comma
bdaeb2c6fb
Adds fire delay to all weapons (except automatics).
...
For most weapons it is only slightly bigger than clicking own delay, but still can see difference between revolver and SMG.
Shotungs do not get special delay because they are slow as they are anyway.
Biggest delays go to laser cannon (40 damage per shot) and pulse rifle, ~2 seconds for one shot.
2013-07-10 21:19:21 +04:00
Spamcat
fc294110cc
Merge branch 'master' of github.com:Baystation12/Baystation12
2013-07-10 20:55:42 +04:00
Zuhayr
a8a474bca9
Changed combat module to VV only pending rebalancing.
2013-07-10 07:20:06 -07:00
comma
1a03079a66
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into viro
...
Conflicts:
maps/tgstation.2.1.0.0.1.dmm
2013-07-09 23:08:41 +04:00
Segrain
21ac3e5954
Fix for #3286 .
2013-07-09 21:08:31 +03:00
Segrain
46df500cd4
Fix for #3166 .
2013-07-09 19:37:17 +03:00
Segrain
a3d2a1e70f
Fix for #3281 .
2013-07-09 17:17:55 +03:00
fauxtada
c41abfc929
Edits contents of virology biohazard closets to be more virus resistant. Now with robust internals!
2013-07-09 07:02:17 -07:00
comma
722d4d27fb
Fixed a typo.
2013-07-09 16:07:58 +04:00
comma
e0f7097c23
Makes engineered viruses airborne too, since otherwise they are nigh useless.
2013-07-09 14:16:58 +04:00
Spamcat
aa1310a44f
Fixed a potential runtime and removed buggy mobs from gold slime's spawn list as per raven's request.
2013-07-09 13:40:04 +04:00
comma
d5942c4b10
Updated HUDs to find only known viruses.
2013-07-09 13:04:05 +04:00
comma
1095bd1978
Merge branch 'bleeding-edge-freeze' into viro
2013-07-09 12:49:23 +04:00
comma
ae2a9c56ad
Merge branch 'master' into bleeding-edge-freeze
...
Conflicts:
code/modules/mob/living/silicon/robot/robot.dm
2013-07-09 12:48:34 +04:00
Segrain
c5a1a69b5b
Stealth/invisibility tweaks.
2013-07-09 05:06:29 +03:00
Segrain
14dbcad07d
HUDs and visibility.
2013-07-09 04:53:34 +03:00
Segrain
72588c8c61
MedHUDs and virus2.
2013-07-09 04:51:09 +03:00
Mloc-Argent
75c8f6d76a
Merge branch 'BEF-staging'
2013-07-08 23:28:22 +01:00
Spamcat
df90824d60
Whoa, 2 barsign.dm's? WTF?
2013-07-08 23:25:13 +04:00
Spamcat
c8eb9df6ac
How do I grammar?
2013-07-08 22:56:35 +04:00
Spamcat
0e153b7226
Updated pulse checking on examine, optimized handle_pulse(), fixed some grammer.
...
xoxo chinsky
2013-07-08 22:37:54 +04:00
Chinsky
31fc09567f
Merge pull request #3264 from Mloc/master
...
Small fixes
2013-07-06 14:59:13 -07:00
Zuhayr
78653b3175
Removes visible tallies from votes.
2013-07-07 02:42:28 -07:00
Zuhayr
e9210b0701
Removed jobbanned and random pick drafting in understaffed modes, and implements voter-based forcedrafting.
2013-07-07 02:28:34 -07:00
Mloc-Argent
3ce4e2ad17
Fixes #2559
...
Changes Add-Note and Notes verb to be under the IC category, instead of OOC.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-07-06 22:20:13 +01:00
Mloc-Argent
94af89d0a2
Fixes #2091
...
Adds missing topic() code for page selection on player notes, properly alphabeticalizes.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-07-06 22:16:01 +01:00
Zuhayr
b84697055f
Embedded item string fix.
2013-07-07 00:07:18 -07:00
Zuhayr
587b2d8f24
Cyborg sprite selection fix.
2013-07-07 00:00:25 -07:00
Zuhayr
ad07f5e9e5
Added procs for a custom item that were overlooked.
2013-07-06 23:53:59 -07:00
Zuhayr
ee560d43da
Allowed ties to use mask sprites if equipped to the face, for accessories like lockets.
2013-07-06 23:53:24 -07:00
Zuhayr
9a2ce35199
Commenting out ninja mode, as it is broken.
2013-07-06 21:53:11 -07:00
Segrain
82c3e6aa8c
Fix for #3255 .
2013-07-06 16:51:59 +03:00
Segrain
6804cf0518
Fix for #3254 .
2013-07-06 16:50:01 +03:00
Zuhayr
9dec8e311c
Merge pull request #3252 from Segrain/bleeding-edge-freeze
...
Examining cyborgs.
2013-07-06 00:30:09 -07:00
Spamcat
5f690e150d
Part 3: fixing shit
2013-07-06 02:53:06 +04:00
Spamcat
63de302a09
Part 2: construction.
2013-07-06 02:53:03 +04:00
Spamcat
0e4271f97c
Stage 1: deconstruction.
2013-07-06 02:53:01 +04:00
Spamcat
87feed7e7b
Nice colours (and a minor bugfix)
2013-07-06 02:53:00 +04:00
LordBraindead
6f0ebc1bb5
changed how fire works
...
-fire switched to release energy by burning fuel and generating heat from that
- reorganzied the fire process in a saner manner
2013-07-05 19:56:53 +01:00
LordBraindead
7345b059a3
changed variable settings for the change in fire.dm
...
added one new variable
deleted three variables that are no longer used
2013-07-05 19:56:45 +01:00
Segrain
a2d3edcaff
More fixes.
2013-07-05 21:56:25 +03:00
LordBraindead
ff912e132b
readjusted composition of syndie bombs
...
set them to produce a 1-2-5 explosion for the fire changes
2013-07-05 19:55:28 +01:00
Segrain
5abed5a5f6
Modtype tweak.
2013-07-05 20:10:39 +03:00
Zuhayr
349851313e
Typo.
2013-07-05 23:34:44 -07:00
Zuhayr
aeec95b350
Robot immortality fixes.
2013-07-05 23:31:27 -07:00
Zuhayr
8f596f5fc1
Air alarm runtime fix.
2013-07-05 22:32:37 -07:00
Zuhayr
0cfaf8e70b
Minor string fix.
2013-07-05 22:15:40 -07:00
Zuhayr
60b9d0f8fc
Compile fix.
2013-07-05 22:09:27 -07:00
Zuhayr
a2249fb1dc
Fixes yank out verb string issues.
2013-07-05 22:01:09 -07:00
Zuhayr
b6699cbf9a
Adds ammo to vox spawning with a crossbow.
2013-07-05 21:57:51 -07:00