SkyMarshal
4b79c258b6
Map update: Adds wardrobes for all jobs + copiers and filing cabinets.
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Modified surgery to work with autopsy
Adminhelp should go to the admin channel without being stupid
suicide tweaked so all antags can use it
You can no longer radio while stunned
More door fixes.
2012-01-29 02:16:18 -07:00
SkyMarshal
419606ac5b
Adds admin alerts to suicides, HOPEFULLY sends adminhelps to IRC.
2012-01-28 16:40:21 -07:00
SkyMarshal
a9520990f7
More updates for the response team and stuff. The response team telecomm unit now works right, radios now have an autosay proc for automated announcements, the SpecOps shuttle now uses autosay, proper energy guns replace the bugged ones, Automated (non player AI) announcement of new players, another attempt at making the command frequency legible, HUD icon for secHUDs and ERT members.
2012-01-22 22:41:17 -07:00
SkyMarshal
fa06a12b1e
Fixed some stupid stuff with the Spec Ops shuttle and the wrong energy guns given to mobs.
2012-01-22 19:41:13 -07:00
cib
c07785371d
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-01-19 21:10:17 -08:00
SkyMarshal
1bf1d5db1f
Pimped out the response team. No jobs have stupid stuff spawn in their hands, it now spawns on their person, be it on their ear (pens if they cannot find a target) of in their pockets. MAde several pre-set-up things for the response team, including portable surgery equipment and a movable optable. Made autolathe items spawn on top of it. Added Death alarms, and made explosive implants work properly. Girders are now removed when a floor is made/RCD'd into existence. Internals can now be set even if it is in suit storage or on the belt.
2012-01-20 12:53:29 -07:00
cib
822c6e3923
Changes related to the response team.
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- There's now a chance involved with the response team spawning. The more people are dead, and the more antagonists there are, the higher the chance will be.
- You can now jobban people from the response team.
2012-01-19 20:47:04 -08:00
Tastyfish
06fce40d34
herped the mark datum thing
2012-01-19 01:54:48 -05:00
Tastyfish
1be9c4cfed
check antag "call shuttle" overrides fake recall, can use marked datum as arg in the bs12 call proc command
2012-01-19 01:19:58 -05:00
Albert Iordache
25f7741772
Fixed a UI bug caused by the lack of var/over = 1 for PDAs
2012-01-12 16:58:46 +02:00
SkyMarshal
a47b399c32
Fixed bugs involving wrapping yourself in a closet. Added a new centcom uniform sprite, and added checks to keep them looking pretty. Added a cancel button to deathsquad button. Adjusted admin spawnable complete uniforms, so that centcom officials look pimp'n. Added a layer of internal armor (special invisible exosuit) that spawns on centcom officials. Centcom berets are no longer space helmets. Added missing reactive teleport armor sprite and fixed it's functionality.
2012-01-11 18:13:02 -07:00
Tastyfish
1d010aca75
Merge remote-tracking branch 'upstream/master'
2012-01-08 20:06:03 -05:00
Tastyfish
ce9042ae20
bones and dismemberment
2012-01-08 20:05:54 -05:00
Albert Iordache
4a3c17738e
Fixed a bug with the player panel
2012-01-08 20:42:05 +02:00
SkyMarshal
1c0cff4dac
Derp
2012-01-07 01:04:15 -07:00
SkyMarshal
5fd641599e
Fixed stupid unescapable edit apperance
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Fixed some stupid with grenades.
2012-01-07 00:49:48 -07:00
Albert Iordache
8279f080dd
Merge pull request #232 from Miniature/master
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made blindness overlay transparent to mouse
2012-01-06 09:48:36 -08:00
CIB
f3ebb75637
Merge pull request #221 from Miniature/master
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Now you don't need to call a proc when you use proccall(bs12)
2012-01-05 14:59:13 -08:00
cib
bf62258c0a
Fixes to AI malfunction and electrical storms.
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- AI malfunction will now be announced, even before it starts the takeover. After 5 minutes by default, after 25 minutes if it buys the interhack module.
- Reduced blackout uses to 1.
2012-01-05 21:05:36 -08:00
cib
9e035424da
Nerfed the medbot and bruise packs.
2012-01-05 19:36:26 -08:00
Miniature
26d679c469
Merge branch 'master' of github.com:Miniature/Baystation12
2012-01-06 03:24:01 +10:30
Miniature
ac29d2c6dd
Now you don't need to call a proc when you use proccall(bs12)
2012-01-06 03:23:22 +10:30
Miniature
0d65e4657b
Now you don't need to call a proc when you use proccall(bs12)
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(leave it blank, i can't remember the way to add a cancel button)
2012-01-06 02:52:15 +10:30
Albert Iordache
9c2224e6d8
Fixed a case where the player panel wouldn't open
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This shouldn't even happen :O
2012-01-04 14:29:16 +02:00
SkyMarshal
72c6369368
Merge branch 'master' of git://github.com/Baystation12/Baystation12
2012-01-02 21:49:09 -07:00
SkyMarshal
411ccc4075
Shitload of stuff.
2012-01-02 21:48:42 -07:00
Tastyfish
32492a51fe
fixed edit-appearence to assign hair and facial style correctly. somehow I didn't notice it wasn't changing in testing :p
2012-01-02 06:33:59 -05:00
Tastyfish
343832e431
made it so nar-sie can't be objective if < 10 players, due to it being impossible
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also, made piano moveable
and cleaned up custom vote code slightly more
2012-01-01 16:44:57 -05:00
Tastyfish
c02979c148
Toggle-Deny-Shuttle, can build fire alarms, atmos alarms, intercoms, status displays, and light switches
2011-12-31 12:28:26 -05:00
Tastyfish
a561862ef0
and there too
2011-12-31 01:51:06 -05:00
Tastyfish
2f6fc64353
admins cna see who set custom event now.
2011-12-31 00:35:44 -05:00
Albert Iordache
39b6dd57e0
Removed and commented out the last traces of goon auth. code
2011-12-30 23:28:14 +02:00
Albert Iordache
2092e25983
Merge pull request #147 from Tastyfish/master
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coats, changeling, piano, also admins can delete books, paper/books more robust against dynamic content, custom votes
2011-12-27 04:26:51 -08:00
CIB
e2d698f376
Merge pull request #150 from MisterFox/master
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Retired Admins rank
2011-12-26 15:47:25 -08:00
CIB123@gmail.com
42890a7c4a
TG update: Added antibody-based, random symptom virology.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2686 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-27 00:01:02 +02:00
uporotiy
ab396f50ac
TG update: Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2683 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 23:39:45 +02:00
Mister Fox
19b8a17557
Merge branch 'master' of git://github.com/Baystation12/Baystation12
2011-12-26 14:07:48 -05:00
Mister Fox
30f4e7dea1
Retired Admins rank for retired admins
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Signed-off-by: Mister Fox <traitor.foxy.brown@live.com >
2011-12-26 13:59:20 -05:00
Tastyfish
0e0da0bdbb
custom votes
2011-12-26 11:24:28 -05:00
Tastyfish
5e2408149d
Merge remote-tracking branch 'upstream/master'
2011-12-26 06:03:47 -05:00
Tastyfish
5f83d846cc
added admin verb to delete books
2011-12-26 06:03:31 -05:00
Albert Iordache
646665bf27
Fixed engineering SMES wiring, made player panel wider.
2011-12-26 10:52:38 +02:00
Albert Iordache
77d28802fe
Fixed another bug related to the player panel
2011-12-26 01:07:30 +02:00
Albert Iordache
0297084fc2
Fixed runtime error preventing the player panel from opening
2011-12-25 21:30:35 +02:00
baloh.matevz
0abf7417a5
TG update: Fixed the player panel not opening, bug caused by r2658
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2667 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-25 15:48:04 +02:00
VivianFoxfoot@gmail.com
b3b19a2e89
TG update: Shows the job a player was assigned and the job currently on their ID (if they have one) on the admin player panel. (Done for Hawk_v3)
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Also, first commit! Yayyyyyy!
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2658 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-25 15:24:16 +02:00
Tastyfish
359ffe93e1
Merge remote-tracking branch 'upstream/master'
2011-12-25 00:55:20 -05:00
Tastyfish
31a2f6d5ef
library category fixes, moved edit appearence->fun where it should be
2011-12-25 00:52:36 -05:00
rockdtben
fac10fb031
TG update: Removed all global modifications of toxloss. Added a setToxLoss() proc.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2653 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-24 22:07:37 +02:00
Tastyfish
a0a49b6ee1
forgot to add category to edit appearence verb
2011-12-24 09:16:02 -05:00