Kaedwuff
4778c04dff
Bugfixes for Pumpkin Spice Items ( #5626 )
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-Added prices
-Added the pumpkin spice donut's sprite I somehow overlooked adding, and also made it contain actual food instead of nothing.
2018-11-19 23:55:59 +02:00
Mykhailo Bykhovtsev
cf9b5c3778
Airbubble cooling update ( #5495 )
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Airbubble now has cooling unit capability:
- Airbubble cools down mobs inside with same efficiency as cooling unit and 2 time less charge consumption.
- Require power cell to be attached in order to work.
- When examined it tells what kind of cell is attached and what is the charge of it.
2018-11-19 17:12:19 +01:00
Werner
bc60b8a594
Adds a new api command to broadcast text to everyone on the server ( #5571 )
2018-11-19 17:11:39 +01:00
Alberyk
c5c7a75bbb
Adds vaurca walls, floor and airlocks ( #5611 )
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* Adds the vaurca walls and floors.
* Adds the vaurca airlocks.
* Only alien floor.
2018-11-19 17:11:20 +01:00
Alberyk
c47217ef43
Adds arm and leg guards ( #5630 )
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* Adds arms and leg guards.
* Map things, probably.
* Adds changelog
* Renames this file.
2018-11-18 23:15:57 +01:00
Alberyk
1d4679b386
Fixes being able to use dna injectors on species without dna ( #5632 )
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* Fixes a genetics exploit.
* Adds changelog
2018-11-18 23:15:30 +01:00
ParadoxSpace
4c694bb960
Adds Skrellepathy V2 ( #5618 )
2018-11-17 23:10:33 +01:00
BurgerLUA
8cef951ffb
Added ( #5624 )
2018-11-17 20:40:15 +01:00
BurgerLUA
822961e185
Vault Tweaks ( #5623 )
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* added
* oops
* Update code/game/objects/random/random.dm
2018-11-17 20:40:03 +01:00
Werner
834b77a140
Maint drones cant be traitors ( #5606 )
2018-11-16 23:28:00 +01:00
Werner
d27df9ce05
Empty pill bottles into the grinder ( #5607 )
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Implements this suggestion. https://forums.aurorastation.org/viewtopic.php?f=18&t=12237
2018-11-17 00:12:35 +02:00
Alberyk
9a075a1103
Refractors the alien embryo into a proper parasite organ ( #5577 )
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What it says in the title, it might as well slowdown the burst stage a bit.
2018-11-17 00:08:49 +02:00
BurgerLUA
17547bbe52
Vault Overhaul ( #5612 )
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Vault was poorly designed and an antag deathtrap.
This PR changes it and the contents inside so it's desirable for some antags.
2018-11-16 22:36:39 +01:00
Alberyk
a190c5bde5
Bug fixes -botany, robotics and random events ( #5614 )
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* Bug fixes.
* Fixes more bugs.
* Adds changelog
* Fixes two more issues.
2018-11-16 18:20:40 +01:00
Alberyk
3485f05668
Small merchant and sword sprites changes ( #5584 )
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-tweaks some of the merchant's grammar
-fixes the antique shop missing the zweihander like it was supossed to have and the padded cap
-adds belt sprites to the claymore and dao, made by dronz
2018-11-15 20:13:37 +01:00
BurgerLUA
4efee9c608
Adds Omnizine, Atropine, Epinephrine, Mannitol. ( #5414 )
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Adds 4 new reagents. Adds Omnizine, Atropine, Epinephrine, Mannitol.
2018-11-15 20:10:26 +01:00
Werner
b9ccdbb9e8
Allows to store the anti body scanner in the medical belt ( #5609 )
2018-11-15 19:28:53 +01:00
Werner
2d033f790d
Suit Cooling Units for the Uplink ( #5608 )
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* Suit Cooling Unit for the Uplink
* Purge duplicate changelog
2018-11-15 19:28:39 +01:00
Mykhailo Bykhovtsev
44753b6034
Fixing hostile mobs ( #5600 )
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Indentation screwed up all hostile mobs. Basically they are ignoring all living things currently. Fixes #5599
2018-11-13 21:31:27 +02:00
BurgerLUA
c35ce60a50
Cigarette Fixes ( #5597 )
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There was an issue with one of the travis checks that caused reagents with incorrect specific heat values to sneak into the game and cause havok. This fixes that.
Fixes #5594
Fixes #5593
2018-11-12 09:39:28 +02:00
Werner
4fdc2f58a7
Fixes NTSL issues ( #5596 )
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Fixes a runtime and logic error in NTSL Scripts introduced by the language pr
2018-11-12 08:55:02 +02:00
Alberyk
ba6759d206
Fixes mechas and vehicle being unable to trigger land mines ( #5591 )
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* Adds landmine and mecha interactions.
* Adds changelog.
2018-11-12 01:09:29 +01:00
Alberyk
9e9ce75d75
Fixes some food recipes ( #5595 )
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-fixes the carrot cake recipe
-fixes the vegetable soup recipe
-fixes the icecream sandwhich creating virus food when cooked
2018-11-12 01:09:10 +01:00
BurgerLUA
575372ea6b
Fixes Phoron Salts Again ( #5585 )
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Because I'm an idiot I realised that phoron salt bombs are actually impossible because water turns to ice when frozen, and you need frozen water in order to make a working bomb.
I also fixed a few bugs regarding cryo/pyro mixes in reagents. It only took me 5 hours to figure out.
I also made Phoron Salts containers spawn with a stable temperature so admins don't blow up when they mess around with it.
I adjusted the explosion size of phoron salts so that absolute best case scenario, you can make a bomb that has the destructive radius of a screen.
2018-11-10 22:29:40 +01:00
Matt Atlas
5e9f7f6ddf
Modifies some current sounds and adds some new ones. ( #5489 )
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Pretty much title, swapped some sounds around and added a few new ones.
2018-11-10 04:54:14 +01:00
BurgerLUA
71635096fc
Added ( #5587 )
2018-11-09 20:03:26 +01:00
BurgerLUA
5dddb44e31
added ( #5581 )
2018-11-09 02:28:48 +01:00
BurgerLUA
dadb0ffcfb
OH NO ( #5580 )
2018-11-09 00:05:21 +01:00
Alberyk
5988ca2b51
Adds the Ha'rron MK.IV light tank ( #5567 )
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This pr adds a tank, reserved for a future event and adminbus. Sprites were made by kyres1.
Adds some sounds to certain mecha actions, like loading crates or using a drill.
Ports padded caps from baystation.
2018-11-08 23:42:19 +01:00
BurgerLUA
72354100bd
Roundtime Based on Realtime ( #5500 )
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* added
* arrow requested changes
* actually does arrow's request
2018-11-08 23:40:43 +01:00
Alberyk
72a8d47b7a
Fixes being able to upload ai/borgs laws while in non-station z-levels ( #5574 )
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What the title says, you can now only upload borgs and ai laws if you are on a station z-level.
2018-11-08 22:53:03 +02:00
BurgerLUA
f1685725e6
Added ( #5565 )
2018-11-06 22:16:44 +01:00
Werner
2360b5f2e8
Merge branch 'upstream-master' into upstream-development
2018-11-06 14:14:08 +01:00
BurgerLUA
62ad2953e1
Phoron Salt Tweaks ( #5547 )
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* Added
* aaaa forgot about volume
* adds a max safety check
* actually buff it a little more since it's weaker than nitro
2018-11-06 10:14:43 +01:00
BurgerLUA
fe2aa75b00
Pianist Circumcision and Misc Tweaks ( #5560 )
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* Added
* MARKER BE GONE
* oops
2018-11-05 23:37:57 +01:00
Werner
54b56fffac
Bugfixes ( #5554 )
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A few bugfixes.
Fixes the cam networks in the bar / library / chapel / kitchen / hydroponics
Adds additional monkeys to xenobio
Increases the amount of fuel thrown by the flamethrower
Changes the L6 to use the correct icon states depending on the ammo
Fixes messed up astroid tiles
2018-11-05 22:39:42 +02:00
BurgerLUA
cd13807571
Readds the Ice Cream Vat ( #5545 )
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Fixes #5542
2018-11-05 14:31:51 +02:00
Erki
06fdd0471d
Fuck ( #5548 )
2018-11-05 11:46:16 +01:00
Mykhailo Bykhovtsev
8dbf3ceff6
Diona and Synth bugfixes ( #5546 )
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- Diona are no longer blind all the time. Fixes #5543
- Radium doesn't spam Diona with messages. Fixes #5544
- Synthetics like AI/cyborgs/PAI can now talk. Fixes #5516
2018-11-05 09:19:02 +01:00
BurgerLUA
8144523f0e
Science and Infestation Fixes ( #5541 )
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Fixes #5537
Fixes #5540
Fixes toxin's airlock lacking an air sensor.
Fixes xenobiology access maintenance.
2018-11-05 07:22:11 +02:00
BurgerLUA
5b71440cdc
Temperature + Reagent Fixes ( #5535 )
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Fixes #5530
Fixes #5533
Also reduces the burn damage from hot reagents by 90%.
2018-11-05 07:11:02 +02:00
Dwago
122be6992d
Fixed grammar mistake ( #5532 )
2018-11-05 01:22:12 +02:00
Erki
39fdb72078
Borgs can talk ( #5529 )
2018-11-05 00:09:22 +01:00
Alberyk
2bd94d08ac
Fixes species rig suits icon ( #5523 )
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* Might fixes some ipc things, I guess.
* Fix this bug too.
2018-11-04 22:10:33 +01:00
ParadoxSpace
ceaafa50ac
actually adds hos cloak ( #5505 )
2018-11-04 23:09:41 +02:00
BurgerLUA
e551dc6577
Fixes #5510 ( #5521 )
2018-11-04 23:09:20 +02:00
Doc
a13fb61620
Ninjas begin with basic acutators ( #5492 )
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Actually being able to navigate EVA reliably without imminent death behind any jump better facilitates the mobility the ninja is focused around.
Feedback thread: https://forums.aurorastation.org/viewtopic.php?f=18&t=11931
2018-11-04 23:08:26 +02:00
Erki
a85c687146
Allow hard daemon reboots at regular intervals to help with memory ( #5503 )
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DreamDaemon leaks memory between restarts, which might exacerbate us potentially running out of memory. This allows us to reboot the server every n rounds.
Also refactors the way we handle things that should be saved inbetween rounds. Like gamemode and the restart counter.
2018-11-04 18:38:10 +02:00
Werner
38adc2f203
AIs cant be traitors ( #5456 )
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AIs are no longer able to become traitors
Adds a gamemode where traitors and malf coexist.
2018-11-04 16:58:51 +02:00
OneOneThreeEight
96941d7348
Changes the accuracy formula, also changes accuracy to almost all guns across the board ( #5434 )
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Without an in-depth explanation this effectively makes it so that the accuracy stat to a gun DOES matter, and it matters rather substantially.
2018-11-04 14:44:33 +01:00