Commit Graph

10 Commits

Author SHA1 Message Date
Werner
cb4a712851 Enforces Lineendings and adds Editorconfig (#7657) 2019-12-21 16:19:24 +01:00
LordFowl
8d436c4a03 Converts all necessary << outputs into the to_chat() macro. (#6076)
This PR will lead us towards the Promised Day, for in its wake there shall be much celebration and ecstasy as this world becomes a world suitable for developer hegemony. The first strike is thusly;

All << is converted into to_chat().
2019-03-10 23:39:03 +02:00
Lohikar
2c1229a9b2 list2text() -> jointext() (#4342)
The DM jointext() function is more or less equivalent to list2text(), but is faster. Might as well.

Seems to make VV faster.
2018-03-03 00:36:44 +02:00
Werner
59e7377798 UDP Logging (#1997)
This implements UDP Logging with GELF.
It will allow full text search over all the logs and attributes sent over GELF to the log server.
2017-04-01 23:47:00 +03:00
GinjaNinja32
4ed33603c2 Implement VV header and options for virus2 datums 2015-09-10 03:58:10 +01:00
Zuhayr
3c477dfa5e Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
Conflicts:
	code/game/jobs/access.dm
	code/modules/mob/living/carbon/brain/brain_item.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/organs/organ_icon.dm
2015-08-22 03:11:53 +09:30
Zuhayr
bb82f80885 Added get_bodytype() species proc as groundwork for subspecies.
Conflicts:
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/organs/organ_icon.dm
2015-08-22 02:53:16 +09:30
Zuhayr
958494ae75 Removed IS_SYNTHETIC and REGENERATES_LIMBS flags.
Moved some organ code around, added icons and limbs for IPC, added IPC limb manufacturer.
Reimplementing checks in place of IS_SYNTHETIC.
Rebalancing EMP a bit for IPC.
2015-05-25 14:49:07 +09:30
GinjaNinja32
1b08463b7e Antibodies rework. 2015-01-26 05:32:00 +00:00
GinjaNinja32
a1e5194c34 Virology rebalance
- Effects can now appear and be spliced in at higher stages than their set stages (e.g. Waiting Syndrome can now occur in any block)
- Gibbingtons changed to not instantly gib infected on activation, instead either dealing massive brute damage or making humanoids' limbs fall off; this avoids three copies of Waiting Syndrome then Gibbingtons going undetected until it instagibs the entire station one after the other.
- New effect: chemical synthesis. Picks one reagent from its list, and keeps infected at 5-7u of that reagent. Infecting others, splicing the gene, etc does not change the reagent, only generating an entirely new chemical synthesis effect does that.
- Admin panel for spawning viruses
- Virus dish examine() now doesn't print 15+ lines to output, instead printing one line and a link to open a window with the rest (and it calls ..() now)
- Lowercased most virology machinery's names
- Renamed/reordered antigens, there are now 16 antigens rather than 11, and they don't use the blood markers' names despite not being affected by blood type at all
- Generating random effects does not rely so much on the GC
2015-01-20 09:57:47 +00:00