Commit Graph

79 Commits

Author SHA1 Message Date
WickedCybs
575ce0e5db Ion Thrusters (#15518) 2023-01-10 16:54:01 +01:00
Fluffy
6197b96b8b Horizon sensor console announcement of incoming fire (#15117) 2023-01-02 14:26:43 +01:00
Wowzewow (Wezzy)
e7aabb7e14 Standardised Contained Sprites : Now Atomic (#15142) 2022-12-17 12:28:27 +01:00
Matt Atlas
5257d2bc2b Gravity generators now stop ship maneuver effects. (#15254) 2022-12-10 18:07:11 +01:00
Mykhailo Bykhovtsev
2d559cd992 Adding more animations and overheating effect to the sensors suite (#15252) 2022-12-10 12:05:32 +01:00
Wildkins
2fcfa8adb7 Ports /tg/ spatial grid system, refactors telecomms, destroys lag (#15140) 2022-12-09 12:35:33 +01:00
Matt Atlas
0d52eea501 Removes bridge crew access to the ammunition room and flak, other changes. (#15084)
* Removes bridge crew access to the ammunition room and flak, other changes.

* fffff

* fix projectiles not deleting at map end; projectile range nerf; wrap-around; leviathan projectile speed up

* fixes

* automatic detargeting

* fix that

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2022-11-15 23:04:08 +01:00
Matt Atlas
03b78debc1 Francisca buffs, fixes maneuvers. (#15052) 2022-11-07 19:30:10 +01:00
Matt Atlas
65cece06b7 Adds a ship to ship combat system and weapons for the Horizon. (#14851) 2022-11-05 20:11:16 +01:00
Matt Atlas
ab4810734a Fixes some bugs with IFF. (#14585)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2022-08-10 18:45:05 -03:00
Matt Atlas
d56dd390b8 Adds IFF beacons to ships, allowing people to change the ship name or obfuscate it. (#14471) 2022-08-09 15:38:43 +02:00
Matt Atlas
f768a9022d Removes ERT from standard gameplay. The Horizon now sends distress beacons for other Overmap vessels instead. Barricades and crew armoury buff. (#14371) 2022-08-02 17:59:51 +02:00
Matt Atlas
45e9c3d4fc Fixes sensors being unrepairable. (#14364) 2022-06-26 14:11:49 +02:00
Doxxmedearly
aac9ea248b Adds a circuitboard for the ship engines control computer (#14254) 2022-06-11 20:13:15 +02:00
Doxxmedearly
11359f0a37 Makes away ships no longer shuttle subtypes (#14224) 2022-06-10 12:51:30 +02:00
Wowzewow (Wezzy)
c70f3e26cf The Computer-ening (#13831) 2022-06-04 23:19:33 +02:00
Doxxmedearly
8d6a789a28 Fixes ship-console linking runtime (#14172) 2022-06-02 18:58:14 +02:00
Doxxmedearly
eadb271aaa Telecomms considers sector range, away site radio fixes (#14014) 2022-06-01 15:36:52 +02:00
Wowzewow (Wezzy)
eafa547b5c Ports use_tool proc from /tg/ (#13411) 2022-05-23 14:39:00 +02:00
Wildkins
a4461a17af Implement Bay's SSmachinery and power usage updates, further unclogging the toilet (#13910) 2022-05-16 18:50:16 +02:00
mikomyazaki
692bef4a37 Shuttle unit test + bugfix (#13578) 2022-04-20 22:15:27 +02:00
Wildkins
185dd93a18 Revert "Cut down on z-level generation for shuttles (#13573)" (#13586)
This reverts commit 24f31ef511.
2022-04-20 01:09:30 +02:00
Wildkins
24f31ef511 Cut down on z-level generation for shuttles (#13573) 2022-04-19 11:42:21 +02:00
Alberyk
481f57a580 Ports baystation's ship thruster sprites and effects. (#13469) 2022-04-14 23:27:01 -03:00
mikomyazaki
94523a42cb Horizon Bugfixes 01 (#13449) 2022-04-11 15:40:18 +02:00
mikomyazaki
027e14d30d AI/borgs cannot pilot ships. They can only look at the consoles. 2022-04-07 19:22:48 +01:00
Matt Atlas
5322c18405 fix 2 2022-03-14 18:20:52 +01:00
mikomyazaki
c16664df7b SCC Engines now output exhaust out the back instead of inside themselves. 2022-03-07 01:38:19 +00:00
mikomyazaki
d5ce779ef8 Sensors and Helm consoles are now buildable. 2022-02-24 12:58:44 +00:00
mikomyazaki
d24f8bee18 Ports pixel movement for overmap ships from Nebula & Baystation12. 2022-02-19 03:33:24 +00:00
mikomyazaki
96e78c61ce Sensors now scale off of active power usage. Buffs weak sensors slightly. 2022-02-14 02:02:08 +00:00
mikomyazaki
357246a115 Puts holopads on their own list in SSmachines, reduces searching through all machines, frequently, while the UI is open. 2022-02-11 17:13:02 +00:00
mikomyazaki
3bf4c4ba97 Long-range holopads are now valid targets for calls from other long-range holopads. 2022-02-11 16:18:34 +00:00
alberyk
8cd6f9ca66 Merge branch 'master' into final_shuttle_touches_and_stuff
# Conflicts:
#	icons/turf/shuttle.dmi
2022-01-17 22:20:15 -03:00
Matt Atlas
5bcf84cb23 Overmap exoplanet generation, ported from Bay. (#12362) 2022-01-17 22:16:48 -03:00
alberyk
deb4a92282 console stuff 2021-10-10 15:08:16 -03:00
Alberyk
056b865be7 codethings 2021-08-27 00:49:01 -03:00
Alberyk
f5548eb5e3 Merge branch 'master' into updates_stuff
# Conflicts:
#	code/game/objects/structures/window.dm
2021-08-04 23:08:28 -03:00
Geeves
a66479a89f Long-Range Holopads (#12190) 2021-07-31 17:32:18 -03:00
Geeves
e44c4c15eb Overmap Pilot Helmets (#12185) 2021-07-21 14:10:33 +02:00
Geeves
d2220d38ce Overmap Helm Update Fix (#12186) 2021-07-16 12:56:57 +02:00
Ferner
5fc38a01e8 Merge branch 'master' into placeholder 2021-04-10 19:20:48 +02:00
Wildkins
d446b333d2 Overmap Consoles Fix (#11613) 2021-04-06 23:12:04 -03:00
Ferner
4e4ad9881d Atmos and thrusters hookup 2021-02-23 01:37:57 +01:00
Ferner
6b9933400a Tempsave-27 Overmap stuff pt1 2021-02-17 06:11:27 +01:00
Wildkins
63c6cd2158 Bugfix Shotgun (#10732)
* Bugfix Shotgun

* fix changelog
2020-12-08 11:43:09 +01:00
Wowzewow (Wezzy)
7114d3525f More new sounds and fixes equip sounds (#9464) 2020-08-12 11:17:39 +02:00
Matt Atlas
f59e35e77c Ports Overmap from Baystation. (#8800) 2020-05-23 23:14:08 +03:00
Matt Atlas
2e5fdf970c Landmark Shuttles (#8512)
The lifeless live again. Or in this case, what never actually lived here.

Ports Baystation12/Baystation12#17460 probably for real this time. What this allows us to do is create shuttles on runtime and make shuttles easier by just making landmarks and a shuttle instead of areas and shuttles. Also allows runtime landmark creation via flares or whatever AND allows shuttles to use different landmarks at will.

I removed most of the overmap stuff, I think. It shouldn't be hard to slam it in whenever we need to.

Changes:

    "Shuttle code has been completely reworked."
    "Shuttles can now be modified to have more than one destination."
    "Shuttles now have a takeoff sound."
    "You can now throw mobs against walls to damage them. A lot."
    "You now need a neckgrab to throw mobs."
    "BEING UNBUCKLED DURING SHUTTLE LAUNCH IS DANGEROUS! Don't do it."
    "Adminghosts can now interact with all shuttles."
2020-04-05 21:15:31 +03:00
Matt Atlas
72c968eba6 Genericises rotate() on objects. (#8430) 2020-03-17 17:17:42 +01:00