Alberyk
0077fa681b
Adds a new Adhomian randon ruin: the Fallout Bunker ( #15831 )
2023-02-19 10:37:00 -03:00
Alberyk
2e83b8e34c
Adds the ha'rron ( #15796 )
2023-02-16 09:01:20 -03:00
Alberyk
a1b25de566
Makes some overmap items less generic ( #15790 )
2023-02-13 12:12:25 +01:00
kyres1
be8dac08c1
Makes overmap pretty ( #15752 )
2023-02-09 13:32:14 -03:00
Alberyk
ab44759f82
Adhomai Glow Up ( #15746 )
2023-02-09 00:22:08 -03:00
Matt Atlas
89a9ca8c39
Guarantees that asteroid exoplanets spawn next to the Horizon. ( #15514 )
2023-02-07 23:12:52 +01:00
Alberyk
ff229569ae
Under the Twin Suns: the S'rand'marr Sector ( #15295 )
2023-02-02 14:51:06 -03:00
Wildkins
3f545ae8f3
Fix walls (and maybe the server) ( #15688 )
2023-01-30 12:22:13 +01:00
WickedCybs
ca6f772bbc
More Exoplanet Ruins ( #15655 )
2023-01-29 13:23:09 +01:00
Matt Atlas
718cc78817
Multi-Z level away site support, real-time map template loading. ( #15460 )
2023-01-05 23:02:20 +01:00
Alberyk
0793f32efe
Adds an overmap sprite to the asteroid exoplanet ( #15263 )
2022-12-11 22:58:04 -03:00
Wildkins
2fcfa8adb7
Ports /tg/ spatial grid system, refactors telecomms, destroys lag ( #15140 )
2022-12-09 12:35:33 +01:00
SleepyGemmy
68e8333200
Adds Sol Floor Decal; Makes Big Floor Decals Rel. ( #15231 )
2022-12-07 18:08:18 +01:00
Alberyk
9bc7490193
Changes a bit how exoplanet ruins/features are chosen ( #15169 )
2022-12-04 17:15:24 -03:00
Wildkins
a35d3fddc3
Fix map reader not mapload initializing areas ( #15221 )
2022-12-03 14:06:53 +01:00
Alberyk
86b99c95eb
Adds lava exoplanets ( #15023 )
2022-11-11 12:03:53 -03:00
SleepyGemmy
bf3a6b5119
Further Ambience Tweaks ( #14716 )
2022-09-11 20:45:30 +02:00
Alberyk
147fa34a33
Adds new exoplanet sprites ( #14677 )
2022-08-24 01:55:08 +02:00
Wildkins
06293b0c40
Fix away site APCs not updating their areas on init ( #14693 )
2022-08-22 10:43:47 +02:00
SleepyGemmy
14d7cc6a4d
Reworks and Cleans Up Ambience Code ( #14652 )
...
* Reworks and Cleans Up Ambience Code
* Removes Unused Defines; Minor Code Comments
* Cleans Up Code Comments
* Changelog
* Changelog Update
2022-08-21 16:25:24 -03:00
SleepyGemmy
d0348372a4
Typo Fixes ( #14670 )
2022-08-21 01:56:20 +02:00
Alberyk
9b14f8f6aa
Adds some new exoplanets ( #14502 )
2022-08-07 15:25:50 -03:00
Matt Atlas
6dd891b07d
Adds new skyboxes made by Kyres1. ( #14478 )
2022-07-30 22:03:24 +02:00
Wildkins
078e1ab41f
Fix mapgen smoothing, active edges ( #13976 )
2022-05-17 18:11:18 +02:00
Wildkins
a4461a17af
Implement Bay's SSmachinery and power usage updates, further unclogging the toilet ( #13910 )
2022-05-16 18:50:16 +02:00
Alberyk
73522740f3
Fixes phoron showing up in non-romanovich asteroids. ( #13679 )
2022-04-28 19:00:29 +02:00
Wildkins
ef02a994fa
Add new hideout ruin, fix misc ruin bugs ( #13527 )
2022-04-18 19:15:03 +02:00
Matt Atlas
b782b15c92
fixes some stuff, note that the infinite loop is still present but only mitigated
2022-02-27 20:00:57 +01:00
alberyk
12a70b50b7
Merge branch 'master' into updates_the_nbt
...
# Conflicts:
# code/__defines/misc.dm
# code/game/machinery/machinery.dm
# maps/_common/mapsystem/map.dm
2022-02-19 10:26:35 -03:00
Matt Atlas
f3be650719
Exoplanet ruins, away sites, overmap submaps and maploader goodies. ( #12933 )
2022-02-18 15:34:10 +01:00
alberyk
ad41fa9de8
Fixes compile and updates to master
2022-02-04 14:23:14 -03:00
alberyk
44cab6caa5
No dweller
2022-02-04 13:02:25 -03:00
alberyk
8bbc627e3d
Fixes compile
2022-02-04 12:52:59 -03:00
alberyk
7a73f99c41
makes asteroid one uniques
2022-02-04 12:52:30 -03:00
alberyk
95dcd3f6a1
new mobs
2022-01-31 15:20:06 -03:00
alberyk
e21f620a1c
mining
2022-01-19 15:22:18 -03:00
alberyk
f9cb90991b
more fixes
2022-01-19 15:02:22 -03:00
alberyk
0f3e6c29af
fixes
2022-01-19 14:52:03 -03:00
alberyk
ce96cbf3a9
stuff
2022-01-19 14:13:29 -03:00
alberyk
f8bd8fce77
planets
2022-01-19 12:19:48 -03:00
Matt Atlas
5bcf84cb23
Overmap exoplanet generation, ported from Bay. ( #12362 )
2022-01-17 22:16:48 -03:00
Matt Atlas
44a30fe363
Converts emote("me", ...) to visible_message. ( #10331 )
2020-10-26 08:29:18 +01:00
Matt Atlas
d4666caaac
Ports Goonchat from Baystation. ( #9635 )
...
changes:
rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
rscadd: "You can change icon style to any font on your system."
tweak: "The game window has been altered a bit to adjust for this."
rscdel: "Removed skin style prefs as they are no longer used."
2020-09-24 23:06:04 +03:00
mikomyazaki
ef8f3705f3
Prevents mapping multiple turfs per tile ( #9703 )
2020-08-21 23:48:31 -03:00
fernerr
4a9d605785
Adds a rudimentary system to summon equipment for distress teams, Tweaks the IAC team ( #8331 )
2020-03-10 21:31:53 +01:00
Mykhailo Bykhovtsev
7b07d8f2e0
Adding admin verb to load templates(maps) during runtime. ( #7674 )
2020-01-27 21:51:49 +01:00
Werner
cb4a712851
Enforces Lineendings and adds Editorconfig ( #7657 )
2019-12-21 16:19:24 +01:00
Erki
2045ea770c
DMM Reader now crashes upon invalid type. ( #7038 )
2019-09-24 01:26:38 +04:00
Alberyk
1df9443927
Fixes all the holofloors on the space ruins and fixes the eternal darkness on the ruins ( #6389 )
2019-05-07 20:09:46 +02:00
LordFowl
8d436c4a03
Converts all necessary << outputs into the to_chat() macro. ( #6076 )
...
This PR will lead us towards the Promised Day, for in its wake there shall be much celebration and ecstasy as this world becomes a world suitable for developer hegemony. The first strike is thusly;
All << is converted into to_chat().
2019-03-10 23:39:03 +02:00