Werner
a8e4e7f88c
Ghost Roles ( #6706 )
2019-08-10 23:57:49 +02:00
LordFowl
8d436c4a03
Converts all necessary << outputs into the to_chat() macro. ( #6076 )
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This PR will lead us towards the Promised Day, for in its wake there shall be much celebration and ecstasy as this world becomes a world suitable for developer hegemony. The first strike is thusly;
All << is converted into to_chat().
2019-03-10 23:39:03 +02:00
Lohikar
bb5a34eaf8
Misc. Optimizations ( #3993 )
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changes:
Overlays now creates less temporary lists.
Falling no longer queues unsimulated atoms that wouldn't fall anyways (incl. LOs).
Pixel-shifted AO is now cached too.
Changed some references to get_map_cell() to macro equivalents in random maps.
Added smoothing hinting to the icon smoother, allowing for major performance improvements in common cases.
Space initialization no longer involves appearance churn (and is much faster as a result).
2017-12-23 21:27:51 +02:00
Lohikar
4aeab0d6ce
Improve asteroid generation performance
2017-03-04 15:45:01 -06:00
LordFowl
471ef657d5
Merge branch 'Aurorastation/development' into Map-Development
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# Conflicts:
# code/TriDimension/controller_presets.dm
# code/game/objects/structures/crates_lockers/closets/secure/security.dm
# code/game/objects/structures/crates_lockers/closets/wardrobe.dm
# code/game/objects/structures/signs.dm
# code/game/turfs/simulated/floor_types.dm
# code/modules/random_map/mining_distribution.dm
# code/modules/random_map/random_map.dm
# code/world.dm
# icons/obj/barsigns.dmi
# icons/obj/decals.dmi
# icons/obj/plants.dmi
# icons/obj/structures.dmi
# icons/turf/floors.dmi
# icons/turf/wall_masks.dmi
# maps/exodus-2.dmm
2017-01-27 01:57:29 -05:00
LordFowl
92982dd08e
Map Update
2016-07-08 21:11:24 -04:00
PsiOmegaDelta
12078c48e9
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/__defines/mobs.dm
code/game/asteroid.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/silicon/robot/robot_modules.dm
code/modules/mob/new_player/preferences_setup.dm
code/modules/recycling/disposal.dm
2015-12-13 10:47:33 +01:00
PsiOmegaDelta
f382626075
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/asteroid.dm
code/game/verbs/ooc.dm
code/modules/admin/verbs/icarus.dm
code/modules/mob/living/silicon/robot/robot_items.dm
code/modules/projectiles/projectile/special.dm
code/modules/random_map/random_map.dm
code/setup.dm
2015-12-13 10:15:29 +01:00
Zuhayr
7a9d7bf0c9
Fixes #10753
2015-12-10 10:41:48 +10:30
Zuhayr
1b840a6efc
More work on pods, added personnel pod.
2015-08-13 16:59:18 +09:30
Zuhayr
dd41dfa16a
Random map generator fixes, cleanup
2015-08-13 16:59:16 +09:30
Zuhayr
ebe62cefd8
Refactored random map generator system and added several terrain generators.
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Created a global list to track base turfs for explosions/shuttle moves.
Remaps the asteroid to be a moonlet. Tidies up some references to 'asteroid', removes moonbase from the accessible z level list.
2015-06-03 04:36:19 +09:30
PsiOmega
eca7569077
Clean server start.
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Server start messages concerning initialization, object generation, etc. is now only propagated to users with R_DEBUG access.
2015-04-18 15:32:25 +02:00
Zuhayr
7ed0e26b59
Readded asteroid secret placement, adjusted some values.
2015-01-23 13:40:10 +10:30
Zuhayr
5c37b9e58c
Committing some maze fixes and trying to reproduce a weird DD bug.
2015-01-23 13:40:06 +10:30
Zuhayr
cd494cdef1
Added masking turf for asteroid field, fixed issues with distribution map. Replaced asteroid field with mask turf.
2015-01-23 13:40:05 +10:30
Zuhayr
786c3bb0f7
Removing some debug items.
2015-01-23 13:40:04 +10:30
Zuhayr
b663ef64d6
Debugging the mining distribution map.
2015-01-23 13:40:04 +10:30
Zuhayr
a0fab91b35
Added random cave system generator, very basic.
2015-01-23 13:40:02 +10:30
Zuhayr
3fb41affa8
Added random map generator datum.
2015-01-23 13:40:02 +10:30