As title. Adds several mechanics/assembly/disassembly hints to several
gun types, and also handles some minor code cleanup where I found
issues. No mechanical changes.
EDIT: This is complete and no longer a work in progress. I've tried to
make sure that everything is tested and working properly but if there
are issues please let me know.
This away site is intended to be a high risk, high reward, encounter.
I'm also attempting to increase its replayability by incorporating a
number of sections and submaps that will be newly generated each time.
Things added or changed:
- Additional traps and environmental hazards.
- Lava is now more deadly. It used to only set you on fire, now it will
burn you appropriately.
- Minor sprite fixes for uncommon elements for easier mapping; throwers,
step triggers.
- Map and associated files, submap json, landmarks, areas, ect.
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Signed-off-by: Evandorf <ej_denton@msn.com>
Co-authored-by: Kano <89972582+kano-dot@users.noreply.github.com>
Resolves several missing icon states for some random/ objects and traps.
Nothing user-facing, just makes them appear properly in StrongDMM.
Deleted several sprites we weren't using from punji.dmi.
Adds several pre-contact Unathi gun designs, some of which currently
accessible through antag gear crates and the Unathi pirate ghost ships.
All gun sprites done by Gecko.
Additionally buffs the generic Unathi armor and Hegemony armor to be
more on par with standard plate carriers instead of just being good at
melee and terrible at everything else, as well as respriting the generic
armor and rewriting flavor text. Armor resprites done by Dronz.
* a
* j
* o
* 21
* we are so back
* i
* o
* aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
* 447534575478u564u8
* areas
* air alarms
* AIRLOCKS
* a
* h
* c
* cc
* 6
* tests rerun please
* k
* 8
* a
* 756832
* 6845783578
* 85864354632463
* 2
* kills geeves
* a
* tests rerun please
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Co-authored-by: DreamySkrell <>
* Frontier Cowboys now receive a level action rifle
* Icon and sounds for the Lever Action
* CL
* Attribution
* Added updated sprites by suethecake
* Ensure internal consistency