If you
overdose Cataleptinol by using another method of administration, then
the patient's liver will crash, brain regeneration undone and the
patient will have severe seizures resulting in more pain. Using
Cataleptinol outside of cryogenic conditions **is high risk and only
potentially high reward**, but it could buy a couple more minutes.

**Tumours:**
- Adds Benign Tumours. Benign tumours simply drain nutrition and cause
frequent pain; they do not spread or affect nearby organs.
- Adds Malignant Tumours. Malignant tumours will begin by draining
nutrition then effecting symptoms based on the tumour's location (chest
tumours -> coughing, gasping, chest pain; brain tumours ->
disorientation, memory loss; abdominal -> vomiting, abdominal pain;
anywhere else -> lethargy). In the later stages, malignant tumours will
begin to damage the organs they are close to, then will eventually enter
the circulatory _~~and lymphatic~~_ system and spawn more malignant
tumours in other parts of the body.
- Peridaxon will result in benign tumour growth when overdosed or used
in cryogenic conditions.
- Genetic damage will result in malignant tumour growth.
- Ryetalyn is the anti-tumour drug and will put both benign and
malignant tumours into recession. You can also surgically intervene and
excise tumours as you would k'ois mycosis or fluke parasites.
- You cannot have more than 3 of any tumour - things won't get too out
of hand.

**IV Bag Stuff:**
- Adds 2 labels for IV bags: Cryonics Mixture, denoted by a CR; Other
Mixture, denoted by an M.
- Renames `blood packs` to `IV bags` and changes their formatting. What
was `blood pack O+` will now appear as `IV bag - O+ Blood`; `blood pack
Saline Plus` -> `IV bag - Saline Plus`.

**Misc.:**
- Only 20 genetic degradation on a limb is required to deform it instead
of 30. This should make it slightly more common, as 30 is a large number
to reach when this number is calculated per limb.
- Seizures can be given variable strengths.
- (Bugfix) Coolant tanks no longer just set a room's temperature to 0K
when destroyed. The amount it cools a room scales with the amount of
coolant still in the tank but cannot go below 173K/-100°C.
- Cryocells now have stockparts and can be upgraded/deconstructed.
2024-04-13 16:14:51 +00:00
fe14d644e4 Random Contraband and Cargo Lists Tweaks (#18799)
This PR does the following. 

- Removes Heroin, Cocaine (and it's subtypes), Raskara dust, and all
other Tier-1 drugs in our drug list (excpet from the Cargo reagent
spawner.

- Adds more contraband to the contraband loot table. For example - 
- Cocaine, Heroin, 9mm pistol, derringer revolver, sawn off shotgun
(improvised), paralysis pen, and the poison pen. I also added auto
injectors for drugs that are not in pill form, like imprednezene(?),
stimpack, beserk, and nightlife.
         
- Adds more contraband map spawns in maintenance areas. I believe it
adds 5 or 6 across all three z-levels in areas like the abandoned bar,
the poker table, a table in maintenance by science, the maintenance
under the bar, etc. The map diff bot will show. These are not always
guaranteed to spawn either upon my testing. I'm not sure why, but it
works better this way imo.

- Removes ambrosia and other non-contraband drugs from the loot table
for now.

If requested, I am open to adding one or two custom contraband spawners
for the brig. Just ask in the PR's comments.

---------

Signed-off-by: Avery Marie <98699252+Eyeveri@users.noreply.github.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2024-04-05 22:30:23 +00:00
FluffyandGitHub 33e1d658f0 More bugfixes (#18830)
Get_sfx() now also returns /sound types back, preventing some runtimes
without having to rewrite 300 lines.
Food containers like frosted donuts and meat nuggets now maintain the
proper icon.

Fixes #18324
2024-04-04 10:34:53 +00:00
ddb14f4036 Planes & Layers part 1: The Re-Layering Redux (#18741)
This is part 1 of a project to, eventually, bring the render planes
system from /tg/ and bay into Aurora. This is a prerequisite and blocker
for many things the development team and community want to have, and
this was long overdue.

Many objects have been re-assigned layers, which are now thoroughly
defined. Maps have had their custom layer defines purged, as we should
be moving away from this in favor of saner definitions in the base
items.

This should be a test-merge due to the sheer amount of layers changed,
which will very likely create issues that I cannot possibly discover and
debug in a reasonable amount of time myself.

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-04-01 14:50:27 +00:00
RustingWithYouandGitHub 21c74b3cae More ERTs 2: Even More ERTs (#18739)
* more erts

* fear of a bug planet

* klax

* fixes

* MORE

* #include moment

* a
2024-03-27 10:19:08 +00:00
FluffyandGitHub 1b40dbce82 Updated the sound system (#18724)
* sdaf

* sdaf

* sdfa

* sadf

* sfda

* gfd

* reduce thrusters volume

* sdafsadsdaf

* sdfa

* Reduced some sound ranges and made some/more not ignore walls for loops

* health analyzers too

* ivdrip adjustment

* most tools now use play_tool_sound to have the sound played, reduced range for it
2024-03-25 20:40:36 +00:00
fec6dbe24f Adjusts the force of all items to be multiplied. (#18708)
* force balancing?

* force

* cl & maglight nerf

---------

Co-authored-by: DreamySkrell <>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-03-24 17:10:31 +00:00
82beece3db Backports the new zombification mechanics from the Konyang zombie event. (#18710)
* Reorder parasites

* sounds

* organ defines, dmdocs

* maiming stuff

* undead changes, abilities

* hylemnomil, undead sprites

* antibodies

* antibody extractor code

* icons

* antibody fixes

* antibodies vial, rock break sfx

* You're all going to die down here.

* hylemnomilz eta vial and attributions

* zombified organs can't be removed

* hylemnomil zeta edits

* fixes

* lmao

* easier check

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-03-24 14:04:52 +00:00
FluffyGitHubFluffyGhost <FluffyGhost>
5645c6bc89 Fixed autoinjectors doafter on attack_self (#18730)
* Atomization

* sdaf

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2024-03-24 14:03:54 +00:00
DreamySkrellGitHubDreamySkrell <>
3124122ea4 More coffee cups: SCC, Zavod, Orion, EE (#18693)
* a

* a

* c

* a

* huh

---------

Co-authored-by: DreamySkrell <>
2024-03-22 13:10:34 +00:00
2455785fd9 Bots revamp (#18649)
* revamp logic

* ui, navbeacons

* JPS, buildable navbeacons, heap, more pain

* sdf

* sdaf

* Update html/changelogs/fluffyghost-botsnavbeaconspath.yml

Co-authored-by: Ben <91219575+Ben10083@users.noreply.github.com>
Signed-off-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* sdf

* sd

* SSmove_manager, navbeacon and cleanbot fixes

* sdaf

* swap most mobs to use movement loops

* dfgs

---------

Signed-off-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Co-authored-by: Ben <91219575+Ben10083@users.noreply.github.com>
2024-03-21 20:11:56 +00:00
tomixcomicsandGitHub 0795be029e [BUGFIX] Corrects drink flavor, adds missing recipe (#18718)
* changes

* added changelog
2024-03-21 18:43:03 +00:00
9af6b74e99 Added Lead, Plastic, and Aluminium as new materials for the Autolathe (#18684)
* Added Lead and Aluminium as new materials, and added them and Plastic to the Autolathe

* Fix Spaceman.dmm lint

* CL

* Remove bad merge

* Mapped in Aluminium and Plastic to operations, mapped in Aluminium for Engineering

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-03-21 11:41:50 +00:00
juniperandGitHub f8c0628f7c fixes the recipe for the stag hunt (#18709)
* haha what if i fucked it up right twice on local

* changelog was wrong LOL

Signed-off-by: juniper <70682905+crunchypretzels@users.noreply.github.com>

---------

Signed-off-by: juniper <70682905+crunchypretzels@users.noreply.github.com>
2024-03-21 01:19:17 +00:00
586715d028 Added more fantasy drugs to the game (#18628)
* Added more drugs

* Added Colorspace

* Fix errors

* Remove ToxLoss from Snowflake overdose. Quarter the power of Colorspace.

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-03-19 16:35:47 +00:00
00ce2c4229 Chaplain & Vampire Tweaks (#18297)
* hallelujah

* capital w

* bluespace inhibitors & neutralizers block veilwalk

* cl update

* yeah

* owner mob moment

* glare & enthrall tweaks

* Update code/game/gamemodes/vampire/vampire_powers.dm

Co-authored-by: Geeves <ggrobler447@gmail.com>
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com>

* geeves oment

* undoes glare nerfs

* sovl removal

---------

Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com>
Co-authored-by: Geeves <ggrobler447@gmail.com>
2024-03-18 09:16:16 +00:00
DreamySkrellGitHubDreamySkrell <>
6b12b09df3 More floors and decals (#18328)
* industrial decals from galatean ship

* aa

* wood

* a

* hbsr4thb

* freezer and white

* floor spritez

* uggghh

* dme

* graegrae

* cccc

* aerhbgran

* hhhghghg

* 4

* g5eah5e

* hhh

* line decals

* 234gf3erg

* s6u 45r

* door marking

* 56s46hb45

* jtfjft

* th

* eg

* g

* 4ewrahbd

* rhb

* #include "interface\skin.dmf" huh????

* soul injection

* cc

* wdfqasc

* b

* ugh

* tests rerun please

* rg

---------

Co-authored-by: DreamySkrell <>
2024-03-17 22:01:35 +00:00
juniperandGitHub 16f24d9008 Coalition of Snackolonies II: Fetch Harder Edition (#18626)
* ship it joe

* yangechog

* hoargh

* it's a plastic bottle

* little things

* MEAT

* last bit

* vanilla isn't real

* maps in the vendor + minor additions

* this may fix the Issue

* do this later

* last-minute changes i noticed while i was at work

* my agonies

* aeiou

* keep trying...

* what will this break hmm

* i clench my fist and beat it

* matt's changes

* fixes feni + 2275
2024-03-17 21:56:49 +00:00
fddefa054e Decrease food waste (Kitchens spawn with a few extra ingredients) (#18648)
* first commit

woo

* added changelog

* Update aurorastation.dme

* Update code/game/objects/random/misc.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: tomixcomics <tomi.lifelesslosers@gmail.com>

* Update code/modules/reagents/reagent_containers/food/condiment.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: tomixcomics <tomi.lifelesslosers@gmail.com>

* Update code/game/objects/random/misc.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: tomixcomics <tomi.lifelesslosers@gmail.com>

* Update code/modules/reagents/reagent_containers/food/condiment.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: tomixcomics <tomi.lifelesslosers@gmail.com>

---------

Signed-off-by: tomixcomics <tomi.lifelesslosers@gmail.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2024-03-17 21:55:12 +00:00
RustingWithYouandGitHub 3834875284 it is illegal to refuse a vaurca toxin damage (#18647) 2024-03-13 21:30:05 +00:00
tomixcomicsandGitHub a61b3d0f2a Eating in Aoyama (New foods, drinks and plants (and some ports!)) (#18605)
* so many theengs!

* Let's commit!

because I haven't in a while!

* final commit fo rnow

* added changelog

* Update TOMIXCOMICS-PR.yml

* ugh

i should've known it was a jinx to refer to a commit as 'final'. bleh.

* added new ramen dish to the ramen vending machine in PV

meant to do that before submitting but had issues with it.
2024-03-09 22:12:06 +00:00
lavillastrangiatoandGitHub 259d8ddd27 real cs move in silence like sabich (#18592) 2024-03-07 11:21:23 +00:00
FluffyandGitHub 311494926d sdfas (#18602) 2024-03-05 18:05:29 +00:00
ab3acb1b9c Fixes a server crashing bug with reagents. (#18590)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-03-03 19:53:32 +00:00
FluffyandGitHub 9fc52575dd Refactored MouseDrop_T (#18549)
* sdafas

* sdaf
2024-02-29 21:58:23 +00:00
LlywelwynandGitHub 4c67363dc8 Adds a beer cocktail (snakebite) (#18528)
* adds snakebite

* cl
2024-02-29 17:39:16 +00:00
SleepyGemmyandGitHub 5ccdcc94cb Changes the Chocolate Hazelnut Spread Paths to Lowercase (#18452)
* Changes the Chocolate Hazelnut Spread Paths to Lowercase

* Changelog Entry Type
2024-02-21 13:57:09 +00:00
Wowzewow (Wezzy)andGitHub 2e9b367a60 Fixes canned drink inhands (#18431) 2024-02-17 23:35:30 +00:00
tomixcomicsandGitHub 3850d6c52f New food as well as updating lasagnas and pancakes (#18412)
* added a bunch of things

* updated pancakes

* more updates

* updated bounty, made changelog
2024-02-17 20:06:30 +00:00
WernerandGitHub fbe4dc5921 Revert "Event/Away Site Sprite Spring Cleaning (#18318)" (#18435)
This reverts commit 320c482f51.
2024-02-17 11:32:51 +00:00
DreamySkrellGitHubDreamySkrell <>
713c5d1448 k'ois MRE (#18361)
* m

* ahret

* 3

* tests rerun please

* spr

* 234twfegsdv

* tests rerun please

---------

Co-authored-by: DreamySkrell <>
2024-02-16 11:49:41 +00:00
320c482f51 Event/Away Site Sprite Spring Cleaning (#18318)
* Event/Away Site Sprite Spring Cleaning

* whoops

* fixes

* news

* Update code/game/objects/structures/decorative.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Signed-off-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>

* Update code/game/objects/structures/decorative.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Signed-off-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>

* Update code/game/objects/structures/decorative.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Signed-off-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>

* Update code/game/objects/structures/light_pole.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Signed-off-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>

* Update code/game/objects/structures/decorative.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Signed-off-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>

* prop hunt

* Gamers

* merge conflict again

* really

* signs

---------

Signed-off-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2024-02-16 11:16:22 +00:00
FluffyandGitHub 9afe761db3 Some refactors, DMDoc and UT (#18365)
* dsfa

* accessories fix

* fixed "has been hit by" message with intent check

* sdfa
2024-02-12 15:32:23 +00:00
SnibletandGitHub 768e95c1ea the pr (#18382) 2024-02-12 11:12:16 +00:00
4423d03f2f Adds examine boxes. (#18370)
* Adds examine boxes.

* lint

* what kind of dreams did you dream?

* unlimited

* midgardsormr

* sdsd

* fixes

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-02-11 21:58:20 +00:00
c8c1c2e62f Adds Dissolvable Cleaner Tablets (#18316)
* Update pill.dm

* Update pill.dm

* Update pill.dm

* Update boxes.dm

* Update boxes.dm

* Add files via upload

* Add files via upload

* Update pill.dm

* Update boxes.dm

* Update code/modules/reagents/reagent_containers/pill.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update boxes.dm

* Update pill.dm

* Delete icons/obj/cleanertablet.dmi

* Delete icons/obj/tabletcase.dmi

* Update service.dm

* Update loot.dm

* Update loot.dm

* Update pill.dm

* Adds changelog

---------

Signed-off-by: HanSolo1519 <72716882+HanSolo1519@users.noreply.github.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2024-02-11 18:54:37 +00:00
FluffyandGitHub 849340274d sdaf (#18321) 2024-02-08 12:38:28 +00:00
tomixcomicsandGitHub f05a932212 Adds new foods, fixed food bug and 1 food tweak (#18356)
* created a PR

with a whole buncha stuff :D

* Update recipes_breads.dm
2024-02-08 12:30:19 +00:00
DreamySkrellGitHubDreamySkrell <>
4fbd03bcd6 Private yacht (#18211)
* hmmm

* 8

* 56789

* 9

* a

* :)

* k

* o

* a

* 768

* h

* 5

* j

* h

* 4

* 12

* 9r

* gg

* qqqqqq

* hmm

* 8

* r

* ddddd

* 6

* tryjsrtjs45rujhrtfd

* trfjtrdxjs456 uya45 rst hrstyj

* o

* idk

* l

* a

* e

* 315

* cc

* q

---------

Co-authored-by: DreamySkrell <>
2024-02-05 20:23:16 +00:00
nautandGitHub 110b1d67b6 Idris Cruiser patches (#18254)
* tweaks

* more tweaks

* changelog

* toiletries

* deguarantees the ship

* phoron fix + extra recharger

* Runabout exterior air sensor

* more tweaks

* extra adjustments

* vent
2024-01-30 10:55:58 +00:00
c694a1c0f3 gomenasai (#18271)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-01-20 23:45:59 +00:00
c5fb17a276 Greimorian queen expansion (#18235)
* I wonder if this works

* let's try this bullshit

* more bullshit

* that did the job

* well, let's ask for help

* don't look at this too hard please

* we're so back

* let's fucking go

* spring cleaning

* hello, old friend, goodbye, old friend

* now now, we can't forget this

* make it not die

* updates

* I worked on this specific code for three+ hours

* this should take twice as long

* let's get language in here too

* changelog

* updates

* list

* can't forget this

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Co-authored-by: DanseMacabre <rsurname1212@gmail.com>
2024-01-20 15:00:06 +00:00
651bf48854 Bugfix pack #1. (#18221)
* Bugfix pack #1.

* oops

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Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-01-16 18:56:01 +00:00
FluffyandGitHub ca6b04e1d7 Updated SSgarbage (#18173)
* pain

* sadfas

* sdfa

* sdfasf

* sfa

* sdf

* might the lord have mercy on our soul

* i cri everidai

* adeste fideles

* sdf

* where will this lead, what's coming next, from your inventions

* dear lord

* gjvhk

* i cri everidai

* fsgf

* sdfa

* sdaf

* hiuhi
2024-01-15 14:08:27 +00:00
feartheblackoutandGitHub 1c03ed3745 Adds more Port Antillian paraphernalia (#18198) 2024-01-14 19:34:00 +00:00
tomixcomicsandGitHub 5e95fa42b6 New foods and drinks, tweaks/updates to old food. (#18140)
* first commit

fixed wooden platter sprite
fixed error in bounty phrasing
created recipe for hash browns
replaced flat dough in doner kebab recipe with a pita
made it so muffins are made in larger batches, and each muffin is less filling seperately
created 7 new kinds of milkshake
changed some incorect capitalization
made it so bread that's been eaten no longer creates leftover plates
updated ravioli code to fit with correct format
updated ravioli to be more filling.

* Roast chicken and River Loaf

created roast chicken and river loaf

* changleog

* corrected changelog

* updated food bug

* grammar update

updating capitalization

* updated bowl pickup ability

* code update
2024-01-09 17:11:55 +00:00