Increases the cost of all free loadout items to 1.
Currently all loadout items in all possible loadout variants (3) are json_encoded into a single string.
Somewhere along the way to the db server the query string is cut off after a certain length.
-> Thats why we have a limit of 3 loadout variants and dont allow 0 point loadout items as they can cause errors when saving due to exceeding that query string length.
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
* New dominian uniform, capes and berets sprites + new accessories.
* ring around the roses, say goodbye
* love will survive
* rendez-vous aux prochaines règles
* the way you exist
* Changelog Whitespace Fix
---------
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* The Pumped Up Kicks Update
Shoes. New shoes. Look at them.
* WELCOME TO THE UNDERGROUND
* for the love of crust
* turns out a var already existed for that but was never implemented ffs
* face it you're never going to make it
* these are winter boots
* removes Paradox's Thinly Veiled Fetish
* shiit
* Apply suggestions from code review
* Update code/modules/clothing/shoes/oxfords.dm
Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>
* oops
* fuck this file
* nice balls, bro
* check out how hard i can pee
* pissing on the moon
* caligaeae
* pee pee poo poo man
* fixes
* damn you
* merge fixes
* knees more
* damn you merge conflict
* fix
* fixes 2
* riding boots
* truly, this fixes things
* dammit ctrl s
---------
Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>
* Wildlands Flagpatches
Adds flagpatches for each of the Wildlands Successor states to the game, with the FSF, Pact, SFA, SPG and SSMD ones being selectable from the PMCG loadout (For use by Wildlands Squadron members).
Sprites by Dessysalta, who also gets credit for the idea. I'm just a code monkey.
* Never Forget...
* Grammar sucks
* Dessysalta's Proof Read
Thank you!
* Extra tab
* Update code/modules/clothing/suits/modular_armor.dm
Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
* Update code/modules/clothing/suits/modular_armor.dm
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
---------
Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* more pmcg drip
* minor tweak
* no more epmc, cuts down vekatak uniforms signifiantly
* medical sprite fix
* Update code/modules/clothing/factions/pmcg.dm
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* new sprites just dropped
* guh
* changes the medical sprites, again
* less clashing pmcg highlights
* Remove Leftover Whitespaces
* adds pmcg highlights to medical uniforms
* changes medic desc to match new colors
* re-adds leg highlights: now slightly better
* never mind, knee stripes look like shit
---------
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>