Commit Graph

16946 Commits

Author SHA1 Message Date
BoryaTheSlayer
94db9e1273 Adds ported clothes from Polaris (#8024) 2020-01-18 20:54:13 +01:00
mikomyazaki
081782f403 Diona can now have viruses cured by radiation exposure or radium injections. (#8039) 2020-01-18 17:53:13 +01:00
TheGoret
de4f4cd81b Add more briefcases to the loadout and rework some icons (#7966)
Happy_Fox made sprites for briefcases and I decided to add them. He also reworked some basic hand-sprites, such as the weird outline on the brown one.
2020-01-17 15:53:34 +01:00
mikomyazaki
d96fd4cd83 Protolathe and Circuit Printer check for adjacency when adding sheets. (#8032) 2020-01-17 11:50:00 +01:00
mikomyazaki
1d45184743 Manifested ghosts can now toggle visibility proprely. (#8035) 2020-01-17 11:49:29 +01:00
MarinaGryphon
34de84e5ec Nitroglycerin Explosion Fix (#8028) 2020-01-17 07:57:18 +01:00
mikomyazaki
7aa0e6475b Drain blood works properly even if a target Skrell goes to Srom during. (#8027)
Skrell in Srom will still get messages about memory loss due to brain damage done to their real body.
2020-01-17 07:56:51 +01:00
Doxxmedearly
7b3c360323 Pioneer scarf adjustment (#8026)
No other scarf stops you from eating or drinking, so neither do pioneer scarves anymore.
2020-01-16 23:43:37 -03:00
Geeves
eed2043200 Fixes Klaxan Vaurca Selection (#8020)
* fixes klaxan vaurca selection

* Update code/modules/ghostroles/spawner/human/ert.dm

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
2020-01-16 23:40:57 +01:00
Alberyk
9af5a9af9d Custom items 12/01 (#8002)
Adds the following items:
https://forums.aurorastation.org/topic/13480-kasluul-solozels-maraziite-gear/
https://forums.aurorastation.org/topic/13426-suul-akhandis-staff/
https://forums.aurorastation.org/topic/13508-emily-cress-star-sweater-and-lyric-book/
https://forums.aurorastation.org/topic/13549-danny-harrows-laptop/
https://forums.aurorastation.org/topic/13396-anoxie-v804s-core/
2020-01-15 20:57:17 -03:00
ParadoxSpace
8d810079f8 Additional TCFL Loadout Bits (#8003)
The sexy, more fashionable red field beret alongside the blue, less sexy dress one.
Removes the armor from the field/sentinel berets, as I'm sure the PR wouldn't fly otherwise.
2020-01-15 20:56:45 -03:00
Alberyk
1910c1defb Mandatory yearly gun pr: 2020 edition (#8001)
-adds the harpoon gun, to the merchant list and as a raider weapon
-adds the foldable shotgun, to merchant list and as a raider weapon
-adds a new sprite and firing sound for the silenced pistol, giving it to the dpra consular as well
-makes harpoons better as a throwing weapon
-tweaks some guns' names
2020-01-15 17:51:36 -03:00
Karolis
7a5133822a pAI improvements and fixes (#8000)
rebranded and reduced #6814

 Fix pAI preferences not working (fixes #2772)
 Ports pAI submission window to VueUi
2020-01-15 17:48:29 -03:00
Geeves
7be4f4e32e remote species fix (#8023) 2020-01-15 17:47:12 -03:00
Geeves
931d56672a Uplink Revamp (#7974) 2020-01-15 18:28:11 +01:00
mikomyazaki
38845edf8c Advanced pinpointer now indicates z-direction to its target. (#8017) 2020-01-15 14:33:48 +01:00
Matt Atlas
783e9f8299 Tweaks mech examine to be a lot more readable. (#7995)
* Tweaks mech examine to be a lot more readable.

* fuck it
2020-01-15 14:15:55 +01:00
mikomyazaki
3c645aac33 Criminal status editing now uses a dropdown menu instead of text field input. (#8018) 2020-01-15 09:27:28 +01:00
Doxxmedearly
c7b5f4769a Industrial Drills: Text update edition (#7988)
Adds some more text stuff to drills. Now it tells you more when changing cells, examining, and clarifies the warning given before a cell explodes in your face.
Cleaned up some stuff.
2020-01-14 22:17:48 -03:00
Matt Atlas
81c538da9b Adds borer as its own gamemode. Switches some psionics around. (#7976) 2020-01-14 08:48:42 +01:00
Joshie
f097117e10 New Trauma Physician Uniform (#7973) 2020-01-13 23:25:28 +01:00
TheGoret
1275d0261e Add flowercrowns to the loadout (#7972) 2020-01-13 12:00:12 +01:00
Matt Atlas
7777add037 FIB escort fixes. (#7997) 2020-01-12 16:45:14 +01:00
Matt Atlas
1567673e9a Many brainmed changes. (#7967) 2020-01-12 16:44:26 +01:00
Matt Atlas
9c4132ca48 Fixes the FIB agent spawner. (#7994) 2020-01-12 14:19:42 +01:00
Geeves
2fed43a871 VR, Remote Mechs and Remote Robots (#7523)
Adds VR functionality, subsystem and a command VR system.
2020-01-12 14:09:48 +01:00
Matt Atlas
06dbe222ad Fixes a whole bunch of bugs. (#7984) 2020-01-12 11:37:05 +01:00
Karolis
204b1614e3 Prevents shuttle from moving if there is no destination. (#7991) 2020-01-12 11:36:47 +01:00
Alberyk
17a416b79e Adds fib agents as ghost roles (#7963)
At the request of the cciaa leader
2020-01-12 02:23:47 -03:00
Erki
18e03e0a02 rustg for UDP shipping (#7897)
The C++ UDP logging library has been swapped out with a rustg implementation. The rustg library uses non-blocking IO mode, and hopefully has less trouble than the C++ one. Though we'll have to see. It should error when the call is supposed to block.

The old library has been removed.
2020-01-11 21:17:41 +02:00
Wowzewow (Wezzy)
bba13d45b6 Set Pose Big Box (#7956)
instead of skinny it's big

and chunky

basically taking the reigns from the now defunct #7101
2020-01-11 11:49:27 -03:00
fernerr
f2d17ffe7a Fixes glasses not having their color overridden via the loadout gear tweak (#7970) 2020-01-10 21:54:19 +01:00
Geeves
d0c05bc0ad Welding Mask Fix (#7916) 2020-01-10 16:55:04 +01:00
Geeves
90f843c40d Fixes Larger than Small Gemstones Not Spawning (#7977)
Fixes larger than small gemstones not spawning.
2020-01-10 16:50:38 +01:00
Arturlang
008bc38701 Adds sanity checks to hair styling (#7953)
Adds sanity checks to hair styling
2020-01-10 13:52:07 +01:00
Aticius
8232e253b4 Unathi Resprite (#7939) 2020-01-09 23:27:15 +01:00
Arturlang
e27269acc5 Fixes bluespace borg phase out typos (#7955) 2020-01-09 11:56:20 +01:00
Kaedwuff
914469383f Adds Recolorable Aprons (#7907) 2020-01-08 18:06:24 -03:00
Geeves
edc71dd1c7 Fixes HoP laptop not spawning with Card Slot (#7954) 2020-01-08 21:31:01 +02:00
Erki
4e913b613b Projectiles will no longer lag the server to death (#7960)
About 1.1 million instances of this runtime. This fixes all of them. In a somewhat sane manner. There was currently no mechanic which made projectiles stop if they reached the end of the map. This makes them qdel themselves.
2020-01-08 21:26:40 +02:00
Matt Atlas
ddf8782833 Removes Bedhead 5. (#7901) 2020-01-07 21:56:10 +02:00
Geeves
e2681ea33b More Kataphract Stuff (#7909)
Gave the Kataphracts a new backpack, the Hegemony Satchel, which has slightly more than normal storage space.
    Tweaked the Kataphract oxygen tank and magboots to fit the aesthetic some more.
    Tweaked the colours of the underclothes the Kataphracts spawn with to be more easy on the eye.
    Gave the Kataphract Klax a set of magboots.
2020-01-07 21:54:55 +02:00
Aboshedab
e89a364676 Character set up issues for IPC's bugfix (#7926)
As a result of my recent PR. Assigning body types had unforseen changes towards the character set up, namely that bishops had access to hair and that zeng-hu would start with the baseline monitor options.

Changes the way bishop restriction for voidsuit/hardsuit usage.

1- Adds bishops as species_restricted for both voidsuits and hardsuits.
2- Does the same for Zeng-Hu, temporarily the human version.
3- Adjusts bodytype accordingly.

This originally had code for Zeng-Hu usage of machine version of voidsuit/hardsuit, but as I won't be around for a bit, I'll do the bugfix in two phases as I intend to find a less hackey method of fixing this issue. So it changes Zeng-Hu usage of machine version hardsuit/voidsuit for the time being as human version.
2020-01-07 21:54:10 +02:00
Karolis
45528c6444 Fixes suit sensor monitor not auto updating. (#7936) 2020-01-07 21:52:56 +02:00
Alberyk
ebd8640a52 Fixes age restrictions not working when jobs were restricted by species (#7931)
- fixes #7928
2020-01-06 22:54:44 +02:00
Matt Atlas
caeff09b24 Miscellaneous borer/bughunt fixes. (#7930)
Borers no longer get teleported out of a host if they're manually removed after leaving the host.
    Removed synaptizine from borer chems. Added dylovene, kelotane, norepinephrine instead.
    You can now call ERTs on Bughunt.
    Borers no longer have nutrition loss.
2020-01-06 22:53:50 +02:00
Alberyk
aef5b9a13d Exosuit Passenger Compartments (#7890)
* passenger compartments

* added to mechfab
2020-01-06 16:23:27 -03:00
Matt Atlas
328021a8dc Ports Baystation's handling of monkey/human NPCs. (#7892)
Human NPCs and monkeys now have some more interactions. Monkeys can now take items and throw them. Or shoot guns. Or activate things.
2020-01-06 20:23:05 +01:00
Geeves
244b970fc1 Checking Injuries now shows Bleeding (#7904)
Examining yourself for injuries will now show you whether your limb is bleeding or not.
2020-01-06 20:20:53 +01:00
Aticius
e076512d06 Removes DNAChange Effect from the list of possible artifact effects. (#7900)
Removed completely from the codebase.
2020-01-06 12:03:40 +01:00