alsoandanswer
e004413c18
adds cool animations ( #6533 )
2019-06-14 17:53:58 +02:00
Ron
d1c1d84bde
Refactors gravity checking ( #4591 )
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Removes a lot of duplicated or redundant code from areas when checking gravity.
2018-04-12 20:31:05 +03:00
MarinaGryphon
02a12bcb02
Fixes #258 ( #3040 )
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Fixed #258 , in my current testing.
I don't know why I didn't do this earlier.
2017-07-15 21:54:27 +03:00
NanakoAC
a8b9ae0022
Window Booping Fix ( #2691 )
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A minor issue that's annoyed me for a long time;
This PR adds ON_BORDER support for attack animations and atom facing, causing you to face and strike in the correct direction when dealing with border objects on the same tile as you. Previously these things would fail and do no animation/facing change
Afaik, border objects really just means single pane windows and windoors right now.
2017-06-15 12:31:20 +03:00
LordFowl
93143a8e45
Vaurca Update Dec2016 ( #1289 )
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Adds Vaurca subspecies and a whole slew of content related to them. Also, custom organs for them.
2016-12-25 01:11:09 +02:00
Bjorn Neergaard
6b742bd44f
Add /tg/-style attack animations
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Thanks to @GinjaNinja32 for some style tweaks
2015-11-20 15:45:16 -05:00
Zuhayr
e0cfd8fdbd
Merge pull request #10420 from Kearel/sbike
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[Feature] Space Bikes!
2015-09-07 13:58:25 +09:30
Kearel
10359889e7
Fixes
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Slight change to airflow/animations interaction when buckled
2015-08-04 13:41:27 -05:00
RavingManiac
aeea42ded9
Refactors floating and magboot checks. Fixes #10256
2015-08-03 23:19:04 +10:00
mwerezak
01e8246e64
Clean up world print
2015-05-20 00:35:26 -04:00
mwerezak
9ae57e95e1
Moves mob animations to a new source file, adds attack animation
2015-05-16 12:44:49 -04:00