SleepyGemmy
f1a4d16fce
Fixes the Corn Dog Recipe ( #16004 )
2023-03-13 19:14:31 +00:00
Alberyk
c84d786cf9
PRA and DPRA consular officers alternative uniforms and hats ( #15973 )
...
* PRA and DPRA consular officers alternative uniforms and hats
* missing cap whoops
2023-03-13 19:14:21 +00:00
Wildkins
cc2966ff34
Another 515 Casualty ( #16017 )
2023-03-13 00:34:00 +00:00
Alberyk
9c18846eb5
Fixes custom item duplicate path ( #16013 )
2023-03-12 16:27:27 +00:00
Wildkins
b663e93c0e
Fix reagent data ( #16010 )
...
* Fix reagent data
* walter augh sound effect (bass boosted)
2023-03-12 11:01:50 +00:00
kyres1
af94d54379
Fixes belt selection being broken ( #16008 )
...
* fixed??/
* I seriously fucked up a changelog come on
2023-03-12 00:01:35 +00:00
meep109
0f07c00520
Fixes psi-ping sprites lingering ( #15928 )
...
* timer bugfix
* Create meep109_psibugfix.yml
2023-03-11 16:06:18 +00:00
Alberyk
0fb2d34b77
Custom items 04/03/23 ( #15950 )
...
* Custom items 04/03/23
* Tweaks
* Compile
2023-03-11 16:05:33 +00:00
kyres1
7bc5666e9e
Earring/necklace/belt selection expansion ( #15965 )
...
* jewelry p1
* part 2 belts and stuff
* finishing up
* contained belts
* gem suggestions
* ok nvm
2023-03-11 16:05:15 +00:00
Alberyk
6f36a9d742
Tweaks overmap planets colors ( #15984 )
2023-03-11 16:04:28 +00:00
RyverStyx
e106fbefec
Adds Eight New Skrell Headtail Styles ( #15969 )
...
* Adds new styles
* Update sprite_accessories.dm
* Create hurt.yml
* Fix
* Fixed front view of the headrtail behind sprite
* Add files via upload
* Add files via upload
2023-03-11 11:03:29 +00:00
RyverStyx
4f17ccef57
Removes Non-Fed Citizenships for Skrell Federation Origin Selection ( #15970 )
...
* Removes all Non-Fed citizenship options
* Create fedcit.yml
2023-03-11 11:03:23 +00:00
kyres1
681abce496
Offworlder loadout/webbing resprite ( #15976 )
...
* wrapping up
* adding that bugfix to the changelog
2023-03-11 11:02:33 +00:00
SleepyGemmy
b1b91f7f5f
Tweaks Some Recipes ( #15982 )
...
* Tweaks Some Recipes
* CL
* Fixes Corn Dog Recipe
* Döner Kebab
* CL
2023-03-11 11:02:21 +00:00
Alberyk
478ee38514
Fixes being able to dismantle exoplanet turfs ( #15995 )
...
* Exoplanet turfs fix
* Fixes for real
2023-03-11 00:05:36 +00:00
Wildkins
b74cefd1f5
Fix a bunch of hostile mob problems ( #15994 )
...
* Fix a bunch of hostile mob problems
* fix
* can't be That Generic
2023-03-10 13:54:18 +00:00
Alberyk
8b686d5bc1
tesla body tweak ( #15972 )
2023-03-09 22:46:07 +00:00
SleepyGemmy
a6bf77de24
Examine Message Order Tweaks ( #15954 )
2023-03-08 17:27:39 +00:00
mikomyazaki
af62fa18e8
Restores icon for the mobility module ( #15974 )
...
* Restores icon for the mobility module.
* Points to signs.dmi instead
---------
Co-authored-by: Andrew Cooper <mikomyazaki@gmail.com >
2023-03-08 03:06:10 +00:00
Alberyk
0c05490891
The End of the World: the Adhomai North Pole ( #15905 )
...
* The end of the world as they know it
* The horrors are here
* changelog
* conflict fix
2023-03-07 22:25:53 +00:00
Alberyk
3392da8f54
Adds woodcutting mechanics ( #15906 )
...
* we out there cutting
* Fix
* changelog
* more wood cutting
* stump
* cool icons
* suggestions
* the log
2023-03-07 17:20:14 +00:00
Sniblet
4e670d9759
Vaurcae aren't slowed by cold ( #15944 )
...
* the pr
let's see how this goes wrong
* breeders and warforms too
2023-03-07 01:17:48 +00:00
Sniblet
8febcc10f5
Makes Techno resurrect work ( #15840 )
...
* Update resurrect.dm
you cant just make a dead guy conscious in brainmed
* changelog+removed redundancy
* removed client check (for testing), removed surgery check for spells (probably good to stay)
* Update resurrect.dm
* Update Sniblet-resurrect.yml
* Update resurrect.dm
* only heals when successful
* only healing spells bypass surgery safety
* Update Sniblet-resurrect.yml
2023-03-06 13:10:36 +00:00
Ben
a3832bbd27
Exosuit weapon circuit can now be built roundstart ( #15834 )
2023-03-06 13:10:32 +00:00
Sniblet
79474e3805
callistean ( #15847 )
...
removed whitewashing
2023-03-06 13:10:17 +00:00
SleepyGemmy
02ad56e65b
Deep Fryer Sound Tweak ( #15864 )
2023-03-06 13:10:13 +00:00
Pirouette
a20f45f9ed
Dominian Dionae may now access Dominian clothes ( #15869 )
...
* Dominian Dionae may now access Dominian clothes
* how did that get there???
2023-03-06 13:10:10 +00:00
Alberyk
e1c069d640
Adds a new Adhomai random site: the missile silo ( #15895 )
...
* the silo
* the funny
* typo fix
* fixes
* access fix
* Fixes
* new sprite
2023-03-06 13:10:06 +00:00
Alberyk
fa603b245b
Adds a sniper bolt action rifle ( #15899 )
...
* Adds a sniper bolt action rifle
* Update code/modules/mob/mob_helpers.dm
Co-authored-by: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com >
* hunting
* scope for him too
---------
Co-authored-by: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com >
2023-03-06 13:10:01 +00:00
Geeves
243da52b21
Sleek Wristbound Radio ( #15918 )
2023-03-06 13:01:49 +00:00
connorjg1
6e8239478d
Adhomian Mapping Tweaks (merge conflicts resolved) ( #15939 )
...
* First set of mapping changes
* Further mapping changes
* quick fix
* Create connorjg1.yml
* Fix CL
* Update raskara_okon.dmm
* NKA base
* force fix merge
* Update adhomai_hunting.dmm
* Update nka_base.dmm
* Update nka_base.dmm
* fix PSIS outpost
* outpost fix
* move cyberdogs
* Update psis_outpost.dmm
* icelance for PSIS
* Epistol
* sink!
* Fix the hunting oversight
* fix map bot
* map-bot you gonk
* floor decal fix
* shovel fix
* hopefully final fixes
* PSIS force spawn
* Update psis_outpost.dm
* Update srandmarr.dm
* Update badlands.dm
* big final sweep of bugs
* Update adhomai_raskariim_hideout.dmm
* Update adhomai_raskariim_hideout.dmm
* NKA base fix
* Update psis_outpost.dmm
* Update pra_base.dmm
* Update ala_base.dmm
* Hopefully final test for venting fix
* The final fixes to put things back
2023-03-06 13:00:48 +00:00
BLUNTFORCE420
dc8d01e0f3
Resprites the burst rifle ( #15940 )
...
See above
2023-03-06 13:00:42 +00:00
feartheblackout
572a164e1c
Fixes Coalition Offworlders not being able to take cultural items ( #15951 )
...
* Fixes Scarab and Burzsian items in loadout not being selectable by proper origin
* Changelog
---------
Co-authored-by: Gabby <martinezgabby576@gmail.com >
2023-03-05 14:44:45 +00:00
Geeves
e07439dce3
Hardsuit Storage Module ( #15711 )
2023-03-05 07:01:30 +00:00
Alberyk
9f0c4ba6f7
Cavern Geist buffs and additions ( #15924 )
...
* darkness
* the horror
* better name
* Update code/modules/mob/living/simple_animal/hostile/cavern_geist.dm
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com >
* change
---------
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com >
2023-03-05 01:56:51 +00:00
Fluffy
b3d7ab17d3
Added ability to see sensors scan info in UI without printing ( #15451 )
...
* Added ability to see sensor scan info in UI
* Fixup
* Indentation fuckup fix
* Changed variable name, merged master
2023-03-04 21:56:44 +00:00
feartheblackout
439e787690
Adds a native Burzsian mantle to the loadout ( #15919 )
...
* Adds a native Burzsian mantle to the loadout
* Removes a Stray Line
---------
Co-authored-by: Gabby <martinezgabby576@gmail.com >
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com >
2023-03-04 21:52:29 +00:00
connorjg1
c81a43633d
New clothing for Ta Consulars and Zo'ra Blaster changes ( #15921 )
...
* Create vaurca_flag_suit.dmi
* Update head.dmi
* Clothing changes
* fix
* Update unathi.dm
* fix the guns
* delete I
* Fix K'lax
* firearm
* further fixes
* gunkit
* Update gunkit.dm
* Delete gunkit.dm
* gun buff
* changes
* Update unathi.dm
* Update special.dm
* Gun change
* thermic
* blaster fluff and CL
* CL update
* damage test
* 35 damage
* Update special.dm
* recoil test
* delete extra sprite-sheet
* Fix undocumented change
2023-03-04 21:52:19 +00:00
Geeves
bb7b69de63
Riot Helmet Fix ( #15946 )
2023-03-04 21:52:11 +00:00
Geeves
1e6e10daca
Ravna Custom Items ( #15917 )
2023-03-03 19:31:48 +00:00
Wildkins
5ab45e6700
Destroys the main menu sound runtime ( #15929 )
2023-03-02 12:29:47 +00:00
Geeves
0fa2716574
Cheaper Aut'akh Augments ( #15901 )
2023-03-02 12:29:16 +00:00
Caelphon
c7363964ee
Desert Exoplanet 3.0 ( #15811 )
...
* Desert Exoplanet
* Update aurorastation.dme
2023-03-01 17:36:18 +00:00
Caelphon
171be37a28
New Dungeon /// Grove Survivors ( #15761 )
...
* Survivors on a Grove
* Create Caelphon-Survivors.yml
* Update grove.dm
* Update grove.dm
* Update grove.dm
* Update aurorastation.dme
* Update aurorastation.dme
* Update grove.dm
* Fixed up code
* Update crashsurvivors.dmm
* name change
* Update crashsurvivors.dm
* No-Ghostspawn
* Update crashsurvivors.dmm
2023-03-01 17:35:56 +00:00
Geeves
d89e09b0d1
Leg Actuator Tweaks ( #15675 )
2023-03-01 17:34:12 +00:00
RyverStyx
3831a0e2d6
Adds Tail selections to both Axiori species and Xiialt Species ( #15894 )
...
* Adds new tails
* Update skrell_subspecies.dm
* Update skrell.dm
* Create tails.yml
* Slight fix
2023-03-01 17:15:18 +00:00
SleepyGemmy
ce434529df
Proper OM Laptop ( #15916 )
2023-03-01 17:12:57 +00:00
BurpleBineapple
fd65cec7ef
Adds Einstein Merc Equipment (Again) ( #15799 )
...
* Adds Einstein Merc Equipment
Adds two gear crates for mercenary teams (or an individual) looking to play as Einstein Engines.
The group crate contains two energy rifles, and a heavy bolter. The single crate has one energy rifle. Both come with silenced pistols and themed voidsuits (or a hardsuit in the case of the group crate)
* Minor Syntax Fixes
---------
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com >
2023-03-01 17:57:55 +01:00
Geeves
de5ab1c19c
Gremmy Toxin Tweaks ( #15902 )
...
* Gremmy Toxin Tweaks
* a
2023-03-01 17:54:41 +01:00
Geeves
9d90687c30
Dir-Slashing ( #15904 )
2023-03-01 17:54:18 +01:00