Commit Graph

96 Commits

Author SHA1 Message Date
kyres1
f18d4128ad [WORK IN PROGRESS] Konyang and Point Verdant (#16714)
* starting point verdant

* major progress

* PAIN

* test

* zlevels AAGHHH OH NO

* im scream

* kawnyang

* dam thats good

* Biff Largehuge

* Look Gordon, ropes!

* wawagh

* rgrhgrhrgrh

* Gordon, you're alive! Thank God for that hazard suit.

* help

* frownie face

* wegh

* Gordon! Get away from the beams!

* Good morning, Gordon.

* Signs

* fix multiple proc definition

* initial ambience

* gay rain

* beach and some pebbles literally

* fixing conflicts aUGH

* generation

* guh?

* sewers and beach additions

* maping

* map

* womp womp

* landing zone

* fixing missing shit

* buddha

* ass

* major map updates

* implemented key doors, fixed baloon alert and tasks

* mineral color, adds ozone layer

* real fake walls

* vending subtypes for the regional market

* mooooar

* minimart pt 1

* haneunim skybox

* station mapping progress

* minimart and roboclinic

* offices progress

* bar work

* size change, some polishing of the office + police station

* map size update. Also a fuckton

* tunnels

* more work

* Why doesnt the map initialize

* broke shit

* fixing point verdant spawning, also ocean landing zone

* finishing some buildings

* mapping, village, not finished

* village, main road

* village stuff

* village stuff

* village stuff

* village stuff

* anchoring

* village stuff

* random space tiles fix

* random space tiles fix

* bin fixes

* missing initialize hint on new floors

* fix open space on basement level

* idk

* missing initialize hint

* tests again please

* tests rerun please

* oven/small be gone

* remove shuttle landmarks idk

* bad stairs fix maybe

* fix missing open space above stairs

* tests rerun please

* CircularRandomTurfAround fix

* spaces to tabs

---------

Co-authored-by: atteria <tarkona@protonmail.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Co-authored-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com>
2023-09-23 21:23:38 +02:00
Fluffy
b183188689 Better logging (#16164)
* Initial

* Cleared duplicates

* More work, get rid of log_error

* more

* log_debug() to macro LOG_DEBUG

* More work

* More

* Guh

* Maybe better?

* More work

* gah

* Dear lord

* *inserts swears here*

* gdi

* More work

* More

* dear lord

* fsdfsdafs

* rsdaf

* sadfasf

* sdafsad

* fgsd

* small fuckup fix

* jfsd

* sdafasf

* gdi

* sdfa

* sfdafgds

* sdafasdvf

* sdfasdfg

* sdfsga

* asdf

* dsfasfsagf

* ihibhbjh

* fsadf

* adfas

* sdafsad

* sdfasd

* fsda

* vhb

* asf

* for arrow

* removed source file-line logging, added header for tgui
2023-08-05 21:53:11 +00:00
Alberyk
5c1cb267b0 Adds the Burzsia system (#16519)
* first steps

* Adds burzsia

* space fix

* Last touches

* id and species

* Final site

* changelog

* Desc fix

---------

Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>
2023-07-23 17:16:41 +00:00
Werner
3742231bc2 Major UT Overhaul (#16544)
* Removes old UT definition files (drone/travis)
* Adds concurrency definitions to the workflows
* Changes our workflows to be more in line with what /tg does
* Adds a workflow to build/commit TGUI
* Adds a workflow to build/commit changelogs

Add python version to dependencies.sh
Fix dme errors
Removes a bunch of not included files
Cache Opendream and add directory to check_grep.py

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2023-06-27 16:44:16 +02:00
Fluffy
5e1332d60f OpenDream linting (#16468)
* I wanna set the universe on fire

* dfsaaf

* setup

* dir issue?

* dsf

* Perhaps the script

* saf

* cry

* pain

* sdfas

* Try reintroduction of tag-matcher

* Failed

* Tries to suppress dotnet compile warnings

* Like this maybe?

* woopsie

* Damn pathings

* Hate

* Pragmas

* unlint?

* Maybe?

* GDI

* Redundant ifdef removed and changelog

* Did I forgot the tag matcher, or it was still broken?

* Yea no that script is still broken

* Removed tag-matcher as requested

* *sigh*

* test

* bro what?

* hope

* just fixing the input

* Let's see if we catch it...
2023-06-26 17:05:38 +02:00
RustingWithYou
b162969bd9 awful hacky garbage (#16421) 2023-06-03 09:05:33 +00:00
Alberyk
45ce4ee228 Grass planet atmos fix (#16408) 2023-05-30 16:15:25 +00:00
RustingWithYou
5f5ec01423 HOT PLANETS (#16398) 2023-05-28 20:36:45 +00:00
kyres1
46671b964b Fixes asteroid scan readouts (#16279)
* wah

* ???
2023-05-08 11:31:04 +00:00
harryob
578bae6f6f no relative pathing (#16234)
* the voices win in the end

* cleanup

* changelog

* secure.dm hates me

* make_exact_fit() in initialize instead of whatever was happening before
2023-04-30 21:10:13 +00:00
Alberyk
d3bc66b6c1 Some exoplanet tweaks and a ship fix (#16258)
* Some exoplanet tweaks

* Generator fix

* no sample
2023-04-29 09:28:46 +00:00
Wildkins
9f1bdd2847 Exoplanet Overhaul: The Shape of Things to Come (#16216)
* the end of the beginning

* SPEED

* SPEED

* we real speed

* fix ore gen

* re-organize exoplanet stuff

* reorg and rename defines, fix ores

* Everything Else

* 1.2.0+a3 rust_g

* fix merge

* get rid of noise maps

* fix adhomai, delete random maps

* make adhomai poggers or something idk

* debug

* crystal planet, misc bugfixes

* fixes

* log

* change mineral gen to make adhomai work

* try this

* huh

* huhw

* rust_g 1.2.0+a4

* port adhomai changes to correct file

* fix for rock nomad

* bugfixes
2023-04-25 13:48:54 +00:00
Alberyk
12b7dfc5cf Born in the Saddle (#16047)
* new cool animals

* more fun stuff

* village

* nka gets horses

* the final

* fixes changelog
2023-04-16 10:07:33 +00:00
kyres1
54a35e35cc Massively upgrades sensor readout fluff (#16073)
* jesus christ part 1

* i cant be cool

* unathi start

* finishing the fight

* lore requests

* fixes lore request
2023-04-03 10:47:28 +00:00
Wildkins
5ba6eccd9a Fix ruin spawning, LZ deletion, UTs and more (#16068)
* Fix ruin spawning, LZ deletion, UTs and more

* augh

* fix AST exoplanet generation for real

* Fix landing zones turning into rock walls

* fix awaysite runtimes

* im blind

* missed one

* split exoplanet UTs to new UT

* comments

* obj path fixes
2023-03-29 18:44:24 +00:00
Alberyk
c374999fcb Overmap object fixes (#16139)
* Overmap object fixes

* Variable Order

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-03-29 03:43:38 +00:00
Alberyk
bc5b828ca0 Adds a new Adhomai random ruin: the Rredouane Shrine (#15999)
* Adds a new Adhomai random ruin: the Rredouane Shrine

* changelog

* Update code/game/objects/structures/statue.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-03-13 21:43:20 +00:00
Alberyk
6f36a9d742 Tweaks overmap planets colors (#15984) 2023-03-11 16:04:28 +00:00
Alberyk
0c05490891 The End of the World: the Adhomai North Pole (#15905)
* The end of the world as they know it

* The horrors are here

* changelog

* conflict fix
2023-03-07 22:25:53 +00:00
Alberyk
e1c069d640 Adds a new Adhomai random site: the missile silo (#15895)
* the silo

* the funny

* typo fix

* fixes

* access fix

* Fixes

* new sprite
2023-03-06 13:10:06 +00:00
connorjg1
6e8239478d Adhomian Mapping Tweaks (merge conflicts resolved) (#15939)
* First set of mapping changes

* Further mapping changes

* quick fix

* Create connorjg1.yml

* Fix CL

* Update raskara_okon.dmm

* NKA base

* force fix merge

* Update adhomai_hunting.dmm

* Update nka_base.dmm

* Update nka_base.dmm

* fix PSIS outpost

* outpost fix

* move cyberdogs

* Update psis_outpost.dmm

* icelance for PSIS

* Epistol

* sink!

* Fix the hunting oversight

* fix map bot

* map-bot you gonk

* floor decal fix

* shovel fix

* hopefully final fixes

* PSIS force spawn

* Update psis_outpost.dm

* Update srandmarr.dm

* Update badlands.dm

* big final sweep of bugs

* Update adhomai_raskariim_hideout.dmm

* Update adhomai_raskariim_hideout.dmm

* NKA base fix

* Update psis_outpost.dmm

* Update pra_base.dmm

* Update ala_base.dmm

* Hopefully final test for venting fix

* The final fixes to put things back
2023-03-06 13:00:48 +00:00
Caelphon
c7363964ee Desert Exoplanet 3.0 (#15811)
* Desert Exoplanet

* Update aurorastation.dme
2023-03-01 17:36:18 +00:00
Caelphon
171be37a28 New Dungeon /// Grove Survivors (#15761)
* Survivors on a Grove

* Create Caelphon-Survivors.yml

* Update grove.dm

* Update grove.dm

* Update grove.dm

* Update aurorastation.dme

* Update aurorastation.dme

* Update grove.dm

* Fixed up code

* Update crashsurvivors.dmm

* name change

* Update crashsurvivors.dm

* No-Ghostspawn

* Update crashsurvivors.dmm
2023-03-01 17:35:56 +00:00
Alberyk
2ad9106ba8 My Ough is Augmented: The Cybernetic Schlorrgo (#15907)
* The cybernetic schlorrgo

* changelog

* the horror

* tweaks

* Update code/modules/mob/living/simple_animal/friendly/schlorrgo.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update maps/random_ruins/exoplanets/adhomai/adhomai_schlorrgo_cage.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-03-01 17:53:40 +01:00
Alberyk
0077fa681b Adds a new Adhomian randon ruin: the Fallout Bunker (#15831) 2023-02-19 10:37:00 -03:00
Alberyk
2e83b8e34c Adds the ha'rron (#15796) 2023-02-16 09:01:20 -03:00
Alberyk
a1b25de566 Makes some overmap items less generic (#15790) 2023-02-13 12:12:25 +01:00
kyres1
be8dac08c1 Makes overmap pretty (#15752) 2023-02-09 13:32:14 -03:00
Alberyk
ab44759f82 Adhomai Glow Up (#15746) 2023-02-09 00:22:08 -03:00
Matt Atlas
89a9ca8c39 Guarantees that asteroid exoplanets spawn next to the Horizon. (#15514) 2023-02-07 23:12:52 +01:00
Alberyk
ff229569ae Under the Twin Suns: the S'rand'marr Sector (#15295) 2023-02-02 14:51:06 -03:00
Wildkins
3f545ae8f3 Fix walls (and maybe the server) (#15688) 2023-01-30 12:22:13 +01:00
WickedCybs
ca6f772bbc More Exoplanet Ruins (#15655) 2023-01-29 13:23:09 +01:00
Matt Atlas
718cc78817 Multi-Z level away site support, real-time map template loading. (#15460) 2023-01-05 23:02:20 +01:00
Alberyk
0793f32efe Adds an overmap sprite to the asteroid exoplanet (#15263) 2022-12-11 22:58:04 -03:00
Wildkins
2fcfa8adb7 Ports /tg/ spatial grid system, refactors telecomms, destroys lag (#15140) 2022-12-09 12:35:33 +01:00
SleepyGemmy
68e8333200 Adds Sol Floor Decal; Makes Big Floor Decals Rel. (#15231) 2022-12-07 18:08:18 +01:00
Alberyk
9bc7490193 Changes a bit how exoplanet ruins/features are chosen (#15169) 2022-12-04 17:15:24 -03:00
Wildkins
a35d3fddc3 Fix map reader not mapload initializing areas (#15221) 2022-12-03 14:06:53 +01:00
Alberyk
86b99c95eb Adds lava exoplanets (#15023) 2022-11-11 12:03:53 -03:00
SleepyGemmy
bf3a6b5119 Further Ambience Tweaks (#14716) 2022-09-11 20:45:30 +02:00
Alberyk
147fa34a33 Adds new exoplanet sprites (#14677) 2022-08-24 01:55:08 +02:00
Wildkins
06293b0c40 Fix away site APCs not updating their areas on init (#14693) 2022-08-22 10:43:47 +02:00
SleepyGemmy
14d7cc6a4d Reworks and Cleans Up Ambience Code (#14652)
* Reworks and Cleans Up Ambience Code

* Removes Unused Defines; Minor Code Comments

* Cleans Up Code Comments

* Changelog

* Changelog Update
2022-08-21 16:25:24 -03:00
SleepyGemmy
d0348372a4 Typo Fixes (#14670) 2022-08-21 01:56:20 +02:00
Alberyk
9b14f8f6aa Adds some new exoplanets (#14502) 2022-08-07 15:25:50 -03:00
Matt Atlas
6dd891b07d Adds new skyboxes made by Kyres1. (#14478) 2022-07-30 22:03:24 +02:00
Wildkins
078e1ab41f Fix mapgen smoothing, active edges (#13976) 2022-05-17 18:11:18 +02:00
Wildkins
a4461a17af Implement Bay's SSmachinery and power usage updates, further unclogging the toilet (#13910) 2022-05-16 18:50:16 +02:00
Alberyk
73522740f3 Fixes phoron showing up in non-romanovich asteroids. (#13679) 2022-04-28 19:00:29 +02:00