Commit Graph

424 Commits

Author SHA1 Message Date
Hawk-v3
02da71b38d TG update: latest meteor bugfixes. Replaced BS12 bugfixes. 2012-01-30 08:14:06 +00:00
SkyMarshal
4b1359e722 Removes odd (and buggy) Z-levels 7-12 that are randomly generated on Sandbox and Extended. I put 10 dollars that this was goon code. 2012-01-29 03:49:35 -07:00
SkyMarshal
21a648dc73 Added certificate of awesome, centcom stamp, removed broken gamemode 2012-01-28 21:30:43 -07:00
SkyMarshal
a386fd39fa Removed a duplicated definition. 2012-01-28 02:31:01 -07:00
SkyMarshal
f623c4848e Derp, missed files. 2012-01-28 01:54:05 -07:00
SkyMarshal
695a673865 Final bugfixes, port of AutoTraitor (tested) and RP-Rev (Untested) 2012-01-28 01:52:14 -07:00
SkyMarshal
0e51764af4 Final load of bugfixes. Moved ported stuff to a subdirectory in Work in Progress, telecomms bugfix, fix for solar trackers, some human and monkey procs. 2012-01-27 22:55:16 -07:00
SkyMarshal
12afd61ffc Ported Uplinks, Door stuff, Hacktools, Compressed Matter implant. 2012-01-27 20:15:06 -07:00
SkyMarshal
21fe68972f Lots of stuff, will elaborate later. 2012-01-27 11:18:14 -07:00
SkyMarshal
cd5e2476bd Added a new object, for storing premade outfits, that is in clothing closets.
Added clothing closets for several new jobs (Chef, Bartender, Virologist, etc.) and outfitted them.
Paper can now be burned, and acts as a hotspot and a light source when it is on fire.
Tweaked the Allinone broadcasters
Nerfed electrical storms
Response Team leader gets a special assignment/title.
Remapped to add Copiers, Filing Cabinets, and wardrobes
2012-01-26 22:19:33 -07:00
SkyMarshal
d61626440c Response Team Update:
-Response team now have a pimp'n base, containing gear for the leader as well as Medical, Engineering, and Security special loadouts.
-TG updates for comms and mulebot
-Special medical tools for response team
-Increased time between events slightly.
-Map updated with nerfed comm satellite, and added Death Alarms in medbay in addition to the new Response Team area.
2012-01-25 11:51:55 -07:00
Tastyfish
23af06d4ed made blob require core to grow, quartered its growth speed 2012-01-23 18:11:19 -05:00
Tastyfish
51780a5c05 Merge pull request #291 from SkyMarshal/master
Radio and map update.
2012-01-18 23:16:15 -08:00
SkyMarshal
bd97d9cdfd Latest TG radio update. Nuke agents can now hear all radio, which is intercepted to their frequency. Remapped some stuff making the Comm Sat actually accessible by people with access. 2012-01-18 11:14:20 -07:00
cib
9dfec57e18 Blob now requires oxygen to grow. 2012-01-16 12:13:15 -08:00
Tastyfish
0c22767896 fixed meteor to actually hit the station with meteors 2012-01-11 16:27:14 -05:00
Tastyfish
f404ea91d6 Merge pull request #260 from SkyMarshal/master
Disposal updates + map fix, traitor objective fix, Cult teleport talisman now teleports grabs
2012-01-10 20:38:14 -08:00
SkyMarshal
3b57d309cc Disposals are now much more robust, with sorters being program-able, food able to be packaged, people able to flush closets, proper construction of sorters, and a function on taggers to use a custom tag.
In addition:
Made teleport talismans more amusing.
Fixed duplicate traitor objectives.
2012-01-10 21:21:52 -07:00
Tastyfish
1d010aca75 Merge remote-tracking branch 'upstream/master' 2012-01-08 20:06:03 -05:00
Tastyfish
ce9042ae20 bones and dismemberment 2012-01-08 20:05:54 -05:00
SkyMarshal
3c128170a3 Shit to update 2012-01-06 16:50:19 -07:00
Tastyfish
ffe6ac7935 Merge remote-tracking branch 'upstream/master' 2012-01-06 16:41:52 -05:00
SkyMarshal
93dcd0ddfb Added protect objective to traitor possibilities. 2012-01-06 11:59:57 -07:00
SkyMarshal
5321041af6 Update code/game/gamemodes/blob/theblob.dm 2012-01-05 17:19:57 -07:00
SkyMarshal
b832e1b106 Numerous bugfixes:
Blob can be fire killed (I hope.)
Cloning machines should back up to all cloning machines.
Sacrifice can sacrifice cultists. (If you converted a sacrifice target.)
Fixed a missing tag on a sorter.
2012-01-05 17:18:23 -07:00
Tastyfish
abd22255f3 Merge remote-tracking branch 'upstream/master' 2012-01-05 17:15:33 -05:00
Tastyfish
a7b85707dd porting in bones and dismemberment 2012-01-05 17:15:29 -05:00
SkyMarshal
5bd517bf72 Numerous fixes. 2012-01-05 14:33:29 -07:00
cib
bf62258c0a Fixes to AI malfunction and electrical storms.
- AI malfunction will now be announced, even before it starts the takeover. After 5 minutes by default, after 25 minutes if it buys the interhack module.
- Reduced blackout uses to 1.
2012-01-05 21:05:36 -08:00
Tastyfish
a2ff049861 merge 2012-01-04 23:01:22 -05:00
SkyMarshal
b2e25d39b8 This should work, not sure.
Signed-off-by: SkyMarshal
2012-01-04 11:08:47 -07:00
SkyMarshal
411ccc4075 Shitload of stuff. 2012-01-02 21:48:42 -07:00
Tastyfish
bf877d0483 Merge pull request #191 from SkyMarshal/master
Nuclear revamp, full details in description.
2012-01-02 08:18:25 -08:00
Tastyfish
6cf377a25d Merge remote-tracking branch 'cael/master' 2012-01-02 02:30:41 -05:00
CaelAislinn
e0ae00b254 reduced electrical storm epicentre radius to 10, from 25
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-02 16:05:08 +10:00
SkyMarshal
78762e3c25 Fixed a good bit of stupid I made, forgot to remove some debugging stuff. 2012-01-01 22:30:48 -07:00
SkyMarshal
b30da1fa98 Some fixes and improvements. 2012-01-01 22:29:04 -07:00
SkyMarshal
755d2d711a Nuke revamp, some tweaking. 2012-01-01 18:58:28 -07:00
Tastyfish
343832e431 made it so nar-sie can't be objective if < 10 players, due to it being impossible
also, made piano moveable
and cleaned up custom vote code slightly more
2012-01-01 16:44:57 -05:00
Albert Iordache
39b6dd57e0 Removed and commented out the last traces of goon auth. code 2011-12-30 23:28:14 +02:00
SkyMarshal
43c2285a93 Fixes and stuff. 2011-12-28 14:27:52 -07:00
Albert Iordache
4139004c35 Changed the number of changelings to 1 per 10 playas 2011-12-27 14:56:51 +02:00
Albert Iordache
2092e25983 Merge pull request #147 from Tastyfish/master
coats, changeling, piano, also admins can delete books, paper/books more robust against dynamic content, custom votes
2011-12-27 04:26:51 -08:00
baloh.matevz
1ac1376806 TG update: Fixed the meteors not exploding on impact error.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2685 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 23:46:05 +02:00
uporotiy
ab396f50ac TG update: Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2683 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 23:39:45 +02:00
baloh.matevz
12e851dd3b TG update: Hopefully made meteor mode more deadly.
Fixed meteor spawning so all the meteors that are set to spawn actually hit, but noticed that 50 meteors every 5 seconds proved itself to be way too laggy when all of them actually spawned properly and aren't deleted at soon as they're created due to being on the map's edge. Instead I lowered it to 6 per second.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2679 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 20:36:57 +02:00
rockdtben
382b6681fd TG update: ... -Removed setBruteLoss and setFireLoss since they served no purpose. -Overrided the proc for get[Fire/Brute]Loss and adjust[Fire/Brute]Loss for humans to use the total damage proc. -Removed redundant checks aka setBruteLoss(max(getBruteLoss(), 0) since the adjust brute proc already prevents it from going negative. -Commented out the UpdateDamage() procs contents as it did nothing. If problems arise we might have to investigate. Soon I will remove the proc entierly.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2673 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 20:14:44 +02:00
Tastyfish
78ed748eab Merge remote-tracking branch 'upstream/master' 2011-12-26 11:24:39 -05:00
Albert Iordache
87941b7081 Merge pull request #146 from SkyMarshal/master
Check that description.
2011-12-26 07:21:52 -08:00
Tastyfish
b0478cde29 can click coats to open their inventory, changlings now 2-3 as per hawk rq, re-did piano :D 2011-12-26 05:11:28 -05:00