Commit Graph

11 Commits

Author SHA1 Message Date
alsoandanswer
e004413c18 adds cool animations (#6533) 2019-06-14 17:53:58 +02:00
Ron
d1c1d84bde Refactors gravity checking (#4591)
Removes a lot of duplicated or redundant code from areas when checking gravity.
2018-04-12 20:31:05 +03:00
MarinaGryphon
02a12bcb02 Fixes #258 (#3040)
Fixed #258, in my current testing.

I don't know why I didn't do this earlier.
2017-07-15 21:54:27 +03:00
NanakoAC
a8b9ae0022 Window Booping Fix (#2691)
A minor issue that's annoyed me for a long time;
This PR adds ON_BORDER support for attack animations and atom facing, causing you to face and strike in the correct direction when dealing with border objects on the same tile as you. Previously these things would fail and do no animation/facing change

Afaik, border objects really just means single pane windows and windoors right now.
2017-06-15 12:31:20 +03:00
LordFowl
93143a8e45 Vaurca Update Dec2016 (#1289)
Adds Vaurca subspecies and a whole slew of content related to them. Also, custom organs for them.
2016-12-25 01:11:09 +02:00
Bjorn Neergaard
6b742bd44f Add /tg/-style attack animations
Thanks to @GinjaNinja32 for some style tweaks
2015-11-20 15:45:16 -05:00
Zuhayr
e0cfd8fdbd Merge pull request #10420 from Kearel/sbike
[Feature] Space Bikes!
2015-09-07 13:58:25 +09:30
Kearel
10359889e7 Fixes
Slight change to airflow/animations interaction when buckled
2015-08-04 13:41:27 -05:00
RavingManiac
aeea42ded9 Refactors floating and magboot checks. Fixes #10256 2015-08-03 23:19:04 +10:00
mwerezak
01e8246e64 Clean up world print 2015-05-20 00:35:26 -04:00
mwerezak
9ae57e95e1 Moves mob animations to a new source file, adds attack animation 2015-05-16 12:44:49 -04:00